Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: Nico on March 10, 2003, 08:51:31 am
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hop, a little trailer of what I'm working on (click on the pic ):
(http://www.3dactionplanet.com/hlp/hosted/ott/renders/troopertrailer2.jpg) (http://www.3dactionplanet.com/hlp/hosted/ott/renders/troopertrailer2.avi)
I'm really happy with this one, anyway, any comments are welcome ( more than usual, I hope :doubt: ) :D
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I love the camera movement. And the marine overall looks really nice, not to mention the "warehouse".
(I find the head-tilt still funny though :D :p)
Allthough the alien in the background is prettymuch as good as dead, it could "move" a bit... collapse would be a better way to say it I assume.
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Woa, that looks realistic though the pic is funny - seems like this guy is dancing some exotical Hawaii dance.
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Originally posted by Ulundel
Woa, that looks realistic though the pic is funny - seems like this guy is dancing some exotical Hawaii dance.
that's often the case when you pick a random frame in an animation ;)
Aki: hehe, that damn head tilt :p
otherwise the bug is dead, so that would be a bit weird to see it move anyway :p
But don't worry, you'll see moving bugs ;)
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:p
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:eek2: :eek2: :eek2: :eek2: :eek2: :eek2: :eek2:
I musta run that 3 second clip about 7 times!! Wow! Great camera movement, great animation on the shoulder dive/roll. Wanna do a hallfight scene? :p
By the way, one thing you can do if you want to give an impression of the camera holder twitching for a second is to make the camera go off-center from directly upright - tilt it sideways in addition to the other shaking.
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Can't download it right now (at school :bleh:), but, judging from the pic it looks good. The marine looks a little thin, though, and his pose doesn't look...real. Maybe it's just the picture. Can we have some more stills?
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I'll assume it's kickass :D
My mediaplayer prefers crashing to playing the file for some reason
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Originally posted by Unknown Target
The marine looks a little thin, though, and his pose doesn't look...real. Maybe it's just the picture. Can we have some more stills?
he's anatomicaly correct, a bit stronger than a normal guy, but not so much. and nope, no more stills sorry, since I can't upload tem myself.
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This is worth one helluva jaw!
Venom, if you ever go working in a game company, I'll be sure to buy (note the word 'buy') every game you render for.
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Did you use any preset mocaps from Character Studio or you animated the guy yourself?
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Just saw it, very nice. The roll is perfect, as is the camera movements.
I'm probably the only one who has one, but I have a couple (minor) complaints. You're right about his arms, they do look correct in the actual movie, however, about the shooting animation. When he shoots off those shots, I generally think people's arms go straight, however, from the camera angle, his seem to be sticking out to the sides (not much, just, for me, it doesn't look like a comftorable shooting position ;)). Also, at the end of the clip, his head twitches a bit to the side.
Otherwise, probably the best animation I've ever seen.
BTW, can I have that model for some animations I was hoping to do? :D
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Originally posted by Styxx
Did you use any preset mocaps from Character Studio or you animated the guy yourself?
used a motioncap file, but I wonder who had been motioncaptured :p
basically, it was probably a giant ape in a Mars Canyon. Had to retouch every single keyframe :blah:
Stu, that's words that really please me ^_^
UT: hehehe... for the "head twitch", see Gortefs comment ;)
basically I planed to remove it and, well, at the end it just didn't bother me enough to do it ( tho it would have just been a matter of deleting a couple keys, I don't think it's that bad ).
About the arm comment, to be honest I'm not sure what you mean :p, but disregarding that, this video was merely a test to spot out various things, and I will completly reskin the character ( it's an easy one, I've done well, for once ).
obvious pbs are the shoulders, elbows and knees, but all those can be fixed so easily it's a shame I didn't do that right the first time.
For having the mesh, sorry, but I have big plans for that ( I'm actually thinking of working on a 20 minutes animation! It's gonna be really tough, but I did complete my last project - a one minute long animation - and I'm confident I can achieve this one. of course doing that on his own is kindda a huge job, but knowing nobody who could help me, I'll have - and I will - manage somehow :) ).
btw, this guy is "Victor". Victor is cool, he dies and revive at will, he suffers a lot, always die in horrible pains, can change is skin tone, his size etc etc if needed, and can appear multiple times on the same shot :D
Victor is really awesome, I should call my project "Victor's story" hehe :D
to sum up, Victor is my generic male trooper ^_^
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Originally posted by venom2506
btw, this guy is "Victor". Victor is cool, he dies and revive at will, he suffers a lot, always die in horrible pains, can change is skin tone, his size etc etc if needed, and can appear multiple times on the same shot :D
Victor is really awesome, I should call my project "Victor's story" hehe :D
to sum up, Victor is my generic male trooper ^_^
"Victor"? "Victor"?!?! Is that the French equivalent to "Harry"? :p :lol:
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Originally posted by Sandwich
"Victor"? "Victor"?!?! Is that the French equivalent to "Harry"? :p :lol:
nah, as far as I know it's a russian name :D
I was taking a shower, and while thinking about it, it just occured to me that the guy had to be called like that :p
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Nice! Very very cool. This, I assume, is your "project"?
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Originally posted by Goober5000
Nice! Very very cool. This, I assume, is your "project"?
yup :)
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Originally posted by venom2506
I was taking a shower, and while thinking about it, it just occured to me that the guy had to be called like that :p
Inspiration comes at the strangest times.... :devil:
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What can i use besides Media player to view it ?
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as soon as you have the latest divx codecs, anything should do I suppose. it's encoded with divx5.