Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Black Wolf on March 09, 2003, 11:21:24 pm

Title: FREDding - your favourite part
Post by: Black Wolf on March 09, 2003, 11:21:24 pm
What's your favourite part of the FRED process? Personally, my favourite is probably the pre mission design, with second place tied between the background and the briefing/debriefing. I'm not a fan of doing repetetive stuff like Events and messages, and I loath bugfixing and beta testing.

If there's anything I've missed in the poll, just post your own favourite part.
Title: FREDding - your favourite part
Post by: Knight Templar on March 09, 2003, 11:28:54 pm
well for the most part, I actually don't like Freding. I mean the general work involved. Bringing ideas to semi (at least playable) reality is awesome, but repitive stuff like message events, odd fred errors, trying to figure out how this happens, setting up goals, gets annoying after aehile.

Especially if you have to do it on the same missions after they get permanently damaged or lost :doubt:
Title: FREDding - your favourite part
Post by: diamondgeezer on March 09, 2003, 11:29:50 pm
I don't mind bug fixing, but you're right  - beta testing is the worst thing EVAR!!!!1 Fixing them is one thing, but finding them in the first place... grr...
Title: FREDding - your favourite part
Post by: Sesquipedalian on March 10, 2003, 12:19:46 am
Challenging events, baby, challenging events.  Logic problems are always fun, and there's nothing quite so satisfying as setting oneself a difficult objective, bringing one's mind and accumulated skills, tricks and wisdom to bear on the task, and accomplishing it.
Title: FREDding - your favourite part
Post by: Tar-Palantir on March 10, 2003, 03:21:51 am
I lie that stage just before testing the mission proper, but after you've got all the ships in, events working correctly etc.
Title: FREDding - your favourite part
Post by: karajorma on March 10, 2003, 03:24:14 am
Challenging events. I enjoy solving logic problems like that :)
Title: FREDding - your favourite part
Post by: CP5670 on March 10, 2003, 04:01:32 am
Fourth option, for the same reasons as everyone else.

And anyone who chose the last one must be insane. :D I absolutely hate mission debugging; saying that it takes at least ten times as much work/time to fully debug and polish a mission as all the other mission building tasks combined would be an understatement. It isn't fun either since the missions usually have to be played 40 or 50 times to find everything, which can get very repetitive after a while. The only reason to go through that headache is the prospect of the fully completed mission that is the end result. :p :D

Quote
...there's nothing quite so satisfying as setting oneself a difficult objective, bringing one's mind and accumulated skills, tricks and wisdom to bear on the task, and accomplishing it.


just like math problems! :D
Title: FREDding - your favourite part
Post by: Darkage on March 10, 2003, 05:03:09 am
Quote
Originally posted by Sesquipedalian
Challenging events, baby, challenging events.  Logic problems are always fun, and there's nothing quite so satisfying as setting oneself a difficult objective, bringing one's mind and accumulated skills, tricks and wisdom to bear on the task, and accomplishing it.
Title: FREDding - your favourite part
Post by: karajorma on March 10, 2003, 06:01:24 am
Quote
Originally posted by CP5670
Fourth option, for the same reasons as everyone else.

And anyone who chose the last one must be insane. :D I absolutely hate mission debugging


I don`t mind debugging when you're trying to track down the reason an event isn`t working. When that's going on it's just more logic problems. What I hate about Beta-testing is play-balancing. That does get repeatative.
Title: FREDding - your favourite part
Post by: Gortef on March 10, 2003, 07:25:31 am
Messages I suppose. I like to add some radio chatter into the missions :D
Title: FREDding - your favourite part
Post by: Stunaep on March 10, 2003, 07:48:22 am
Challeging events and briefing. I like missions to be different from the regular escort-a-convoy-kill-some-cruisers FS2-styƶle. So that means events.
Title: FREDding - your favourite part
Post by: SKYNET-011 on March 10, 2003, 07:50:43 am
Quote
FREDding - your favourite part


Getting it to work! :D
Title: FREDding - your favourite part
Post by: beatspete on March 10, 2003, 10:06:09 am
backgrounds always make a mission so pretty... :)
Title: FREDding - your favourite part
Post by: Miburo on March 10, 2003, 10:16:16 am
Defianently challenging events, there happens all the action. Its nice to think that how this looks in gameplay.
Title: FREDding - your favourite part
Post by: CP5670 on March 10, 2003, 12:36:39 pm
Quote
I don`t mind debugging when you're trying to track down the reason an event isn`t working. When that's going on it's just more logic problems. What I hate about Beta-testing is play-balancing. That does get repeatative.


Yeah, the event bugs can usually be eliminated in just a couple of tries. As you said, the real problems start with the game balancing (certain ships dying too easily, moving too fast, and so on), which is what needs to be dealt with in almost all of the 50 tries.
Title: FREDding - your favourite part
Post by: Woolie Wool on March 10, 2003, 01:20:12 pm
Putting in the enemy fighters. Lots of them.
Title: FREDding - your favourite part
Post by: Joey_21 on March 10, 2003, 01:23:43 pm
I put Challenging Events but I actually have mixed feelings about this part. Sometimes it can be tricky to get exactly what I want based on the total possible outcomes of the condition but when it all finally becomes clear and the event is correct in all aspects then it makes itself become my favorite part. :)
Title: FREDding - your favourite part
Post by: Cuttenslise on March 11, 2003, 08:09:37 am
I like doing the briefing and debriefing.

It is only at that point that you know that you have finished. :lol:
Title: FREDding - your favourite part
Post by: Tiara on March 11, 2003, 08:09:48 am
Sexping pwnz :D
Title: FREDding - your favourite part
Post by: karajorma on March 11, 2003, 09:56:05 am
Quote
Originally posted by Cuttenslise
I like doing the briefing and debriefing.

It is only at that point that you know that you have finished. :lol:


Actually I do the briefing (and command brief) first. It helps gel the storyline in my mind.

Of course doing the icons tends to be something close to the end.
Title: FREDding - your favourite part
Post by: Hippo on March 12, 2003, 02:33:12 pm
actualy placing the ships
Title: FREDding - your favourite part
Post by: Nuclear1 on March 13, 2003, 05:55:34 am
Messages. When I release Terror in the Tide, you'll see why :thepimp:
Title: FREDding - your favourite part
Post by: magatsu1 on August 31, 2003, 07:55:38 am
building huge, complicated SEXPs is great. And seeing them work (mostly)
Everything else is a ballache. IMO. :mad:
Title: FREDding - your favourite part
Post by: TopAce on August 31, 2003, 02:55:24 pm
I think this thread is to be closed now.
but I have doubts any of the admins would visit this thread. But they will yell at a newbie who bumps this thread half a year later.
Title: FREDding - your favourite part
Post by: magatsu1 on August 31, 2003, 03:20:35 pm
whoops, just noticed the date. Shan't do it again.:nervous:
Title: FREDding - your favourite part
Post by: Ferret on August 31, 2003, 11:26:45 pm
Oh well..... *posts anyway*
Events and Messages. Soooo much fun!
Title: FREDding - your favourite part
Post by: TopAce on September 01, 2003, 03:46:36 pm
Quote
Originally posted by magatsu1
whoops, just noticed the date. Shan't do it again.:nervous:


Let me calm you down, nobody is taking care on the date while posting. :)