Hard Light Productions Forums
Hosted Projects - FS2 Required => Inferno => Topic started by: Woomeister on March 03, 2003, 07:17:57 am
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Defending the Gate from the Shivans:
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-03a.jpg
Shiamak Vs EA Warships:
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-04a.jpg
When your escorts gone, you'll have to defend yourself:
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-05a.jpg
Giving chase to Shivan bombers:
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-07a.jpg
This chapter is just under 2/3 complete.
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*Drools*
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so... what about Release 1?
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We're redoing some of the messages and making minor changes to the first chapter right now.
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ETA on chapter 1?
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Depends, if we do voice, at least several months...
if we don't maybe a few weeks.
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I vote for no voice!! :)
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Me 3!
But it would be good to have SOME voices... :)
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Suppose we could get voices for briefings and debriefings, it's the ingame stuff that would take the time...
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All in favor of whatever course would get Inferno released the fastest, say aye.
Aye.:yes:
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Well no voice will give a near instant release after the final beta test. Unless chapter 2 is nearing completion, then I might wait and release both...
At the moment I'm doing chapter 2 and 3 of the GTVA on my own so I don't know if I can get them ready in a few weeks.
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The assault on the Gigas begins
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-02a.jpg
The assault on the Gigas ends ;)
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-02b.jpg
Get out of the way! :D
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-02c.jpg
Gotta stop those bombers...
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-02d.jpg
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Originally posted by Woomeister
The assault on the Gigas begins
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-02a.jpg
The assault on the Gigas ends ;)
http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-02b.jpg
:eek: :rolleyes: :wtf: :ha: :D
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Overkill. :nod::yes:
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does the gigas go down?
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Not in that mission it won't :D
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(http://www.3dap.com/hlp/hosted/inferno/screens/INF2A-01a.jpg)
Last shot of this chapter. Once I complete this mission that's all 8 of the main missions done by me, if we get them polished up fast enough, expect a double chapter release with the first GTVA chapter.
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nice objective the question to that would be umm HOW! the screenie objective lol in the screen u know what i mean
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;7
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i know how ;7
at least i think i do :doubt:
if not i will figure it out tomorow :ick
edit : i i got told i dont know :(
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I'm speechless... :eek:
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first beta test is complete. Fixing stuff then have to add the full dialogue.
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hihi i blew the gigas up :D
talking about the gigas who wants to play a game ? i call it find the fighter
(http://www.hausmarik.de/fetty/infscreen01.jpg)
click for better pic .....
solution => here (http://www.hausmarik.de/fetty/infscreen02.jpg) <=
what was that about cosmic joke ? :D
note the fighter is about 10 clicks away from the gigas
disclmaimer : the pic was edited for better lighting and the lines in pic 2 where just smacked in there and left alone because i was lazy ! oh and yeah thats from chaper 2 ;)
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10 .............................. clicks :wtf: :wtf: :wtf: :eek2:
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clicks=km
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i know woo :p the 10 was the :wtf:
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heh, well when you can, the further from that ship you are the better :D
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do i actually have a chance of taking down a turret on the garaghant?
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Originally posted by Woomeister
heh, well when you can, the further from that ship you are the better :D
Meh....screw that:D I'll just use my ram tactic to destroy it by ramming it into the sun! mahwhahahahahahaha:nervous:
*runs*
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darky all YOU have to do is render a REALLY big nuke and set it as background :p the gara will run im pretty shure
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The Gargant uses nukes to polish its beam turrets. ;7
Sid.
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so who found the fighter ? :D
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its a frigate not fighter the fighter is the size of a flack turret :/ or smaller:ha:
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hum i havent checked that actulay but id say same size :D
and that is a fighter
all other specs are a state secret :D
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Originally posted by SadisticSid
The Gargant uses nukes to polish its beam turrets. ;7
Sid.
so use a fusion bomb. (make sure the warhead is composed of Hydrogen and that there is a ****load of it.)
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Originally posted by Ashrak
do i actually have a chance of taking down a turret on the garaghant?
Doubt it, you'd probably be hit by a large beam eventually if you tried :D
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<= wont give away any information
unless you wana pay me :D
funds donated wil go to the "feed woomeister" fund. after tax and the usual interest rate to me wich s 90% :rolleyes:
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When do I beta test? Or am I kicked off the beta test team...
(Sorry been busy with school work, and life)
Cor
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beta testing is finnished for a week or two, then it'll probably last a day or two when it begins again.
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Just had to say that this is Beautiful beyond words, and that I will shut up now, and wait for more pictures.
You guys have made what amounts to ... basically FS3.
:nod:
(runs...)
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Thanks :D
Ran through this chapter again yesterday and fixed a few bugs. Need to add more dialogue now.
The first chapter is going well too.
I'm also prototyping some modability for the campaign. Basically so people can add their own stuff to the tables without breaking them. So user made ships for user made missions :D
Currently no new ships can be added to the tables, but we are trying to fix that ;)
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I don't really care about ships since there are more than enough for anybody. I guess others would disagree, but still,
Imagine more mini campaigns springing up from inferno. I would say that this alone should be reason and justification enough.
Please, consider it. Make sure FRED works with the release version.
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Originally posted by GT-Keravnos
Imagine more mini campaigns springing up from inferno. I would say that this alone should be reason and justification enough.
Please, consider it. Make sure FRED works with the release version.
Well the staff will probably make some mini camps themselves.
No problems there, FRED will work with the standard tables, and if the edited FRED we have passes the test, then another 70 ships can be added.
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Originally posted by GT-Keravnos
Imagine more mini campaigns springing up from inferno. I would say that this alone should be reason and justification enough.
Inferno spin-offs? Sounds like it has a lot of potential, to me. :yes:
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(http://www.3dap.com/hlp/hosted/inferno/fredtest.jpg)
Original fred on the left, infmod fred on the right. That's a 384kb table with 145 entries.
Currently testing a 160 entry, 461kb table in fs2.
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Sounds like FRED heaven to me.
All the luck to you.
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Of course, this does break PXO. Do we care? Nope... :p
Sid.