Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: diamondgeezer on March 08, 2003, 08:25:10 pm
-
Anyway, you know what'd be nice? Some uber quality hi-res suns. Someone did me a blue one a while back, but it went a bit dodgy at high scales. Nice effect, though.
If any one wants something to do, a hi-res sun pack would be A1 SUPAR :nod:
-
Like this?
-
owwwwwww
-
FFS, not only is my attatchment not working, but my FTP server is the creek as well. God damn, but I'm cross.
OK, what am I doing wrong - my attatchment rights are enabled, and I browse to the file, which is a <100k jpg... :mad::confused::mad:
-
That is NOT as impressive as a 400K inline image damn well better be.
-
I had the jpeg compression set too low.
-
Added more detail, looks better now. I'm trying to get some solar flares in there as well.
-
Added some flares... enough for now. Ummm, how exactly were you planning to put these into the game BTW?
Edit - Justr noticed that horrible right angle :(. I'll fix it.
-
Too bad we can't have amimated suns, instead of simple images. Then the flares would realy move, the patterns would shift, etc... (or can we?)
-
You know, if the sun was close enough, that would be really cool.
-
but we do have animated backgrounds, right? IIRC bob implemented it some time ago.
-
Originally posted by kasperl
but we do have animated backgrounds, right? IIRC bob implemented it some time ago.
yes, I think we can.
but a huge ani like that would be worth a few dozens of mb.
-
God bless Village Photos. This is what I was thinking of - apologies, but I can't remember who made it for me. Possibly vyper or venom... anyway, TEH PIC:
(http://image1ex.villagephotos.com/pubimage.asp?id_=1787380)
-
Ohhhhhhh... umm, yeah, piece of piss. 20 second Axion job. What do you want, precisely? Different colours obviously, different styles as well?
-
Well, yeah. Basically, hi-res, uber-pretty replacements for the retail suns, in Sparky.VP.
Trouble with the one above, it's not convincing when up close. The mission the above piccy was commisioned for was set right close up to a blue sun. The default sun, when enlarged to about seven or eight scale, was basically a huge white circle with a blue corona, and what I really wanted was a simply a higher-res version - to be honest, merely higher-res versions of the :V: suns is what I'd like someone to produce. Or something.
It's a fairly small project, but it would improve the game no end and fix an often over-looked aspect. Just think of the fame and fortune you'd recieve, as author of the Hi-res Sun Pack for FS2.
Oh, and I like the pic of yours with the flares. If you could get that animated, that'd be more than a little uber-:cool:
Well, there you go - the gauntlet has been thrown down :)
-
Originally posted by Black Wolf
piece of piss
:wtf: Is that good or bad? And does piss really come in pieces over there? Ouch!
-
This sort of thing? It's 640x640, but can be increased without any major difficulties. There is some detailing in the white central core, but not an awful lot. It may be noticeable if you blew it up, it may not. If this is the size and style you were after, I can make more like it - they're very easy for our international friends.
-
Originally posted by Alikchi
owwwwwww
-
Originally posted by Black Wolf
....
pb is you'll see the outlines on this one.
-
Originally posted by ZylonBane
:wtf: Is that good or bad? And does piss really come in pieces over there? Ouch!
Piece of piss
Meaning; As easy as urinating
And yes, if it's cold enough.
-
Zylon - ****ing stop it. I know where you live.
Blackie - Looks good, but yes, you'd see the outlines cos the edges aren't pure black or green or whatever. But nice sun. What proggie, if I may?
-
Axion Flare effects Photoshop/PSP Plugin.
Very easy to use, maybe not quite twenty seconds, but less than 10 minutes, and that's with revisions and stuff.
If you mean that you would see the edges of the square, then there is a very simple way around that using the burn setting on flood fill, but that still leaves a fairly substantial almost black circle around the sun...
-
Originally posted by Black Wolf
Axion Flare effects Photoshop/PSP Plugin.
[/color]
Can I get that.. you know... on the "cheap"
...there is a very simple way around that...
Example, if you would?
-
Yes, but once you have it, you'll want to pay for it. If you do the sort of thing often enough, it's a very useful program.
Anyway, same image, just had the edges burnt away. The outside square edges are now pure black, but there's still a lot of almost black around the flares. If you shave too close to the flares though, it just looks cut off and crap.
-
I was planning on doing something like this for PI but started wondering, is it really worth it? I can understand making high-res planets, which are typically much more detailed and set larger in mission background, but the suns are more or less just blurry, featureless circles and are difficult to see due to the glare effect they produce and the glow map placed on them. For example, the one just posted, while good, could probably be reduced to 256x256 (or maybe even 128x128) without any noticeable loss in quality in the mission itself. I think it's a good idea to replace the default suns, but the size is fine.
BW: That other one you posted would work very nicely indeed as a normal background planet, something like a high-temperature gas giant. Mind if I use it for PI? :) (it needs the green stuff on the sides and some minor editing but that can be easily done, and you will of course get credit)
-
Originally posted by Black Wolf
Yes, but once you have it, you'll want to pay for it. If you do the sort of thing often enough, it's a very useful program.
Anyway, same image, just had the edges burnt away. The outside square edges are now pure black, but there's still a lot of almost black around the flares. If you shave too close to the flares though, it just looks cut off and crap.
just make the sun smaller, at one point it will fit entirelly in the pic. there's no way around, anyway.
-
CP - Go Ahead. I'll send you the pcx if you want - it has all the right angles removed, and has a few minor fixes done.
Venom - The problem wih shrinking it is that eventually it gets so small that it can no longer be reasonably called hi res, or the image gets unrealistically big.
-
unless of course you're doing a near orbit mission (like Babylob 5) that near Earth mission rocked! I like in klingon academy drawing my enemies near the sun and finishing them off. Maybe same types of missions can be done in FS2? Or maybe a solar facility/lab needs to be protected/destroyed. A sun killer needs to be intercepted before sun goes boom! ? ect... I just think that effect would be mega-cool..
-
Originally posted by Black Wolf
CP - Go Ahead. I'll send you the pcx if you want - it has all the right angles removed, and has a few minor fixes done.
Venom - The problem wih shrinking it is that eventually it gets so small that it can no longer be reasonably called hi res, or the image gets unrealistically big.
of course... but you don't have much choice do you? one can do with a "not so high res" sun, but nobody will like a sun with black edges. at worst make a 1024*1024 map, videocards will resize as they see fit, it's not like you can do anything about that, so one shouldn't worry about it.