Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Kazan on February 20, 2003, 07:46:47 pm
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(http://www.public.iastate.edu/~kazan/OmegaPatrol.jpg)
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The fighter formation is too regular... and you need better lighting. Otherwise not bad.
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Loading slower than a retard child with all its limbs broken.
Not bad. The Lunarcell planets could use some work (clouds look to be made of sandpaper), and the texes on the ships could be better, but that's about it.
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good call on the clouds - i didn't notice the texture setting was up to high!
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Nice render!
What Thunderbolt model did you use? (Who made it)
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actualy i dont like the tbolt and the planet :nervous:
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Originally posted by Deepblue Mk. 2
Nice render!
What Thunderbolt model did you use? (Who made it)
The Thunderbolt is from the TBP project;)
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ack! not 56k friendly
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kazan u took up rendering???
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yes, but apparently not compression.
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give motion blur to fighters and thrusterglows ;)
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i've been able to render for a while.. i just felt like tossing togeather that in 5 minutes.. wait until i feel like taking a bit more time to add glows :P
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Originally posted by Darkage
The Thunderbolt is from the TBP project;)
That low-poly? Ouch! I use Thomas Banners Thunderbolt and it looks pretty l33t!
Is there anywhere that I can find a good tutorial for doing engine glows in 3d studio max? And yes I have already tried google.
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Did you forget to illuminate the Omegas or what?
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shrike look at the lighting angle on the planets
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Originally posted by Kazan
shrike look at the lighting angle on the planets
well shrike's right, the planets are more than half illuminated, which means it's on our side from the planet, so the warlock should be lightned too.