Hard Light Productions Forums
Archived Boards => The 158th Banshee Squadron => The Archive => Archived The 158th Banshee Squadron Threads => Topic started by: LtNarol on February 25, 2003, 11:02:41 am
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(http://www.3dap.com/hlp/hosted/the158th/dev/narol/yali.png)
Species:
- Shivan
Catagory:
- Medium Bomber
Weapons:
- 2 Light Anti-Cruiser Beam Turrets
- 6 Gun Mounts
- 2 Missile Banks
Maximum Velocity:
- 65ms
Afterburner Velocity:
- 110ms
Maneuverability:
- Excellent
Threat Level:
- 5
Credit goes to mikhael for the mesh and Spicious for the conversion; ship will make its debut in Light. More of these can be found at our DEV Archive (//"3dap.com/hlp/hosted/the158th/dev/"). Comments are welcome ;)
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Mmmmm......glowmaps
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You have done MUCH better than I could've done.
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Likes:
Ship Design
Loadout idea
Dislikes:
Textures (the points on the end of the ship that look like claws. Too much metal grey, needs more glow red/black. Grey almost makes it seem terran)
Speed (110 with beams?!?! even if it is an afterburner..jeeze)
Type (Medium bomber? I think Gunship suits it better. )
Questions:
how powerful are the beams?
How big is it?
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34 meters in length, the beams are heavier than aaaf but lighter than slashers
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A new code for the tables? :nod:
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Originally posted by Knight Templar
Likes:
Ship Design
Loadout idea
Dislikes:
Textures (the points on the end of the ship that look like claws. Too much metal grey, needs more glow red/black. Grey almost makes it seem terran)
Speed (110 with beams?!?! even if it is an afterburner..jeeze)
Type (Medium bomber? I think Gunship suits it better. )
Questions:
how powerful are the beams?
How big is it?
I totally agree. Too grey for a shivan ship.
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Originally posted by LtNarol
34 meters in length, the beams are heavier than aaaf but lighter than slashers
Hooooooly... :eek2:
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well at this point, I'm guessing its not really open for discussion, but if it were me, I'd slow it down 5 m/s or so and give it an after burn of 100m/s. After all, 65 is faster than a herc.
Unless this is supposed to be some uber bomber thats overly powerful for game affect ;7
[/$.02]
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;7
Lets just say that Light takes place some years after the Capella incident, and the Shivan ships you'll encounter won't be any of those old antiques you saw in FS1 or FS2, oh no, these will be a tad bit more 'modern' in terms of Shivan technology.
Also keep in mind that you won't be flying a herc, but interceptors and superiority fighters ;)
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Originally posted by LtNarol
;7
Lets just say that Light takes place some years after the Capella incident, and the Shivan ships you'll encounter won't be any of those old antiques you saw in FS1 or FS2, oh no, these will be a tad bit more 'modern' in terms of Shivan technology.
Also keep in mind that you won't be flying a herc, but interceptors and superiority fighters ;)
*gets really exited*
[homer type voice]Fast ships.[/homer type voice]
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wull.. if you say so... :D
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That is the best fan-made Shivan bomber, or fighter for that matter, that I've ever seen. Truly awesome..
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If you ask me all ships in FS2 were too slow. A interceptor going 100? A bomber barely reaching 45? Heavy fighters were barely moving!
No light fighter/interceptor should go below 100-160
Heavy fighters 80-100 (maby 120)
bombers 60-80
cruisers 40-50
corvettes 30-40
destroyers 25-30
battleships/dreadnoughts 20 - 25
Well, that's my 2 cents!