Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: aldo_14 on October 20, 2001, 02:36:00 pm

Title: News... and a request..
Post by: aldo_14 on October 20, 2001, 02:36:00 pm
I've uploaded 512x512 hi-res textures for the GTB Peregrine to the website

( see http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum1/HTML/000335.html (//"http://dynamic.gamespy.com/~freespace/ubb/noncgi/Forum1/HTML/000335.html")
for info)

But I'd like someone to post up a screenshot here for comparative purposes  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) - I'm not using the reg tweak at the mo - and if someone could try out the ship, in Glide with the ambient light removed, and post a rear screensot of the red tail lights, I'd appreciate it also  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

(I'm trying to check the effects of the $ND entry, but Glide doesn;t work either with my card  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/mad.gif) )

Ok, that's it.  cheers  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: News... and a request..
Post by: Taristin on October 20, 2001, 03:27:00 pm
What does $ND mean/do?
Title: News... and a request..
Post by: Nico on October 20, 2001, 03:38:00 pm
 
Quote
Originally posted by Raa Tor'h:
What does $ND mean/do?

self illuminated colours, like shivan glowing lights in the cutscenes
Title: News... and a request..
Post by: aldo_14 on October 21, 2001, 07:01:00 am
No Dim, specifically.... they don't darken with distance.  I don't think it qworks particualrly well with Direct3d, though - I can get glide with FS1, and it does look neat (i.e. on the white bits on the Typhon)