Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: aldo_14 on March 24, 2003, 09:30:08 am

Title: A toy.
Post by: aldo_14 on March 24, 2003, 09:30:08 am
http://www.cis.strath.ac.uk/~awhite/gfx1/awhiteGFX1.html

Horribly, horribly unoptimised - but for a first stab at Java graphics it's ok IMO.
Title: A toy.
Post by: Carl on March 24, 2003, 10:51:57 am
not working
Title: A toy.
Post by: aldo_14 on March 24, 2003, 02:34:25 pm
I dunno.  Works fine on the LAN, though.
Title: A toy.
Post by: Ulundel on March 24, 2003, 02:43:29 pm
I have LAN too and it ain't workin' Maybe I should try downloading those browser extensions...
Title: A toy.
Post by: Odyssey on March 24, 2003, 02:44:19 pm
You're right that it's unoptimised, but it's cool nonetheless. Very cool indeed :)
Might be useful for early physics classes and stuff when they're learning about orbits, the solar system, and stuff. Especially considering they can all press the supernova button at the end of the lesson ^_^
I like it!
Title: A toy.
Post by: kasperl on March 24, 2003, 02:46:26 pm
doesn't work for me, :sigh:
Title: A toy.
Post by: vyper on March 24, 2003, 02:48:46 pm
Tried page, didn't work. Downloaded yer code, wouldn't compile (what version of sdk u using?). :nervous:


EDIT: Webpage now working - nice stuff man, altho it runs slow on my machine. :)
Title: A toy.
Post by: aldo_14 on March 24, 2003, 02:51:58 pm
The asteroid code is horrific (generates multiple copies via transformations, very cheap and extremely messy hack to try and get extra marks)... I'm trying to get a faster version without it up for comparative purposes.  There's loads of problems to do with the float / int mutliplication and draw castings as well, and the synchronisation has been FUBARed since I converted it to applet.

 It seems the raw .java files sometimes need recompiled to work...tres bizarre.

NB:
http://www.3dap.com/hlp/hosted/reciprocity/staff/fastOrery.zip
(java, class, html files)

It'll be deleted after a few days or so to avoid me getting moaned at... it's only up for some submission purposes which I can;t really go into.
Title: A toy.
Post by: vyper on March 24, 2003, 02:58:34 pm
Out of curiosity, are you running SDK 1.4.1? Its just me and a few people from uni use it, and it never allows us to run GUI based applications at home. :wtf:
Title: A toy.
Post by: aldo_14 on March 24, 2003, 03:05:04 pm
Quote
Originally posted by vyper
Out of curiosity, are you running SDK 1.4.1? Its just me and a few people from uni use it, and it never allows us to run GUI based applications at home. :wtf:


I think the SDK is V1.2 still.  Got a feeling the browser plugins are 1.4, though.
Title: A toy.
Post by: Goober5000 on March 24, 2003, 03:40:14 pm
That'd be orrery (http://dictionary.reference.com/search?q=orrery&r=2)...

But it's a cool program. :yes: I could nitpick that Neptune's and Pluto's orbits don't cross, but I won't. :p
Title: A toy.
Post by: karajorma on March 24, 2003, 03:50:54 pm
Quote
Originally posted by Goober5000
That'd be orrery (http://dictionary.reference.com/search?q=orrery&r=2)...

But it's a cool program. :yes: I could nitpick that Neptune's and Pluto's orbits don't cross, but I won't. :p


Nevermind. I've figured out what you meant :) Thought you`d got it wrong for a bit :)
Title: A toy.
Post by: Goober5000 on March 24, 2003, 04:03:38 pm
Ah.  I meant in the simulation. :)

On that note, how come the planets are out of order? :wtf: From the sun outward, they're supposed to go MVEMJSUNP (My Very Excellent Mother Just Served Us Nine Pizzas).
Title: A toy.
Post by: aldo_14 on March 24, 2003, 06:25:55 pm
Neh. Astronomical accuracy wasn't really a priority.
Title: A toy.
Post by: SKYNET-011 on March 24, 2003, 07:23:54 pm
Quote
MVEMJSUNP (My Very Excellent Mother Just Served Us Nine Pizzas).


:rolleyes: :lol:

But seriously, I can't see it! :(