Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Aken Bosch on October 28, 2001, 04:25:00 am

Title: Devils In The Sands Demo
Post by: Aken Bosch on October 28, 2001, 04:25:00 am
I thought id upload a preview mission of my forthcoming campaign entitled Devils In The Sands so i can get some feedback on it. The debriefing and command briefing are currently not fully finished mind.

Devils In The Sands Demo (//"http://members.aol.com/smckel4311/devils.vp")
Title: Devils In The Sands Demo
Post by: Mad Bomber on October 28, 2001, 07:07:00 pm
WELCOME TO THE HLPBB!!

And, watch out for falling ceiling lights and rabid midget apes  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Devils In The Sands Demo
Post by: Alikchi on October 28, 2001, 07:45:00 pm
first time I've seen where someoneeeee's first post is a release  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) downloading it now. Since I didn't get to beta test for inferno. (glare at woomeister)
Title: Devils In The Sands Demo
Post by: Darkage on October 29, 2001, 06:35:00 am
 
Quote
Originally posted by Alikchi:
first time I've seen where someoneeeee's first post is a release   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) downloading it now. Since I didn't get to beta test for inferno. (glare at woomeister)

Only the staff has tested the demo (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) and i did some spiceing up (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) But soon you can beta test (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)



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                    (http://www.3dap.com/hlp/hosted/inferno/headz.gif)                          
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Inferno.    
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Title: Devils In The Sands Demo
Post by: StarGunner on October 29, 2001, 03:13:00 pm
 
Quote
Originally posted by darkage:
Only the staff has tested the demo  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) and i did some spiceing up  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) But soon you can beta test  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)


How about me will you let me help beta test?
Title: Devils In The Sands Demo
Post by: Woomeister on October 29, 2001, 03:26:00 pm
 
Quote
Originally posted by Alikchi:
Since I didn't get to beta test for inferno. (glare at woomeister)
I'm preparing the core release, then the demo, no good having missions without mods is it?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Title: Devils In The Sands Demo
Post by: Alikchi on October 29, 2001, 05:23:00 pm
Joy!

Uhh, Bosch..There wasn't anything in that VP..

[This message has been edited by Alikchi (edited 10-29-2001).]
Title: Devils In The Sands Demo
Post by: Night Hammer on October 29, 2001, 08:36:00 pm
Maybe the kids just leading us on  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

and I wanna beta test Inferno  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Devils In The Sands Demo
Post by: Aken Bosch on October 30, 2001, 01:56:00 pm
There should have been, i compiled it with VPCS!
Title: Devils In The Sands Demo
Post by: Setekh on October 31, 2001, 06:19:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)

 (http://www.3dap.com/hlp/staff/setekh/devils.vp.jpg)

Maybe recompile it and test it before you upload?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Devils In The Sands Demo
Post by: Aken Bosch on October 31, 2001, 12:37:00 pm
I've recompiled the file and loaded it into a WinRar SFX file so it'll be smaller and it comes with instructions.
 http://members.aol.com/smckel4311/devils.exe ("http://members.aol.com/smckel4311/devils.exe")
Title: Devils In The Sands Demo
Post by: Alikchi on October 31, 2001, 03:33:00 pm
Hmm, well..

In the tech database you haven't included any of the pof files for all the ships in there, causing the game to crash when you click on them.
In the mission, you can't pick any weapons and are forced to enter unarmed.
There were a few other things, too, but I forgot. I'd reccomend testing it on another machine with a fresh install of FS2 before sending it out..
Title: Devils In The Sands Demo
Post by: Sandwich on November 02, 2001, 04:32:00 pm
 
Quote
Originally posted by Alikchi:
In the mission, you can't pick any weapons and are forced to enter unarmed.

Darnnit! Where's that "Ram them till they give up!" pic when you need it?!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

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Title: Devils In The Sands Demo
Post by: Alikchi on November 02, 2001, 05:23:00 pm
narf. stupid ubb code..


[This message has been edited by Alikchi (edited 11-02-2001).]
Title: Devils In The Sands Demo
Post by: LAW ENFORCER on November 02, 2001, 07:13:00 pm
What is the point?
Title: Devils In The Sands Demo
Post by: Aken Bosch on November 03, 2001, 06:52:00 am
Ok, i worked out the problem. In the campaign editor i forgot to setup the loadout settings properly. I rushed getting it out and it cost!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Please try this, i could do with the feedback.

Proper finished demo is here:-

Demo Preview ("http://members.aol.com/smckel4311/DevilsInTheSands.exe")
Title: Devils In The Sands Demo
Post by: Aken Bosch on November 03, 2001, 05:24:00 pm
Bump.....
Title: Devils In The Sands Demo
Post by: Aken Bosch on November 04, 2001, 04:29:00 pm
Double Bump. Please, i need feedback so i know whether to put up the website!