Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Petrarch of the VBB on February 18, 2003, 02:34:25 pm

Title: Beams being blocked by shields?
Post by: Petrarch of the VBB on February 18, 2003, 02:34:25 pm
What's this about shields now blocking beams? I don't agree with it at all, as it means that AAA is no longer a threat. Is there any way i can disable it?
Title: Re: Beams being blocked by shields?
Post by: vyper on February 18, 2003, 02:50:15 pm
Quote
Originally posted by Petrarch of the VBB
What's this about shields now blocking beams? I don't agree with it at all, as it means that AAA is no longer a threat. Is there any way i can disable it?


:eek2: What cretin did this?!
Title: Beams being blocked by shields?
Post by: Bri_Dog on February 18, 2003, 03:05:20 pm
IIRC the SCP guys only want to implement that for fighter beams
Title: Beams being blocked by shields?
Post by: Tiara on February 18, 2003, 03:43:13 pm
Fighter shields would be fried instantly by a real beam. Though AAA would become useless.

If you say its for fighter beams only, then its good :D
Title: Beams being blocked by shields?
Post by: Carl on February 18, 2003, 03:58:14 pm
it doesn't matter, because the big beams destroy the shields and the ship near instantly, and small fighter beams should affect shields.
Title: Beams being blocked by shields?
Post by: Goober5000 on February 18, 2003, 04:51:47 pm
As Carl said.  It's supposed to be this way; shields not blocking beams was a bug in the original build.

Rest assured, beams will still knock you about, and they're quite dangerous if you have low shields.
Title: Beams being blocked by shields?
Post by: phreak on February 18, 2003, 04:58:51 pm
or we could have the shield multiplier increased
Title: Beams being blocked by shields?
Post by: Knight Templar on February 18, 2003, 07:34:24 pm
Well if you guys pay attention closely while playing the original freespace, you'll notice that when under beamfire, your shields would sometimes get fu)(0red along with your hull. OF course this happened with collisions a little too. Maybe you could make it fully for collisions. Making beams affect shields makes the beam techj more clear and making the shields affect collisions makes the shield tech more clear (like why it stops maxims and missiles, but no debris or another fighter)
Title: Beams being blocked by shields?
Post by: KARMA on February 18, 2003, 08:15:47 pm
i thought that shields not blocking beams was done to justify the absence of shields on capships
Title: Beams being blocked by shields?
Post by: Knight Templar on February 18, 2003, 08:30:56 pm
Shields on Capships = No fun on gamplay
Title: Beams being blocked by shields?
Post by: Shrike on February 18, 2003, 09:36:10 pm
Quote
Originally posted by KARMA
i thought that shields not blocking beams was done to justify the absence of shields on capships
I always thought it was to represent the fact that they're using a GIANT ****ING GUN on you.

:D
Title: Beams being blocked by shields?
Post by: Darkage on February 19, 2003, 03:00:51 pm
Quote
Originally posted by Shrike
I always thought it was to represent the fact that they're using a GIANT ****ING GUN on you.

:D



;7




Erm.....people actualy requested that beams could be blocked by shields. And there still effective if you have been pounded by missiles/lasers/flak and AAF fire then your shields are no more and then you die:D Atleast i did:D

I am making no sence:blah:
Title: Beams being blocked by shields?
Post by: phreak on February 19, 2003, 03:16:23 pm
too much b33r again?
Title: Beams being blocked by shields?
Post by: Zeronet on February 20, 2003, 10:22:46 am
Yeah, i need beams to be blocked by shields, for my NW project.
Title: Beams being blocked by shields?
Post by: Petrarch of the VBB on February 20, 2003, 02:02:08 pm
It sucks, tho. You can now fly along, straight at a Deimos, at 20 m/s, and not get ripped up. You dont't need any controls anymore!
Title: Beams being blocked by shields?
Post by: Unknown Target on February 20, 2003, 03:41:32 pm
I really like the idea of beams being blocked by shields. However, there should be a limiter, like a only a ship with a certain shield strength or size class can block a beam.
Title: Beams being blocked by shields?
Post by: Knight Templar on February 20, 2003, 04:42:43 pm
Have the be blocked by shields, but don't turn off there mass/***** slap you silly mode.
Title: Beams being blocked by shields?
Post by: Bobboau on February 20, 2003, 06:52:46 pm
this has reminded me to the shield piercing flag thing done

update; done :)
Title: Beams being blocked by shields?
Post by: Zeronet on February 21, 2003, 08:07:16 am
Shields should still take damage from beams though.
Title: Beams being blocked by shields?
Post by: SadisticSid on February 24, 2003, 04:23:09 am
Ugh... this has ruined the game balance for me. Could you guys at least give us mission makers the ability to turn this behaviour off in the mission or at the command line? The very point of beams was that they were dangerous because they penetrated shields. :no:

Sid.
Title: Beams being blocked by shields?
Post by: Petrarch of the VBB on February 24, 2003, 08:11:47 am
That's my point exactly.
Title: Beams being blocked by shields?
Post by: Raptor on February 24, 2003, 08:16:50 am
Quote
Originally posted by SadisticSid
Ugh... this has ruined the game balance for me. Could you guys at least give us mission makers the ability to turn this behaviour off in the mission or at the command line? The very point of beams was that they were dangerous because they penetrated shields. :no:

Sid.


I agree, except put the toggle in FRED.  I've had very little experiance with command flag thingies.

If it has to be a startup command flag, answer this:
Is it possible to use multipule command flags on startup?
Title: Beams being blocked by shields?
Post by: Raptor on February 24, 2003, 08:19:24 am
Quote
Originally posted by SadisticSid
Ugh... this has ruined the game balance for me. Could you guys at least give us mission makers the ability to turn this behaviour off in the mission or at the command line? The very point of beams was that they were dangerous because they penetrated shields. :no:

Sid.


I agree, except put the toggle in FRED.  I've had very little experiance with command flag thingies.

If it has to be a startup command flag, answer this:
Is it possible to use multipule command flags on startup?

EDIT: Personally, I disagree with the idea of beams being blocked by shields almost completely.

BTW, the 'Lasers' should really be 'Plasmas'
Title: Beams being blocked by shields?
Post by: Raptor on February 24, 2003, 08:20:33 am
Quote
Originally posted by SadisticSid
Ugh... this has ruined the game balance for me. Could you guys at least give us mission makers the ability to turn this behaviour off in the mission or at the command line? The very point of beams was that they were dangerous because they penetrated shields. :no:

Sid.


I agree, except put the toggle in FRED.  I've had very little experiance with command flag thingies.

If it has to be a startup command flag, answer this:
Is it possible to use multipule command flags on startup?

Personally, I disagree with the idea of beams being blocked by shields almost completely.

BTW, the 'Lasers' should really be 'Plasmas'
Title: Beams being blocked by shields?
Post by: Bobboau on February 24, 2003, 08:27:01 am
um... I did just make a shield pierceing flag
Title: Beams being blocked by shields?
Post by: SKYNET-011 on February 24, 2003, 09:06:32 am
Raptor, triple post /\. :nod:
Title: Beams being blocked by shields?
Post by: Petrarch of the VBB on February 24, 2003, 01:51:17 pm
Yes. Raptor? How did you manage that?
Title: Beams being blocked by shields?
Post by: Raptor on February 25, 2003, 04:14:59 am
Oh heck.......

I kept on changing it.  Trying to be more, er diplomatic, to avoid insulting anyone.....:nervous:
BUT, like an idiot, instead of using EDIT, I was hitting the BACK button on my toolbar. :gulp:

I would delete the first two posts, except the system won't let me:mad:
Title: Beams being blocked by shields?
Post by: Petrarch of the VBB on February 25, 2003, 02:21:43 pm
Ahh, so you're not out of order, the Whole Freakin System is out of order! Yes?
Title: Beams being blocked by shields?
Post by: Raptor on February 26, 2003, 02:08:48 am
Quote
Originally posted by Petrarch of the VBB
Ahh, so you're not out of order, the Whole Freakin System is out of order! Yes?


Well, maybe. It was saying that I don't have access to this forum.  Asking me if I was tring to edit someone elses post:wtf:

But, I'll admit, I messed up. Big time:o
Note to self, always use EDIT to change posts

If one of the admins would be so kind, could you please remove the first two.  Please?
Title: Beams being blocked by shields?
Post by: Petrarch of the VBB on February 26, 2003, 04:31:49 am
Happens to me all the time. Keep pressing quote instead of edit.

HA! My post count is 1337!