Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Ashrak on February 24, 2003, 01:30:08 am

Title: a bit of a multy TVT question
Post by: Ashrak on February 24, 2003, 01:30:08 am
ok



we have two teams in multyplayer TVT alpha and zeta


can i or can i not set an aeolius cruiser as theyr reinforcement (reinf ticked) for both teams so they can call the ship in whenever they want?
Title: a bit of a multy TVT question
Post by: HeX on February 24, 2003, 02:41:42 am
Set a warship as a reinforcement? Hmmm...dunno.

Though you can always just use sexp's to set it so that if the player presses *insert key of choice here* that the cruiser arrives near *insert location here*
Title: a bit of a multy TVT question
Post by: Ashrak on February 24, 2003, 03:15:02 am
allready got it working
be prepared to hear from fleetwars soon ;)