Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on February 17, 2003, 08:26:17 am
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FREDers & Background artists wanted! (http://www.3dap.com/hlp/hosted/reciprocity/ah.html) for a small side project (1 new fighter only).
(http://www.3dap.com/hlp/hosted/reciprocity/ach_img/screen00.jpg)
(http://www.3dap.com/hlp/hosted/reciprocity/ach_img/screen01.jpg)
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Thats not a fighter thats a gunboat :D
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Originally posted by Tiara
Thats not a fighter thats a gunboat :D
yeah, but a great one :)
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It's a well armed fighter :nod:
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You apparently increased the size above that of a bomber. That makes it a Gunboat.
its also good for your campaign. You will the first campaign in wich you can fly a gunboat.
But if you insist its a fighter, then it is. After all, its your ship. :)
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I might be able to be a BG artist for you - depends on what sorts you want. Too busy to FRED though I'm afraid :(.
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yargh! Stop taking all the good ship names with your mini projects! :p :p :p
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Originally posted by Tiara
You apparently increased the size above that of a bomber. That makes it a Gunboat.
its also good for your campaign. You will the first campaign in wich you can fly a gunboat.
But if you insist its a fighter, then it is. After all, its your ship. :)
It's 21 | 13 | 25 m, actually. A large fighter, but a fighter nonetheless. I'd put a gunboat at about 80-100m size with multiple turrets.
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I'd say a Gunboat is 50m. The pics just made it look big then.:p
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that fighter = crazy!
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Pics = :eek2:
*sorely tempted to volunteer*
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actually, it looks suspiciously like the gagana
:p
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Originally posted by Knight Templar
actually, it looks suspiciously like the gagana
:p
it does, yeah, but that's sheer coincidence. the actual design is the best way to mount a sh^&load of guns, to be honest. The big side pylons are designed for bombs, theres inner (smaller) missile racks and the underside gatling gun has 6 firepoints. Very nasty piece of work.....
If I ever get the M&*^%&%^&^%$^£$^ thing to work with glows in fs_open, that is......
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excellent, as usual...;)