Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: FreeTerran on March 26, 2003, 10:05:01 am

Title: Favourite ship class
Post by: FreeTerran on March 26, 2003, 10:05:01 am
Which is your favourite ship class ?
Title: Favourite ship class
Post by: Ulundel on March 26, 2003, 10:10:43 am
I think we've had one of those, but meh...

Corvette - sleek, fast and sexy
Title: Favourite ship class
Post by: FreeTerran on March 26, 2003, 10:13:48 am
yap you are right but super juggernaut are very very strong and a super juggernaut have a very heavy hull.
Title: Favourite ship class
Post by: Ulundel on March 26, 2003, 10:24:26 am
Bah, Sathanas is ok but all those 'super' things are way too utopian. And that's the only reason why I'm not waiting Inferno as much as I should be.

(http://www.3dap.com/hlp/hosted/inferno/images/INF_Compare.jpg)

:doubt:
Title: Favourite ship class
Post by: FreeTerran on March 26, 2003, 10:26:42 am
Is the spaceship how long?
Title: Favourite ship class
Post by: Ulundel on March 26, 2003, 10:28:15 am
I dunno, but look how tiny Colossus is compared to those...things.
Title: Favourite ship class
Post by: FreeTerran on March 26, 2003, 10:30:32 am
Determine 26 kilometers long.
Title: Favourite ship class
Post by: Odyssey on March 26, 2003, 10:37:06 am
Give me a corvette any day. At least you can make it look good - you don't have to have single polygons bigger than the whole bloody Colossus :S
And the fact that corvettes are fast, pack a decent punch against cap ships, whilst still having great fighter/bomber defence. And for some reason I just like smaller things that work well :)
Title: Favourite ship class
Post by: Ulundel on March 26, 2003, 10:47:02 am
Quote
Originally posted by Odyssey
And for some reason I just like smaller things that work well :)


My point exactly
Title: Favourite ship class
Post by: FreeTerran on March 26, 2003, 11:07:12 am
you are right :nod:
Title: Favourite ship class
Post by: FreeTerran on March 26, 2003, 12:16:39 pm
but i'am not alone another like super juggernaut's too.
Title: Favourite ship class
Post by: Odyssey on March 26, 2003, 01:04:35 pm
You can edit your own posts, if you feel like making a comment that's shorter than a line. Typically, you do it by adding a line saying 'EDIT: -comment here-'. You have only been around for a short while, and your post count has gone up ridiculously. NO NEED!

Anyway, yeah, I want to see someone give a good balanced argument that concludes at huge ships being better.
Title: Favourite ship class
Post by: Exarch on March 26, 2003, 01:22:20 pm
Corvettes for me. Scary to face in a mission, yet not unkillable by a player with the right loadout. If it's so big and powerful that the player is inconsequential by comparison, I'll go ooh and aah, but I'll have more fun against a corvette in the long run. Could have been destroyers, except I don't like the fact that it's impossible to accurately portray the power of a destroyer as so much of that power is based on their fighter complement. Destroyers in a mission are like carriers with only 1/10th their full complement onboard, much more and the game is going to crawl. So corvettes take the gold.
Title: Favourite ship class
Post by: hobnob1978 on March 26, 2003, 05:11:05 pm
The Deimos class Corvette is just so F***ing brill.

I know a lot of people bang on about how superior Vasudan ships are but I hate going up against Deimos class ships than any Vasudan vessel.

Demios=YOW!!

Of course I`m still wondering what the Collossus would look like in Orion blue hull metal. I think it would look really damn cool.


(super) juggernaut`s are ridiculous. Look atthe size of em. It would take far too long to walk around even with trains ect inside.

Remember space balls anyone??

"this ship is too big! If I walk the movie`ll be over"
Title: Favourite ship class
Post by: Galemp on March 26, 2003, 08:57:09 pm
:sigh: Did we really need another one of these?
Title: Favourite ship class
Post by: Stryke 9 on March 26, 2003, 10:09:31 pm
Holy **** Odyssey, you killed the thread. What the **** is going on with this thing?


Er, anyway, assuming he fixes that or something... excessively large ships are only cool if they're excessively large for a reason.

My personal bias is towards carrier-types, and then anything light and fast.
Title: Favourite ship class
Post by: Carl on March 26, 2003, 11:03:13 pm
i can't believe no one has said fighter/bomber yet.  they're what makes freespace.
Title: Favourite ship class
Post by: Anaz on March 26, 2003, 11:04:02 pm
stryke-methinks he did some HTML code, and forgot to end it. Either that, or just to be funny, he did a /table, /body, or a /html
Title: Favourite ship class
Post by: Knight Templar on March 26, 2003, 11:09:23 pm
Corvettes

The sobek is pimp. The Deimos is better, but it looks like ****e compared to the sobek :thepimp:

And nice job killing the thread :doubt:
Title: Favourite ship class
Post by: Galemp on March 27, 2003, 12:04:49 am
Quote
Originally posted by HobNob
Of course I`m still wondering what the Collossus would look like in Orion blue hull metal. I think it would look really damn cool.


With ModelView, you can change around the textures on the capships. Try it out.
Title: Favourite ship class
Post by: Stryke 9 on March 27, 2003, 12:13:17 am
READING THROUGH TONS OF SOURCE IS FUN.


ODYSSEY IS A DICK.


Er... anyway. Second Carl. If they actually properly armored capitol ships (so that a 2km destroyer with beam cannons capable of carving the captain's initials in a moon so that they can be seen from its planet isn't outclassed by a 30m fighter that can dodge its weapons and annoy it to death in about ten minutes), I'd spring for a capship, but as it is they're pathetic. Clumsy and weal- what more could you want? Except for a bad AI. Gotta have an AI that controls its ship like a drunk who's never touched a console in his life.
Title: Favourite ship class
Post by: Black Wolf on March 27, 2003, 01:47:00 am
You can read the thread by clicking post reply... of course, nobody will actuallysee this until they've already done it, and/or read through the pages source anyway, so...uh... pie?

And Corvetytes are cool, but I think the role of Cruisers is underrated - the Aten and Fenris are ****, but the Aeolus and (to a slightly lesser extent) Leviathan, and of course the Lillith absolutely kmick the arse off what they're designed to do (Aeolus/Levi = fighter suppression, Lillith = taking on biugger ships with its LRed), and they'd be cheaper to make - the resources you put into two cruisers could flank the corvette you could have made and scrap it, if the mission is waypointed and battle scripted (ie - made to resemble a realistic space battle).
Title: Favourite ship class
Post by: FreeTerran on March 27, 2003, 08:23:00 am
If any people like the cruiser class ?
Title: Favourite ship class
Post by: Odyssey on March 27, 2003, 10:21:47 am
What on earth are you people on about? I didn't do a _thing_ other than post a reply. Somebody please explain what has happened to the thread? It looks perfectly normal to me :S

EDIT: Okay, it's fine in Opera, but not in IE. I'm sorry guys, but I'm as much in the dark as you are as to what happened. I'll try modifying my post, see if that helps.
EDIT2: Got it. I'm sorry, I put a comment in surrounded by angle brackets. Kinda forgot this forum had HTML enabled :S
Title: Favourite ship class
Post by: Shrike on March 27, 2003, 11:46:34 am
Quote
Originally posted by Ulundel
Bah, Sathanas is ok but all those 'super' things are way too utopian. And that's the only reason why I'm not waiting Inferno as much as I should be.



:doubt:
I agree.  Big ships can be neat but they're really ridiculous unless there's a reason.  It also depends on how you define 'big'.  An Orion is big.  The GTVA had to bust its ass to make one 6 km ship....

You may note that most modern warships are in the 3-9000 ton range, as compared to most modern freighters, which are in the 'bigger to much bigger' range.  A vessel only needs to be as big as it needs to be.  Oversized uberwank warships are great for compensation and intimidation, but suck in any kind of cost:effectiveness calculation, and are probably obselete by the time they enter service.

Quote
Originally posted by Odyssey
Kinda forgot this forum had HTML enabled :S
So did I, it shouldn't be on........ hence why it isn't any more.
Title: Favourite ship class
Post by: FreeTerran on March 27, 2003, 12:13:32 pm
Quote
Originally posted by Ulundel
Bah, Sathanas is ok but all those 'super' things are way too utopian. And that's the only reason why I'm not waiting Inferno as much as I should be.
:doubt:


this big ship looks great :yes:
Title: Favourite ship class
Post by: Ashrak on March 27, 2003, 12:31:26 pm
give me 1 sekmeth and a load of helios 5 deimos and i can kill a sathanas with no problems thats the problem with supercaps

take out theyr main cannons and theyr toast ....

like the sath 4 beams take those down send in the fleet and its dead

golgotha take out main beam its dead

now the inferno caps 50 or so beams per ship present a problem and a fight for your money
Title: Favourite ship class
Post by: FreeTerran on March 27, 2003, 12:34:40 pm
:nod: A sathanas is not so good but the super juggernaut in my mod have 20 ULTRA-ANTI-FIGHTER and BOMBER Beams.
The Beams are around on the ship.
Title: Favourite ship class
Post by: kasperl on March 27, 2003, 12:45:39 pm
Quote
Originally posted by Free Terran
:nod: A sathanas is not so good but the super juggernaut in my mod have 20 ULTRA-ANTI-FIGHTER and BOMBER Beams.
The Beams are around on the ship.

ok, you just made another completely incredible great supar mod!!!!11111 it's the best ship evar!!!!1111

actually, not. I was being sarcastic, in case you didn't notice. ships which are this powerful are just no fun. of course, someone can make a ship which as 50 anticapship beams who each can pulverise a colossus, but what is the point? those ships are just too big and powerful. it's no fun.

if a ship is so powerful, you can't take it out unless you use massive fighter or bomber wings (which isn't supported by the game), or if you use another massive cap. and if you use another cap, then why should the player be there, just to watch two caps kill each other?
Title: Favourite ship class
Post by: Ashrak on March 27, 2003, 12:48:12 pm
Quote
Originally posted by kasperl

50 anticapship beams who each can pulverise a colossus,  



INFERNO ;)))))))))
Title: Favourite ship class
Post by: kasperl on March 27, 2003, 01:01:46 pm
Quote
Originally posted by Ashrak

INFERNO ;)))))))))


must have missed something......
Title: Favourite ship class
Post by: karajorma on March 27, 2003, 01:25:28 pm
Agrees with kasperl.

Quote
Originally said by Geezer If I can`t kill it myself I`m not interested in it


Pretty close to my feelings on the point. The Sathanas and Colossus were used very well by the mission designers. In Bearbaiting/High Noon the player was given something important to do which strongly affected the mission outcome. In almost every mission the supercaps were in they were doing something that advanced the storyline.

 I`m not going to pass judgement on Inferno or any of it's ships. I know they have quality mission designers and FREDders on their team so I doubt they will fall into the trap of making battles where the pilot simply flies around while the storyline unfolds around him. If they use their supercaps intelligently you can have intersting missions.

I am more worried about this supercap that Free Terran talks about though. It just sounds like it's there to be bigger than anything else ever made and that's a poor reason to make a ship. What is the player going to be doing while that is in the mission?

As for me I have planned a supercap for my own campaign but I've made sure that every mission it's in gives the player objectives important to the storyline.
Title: Favourite ship class
Post by: Petrarch of the VBB on March 27, 2003, 02:16:37 pm
Quote
Originally posted by Ulundel

(http://www.3dap.com/hlp/hosted/inferno/images/INF_Compare.jpg)

:doubt:


JESUS CHRIST!

What are those ships, and where can I download them?
Title: Favourite ship class
Post by: Galemp on March 27, 2003, 04:35:15 pm
First one is the Colossus, the next is the Icanus, an EA warship, the third is some kind of Shivan superjugg, and the last one is the SH Garghant. They're in Inferno, and while the Icanus is part of the EA pack, the Shivans you'll have to wait for. :p
Title: Favourite ship class
Post by: Knight Templar on March 27, 2003, 04:54:38 pm
:rolleyes:

3rd is the Gigas. I'm suprised people don't know them all by heart now :p
Title: Favourite ship class
Post by: Nuclear1 on March 27, 2003, 05:51:46 pm
We will wait... and we will be rewarded :thepimp:
Title: Favourite ship class
Post by: Liberator on March 28, 2003, 03:36:33 am
The problem with any large ship is that they become really "bulky",  they may be Ultraswank with loads of cool stuff, but their brought down by their size.  They are easy pickings for small, fast craft, which either has bombs or can disable or disarm it.

In the "Real World" a ship the size and value of the Collosus would have a minimum of 5 wings of escort fighters(two for ventral duty, two for dorsal duty, and one free-ranging wing to provide backup where needed) , and have dozens of larger screening vessels which would contribute more fighters and firepower.  The Collossus' battle group should have no less than 20 warships other than the Collossus and at least two of those should be destroyers of some class.

High Noon is somewhat fantastical also, I find it hard to believe that there were no other GTVA assets that could be diverted to help the Collossus kill the Sathanas.  Granted she's powerful, but she also represents a massive investment in time and money, not to mention lives.
Title: Favourite ship class
Post by: J.F.K. on March 28, 2003, 04:05:07 am
Corvettes rule, even the very name sounds cool ;)
Title: Favourite ship class
Post by: karajorma on March 28, 2003, 04:35:55 am
Quote
Originally posted by Liberator
The problem with any large ship is that they become really "bulky",  they may be Ultraswank with loads of cool stuff, but their brought down by their size.  They are easy pickings for small, fast craft, which either has bombs or can disable or disarm it.

In the "Real World" a ship the size and value of the Collosus would have a minimum of 5 wings of escort fighters(two for ventral duty, two for dorsal duty, and one free-ranging wing to provide backup where needed) , and have dozens of larger screening vessels which would contribute more fighters and firepower.  The Collossus' battle group should have no less than 20 warships other than the Collossus and at least two of those should be destroyers of some class.

High Noon is somewhat fantastical also, I find it hard to believe that there were no other GTVA assets that could be diverted to help the Collossus kill the Sathanas.  Granted she's powerful, but she also represents a massive investment in time and money, not to mention lives.


The Command Briefings mention the colossus' Battle Group taking out NTF ships so most likely they did have a proper fleet escorting it. The problem is that FS2 can`t run a full fleet battle cause it can`t deal with that many ships (or at least couldn`t back then).

 As for not diverting other ships after seing what they Sathanas did to the Phenicia in a matter of under 10 seconds is it any wonder they only put in the one ship that could actually survive a blast from the sathanas?
 That said it is surprising that they don`t send other ships in once the main beams have been disabled.
Title: Favourite ship class
Post by: Ashrak on March 28, 2003, 04:59:16 am
well kara you could take down a sath with 3 deimos class corvetts and 4 wings of gihters just jump out behind the sath and start blasting it it cant turn quick so you can always compensate....



and the colossus was idiotic it should have had atleast 50 fighter beams 30 flackers and about 20 anti cap wepons for its size


compare to a fenris 4 aaaf beams flack and lasers .....
Title: Favourite ship class
Post by: FreeTerran on March 28, 2003, 06:11:42 am
:wink:
Title: Favourite ship class
Post by: Galemp on March 28, 2003, 09:59:24 am
Ashrak, we know you hate the Colossus and how they should have built 30 Deimos instead. You've made your point.

Free Terran, try to make informative posts. Give us your opinion, an argument, some news, anything to keep the conversation going. A smilie isn't usually well recieved.
Title: Favourite ship class
Post by: FreeTerran on March 28, 2003, 11:06:28 am
Yap that can i make i hate the colossus too.:lol:
Title: Favourite ship class
Post by: Ashrak on March 28, 2003, 11:35:02 am
i seriously need to learn to make my own ships :p
Title: Favourite ship class
Post by: FreeTerran on March 28, 2003, 11:37:08 am
And what for a ship. :doubt:
Title: Favourite ship class
Post by: Petrarch of the VBB on March 28, 2003, 01:58:43 pm
I am having great difficulty in understanding you.
Title: Favourite ship class
Post by: FreeTerran on March 28, 2003, 02:01:29 pm
Oh exuse me. :lol:
Title: Favourite ship class
Post by: Petrarch of the VBB on March 28, 2003, 02:03:19 pm
Don't worry about it. I sometimes can't understand people with perfect English.:D
Title: Favourite ship class
Post by: FreeTerran on March 28, 2003, 02:04:25 pm
;7 Whats your native language ?
Title: Favourite ship class
Post by: Petrarch of the VBB on March 28, 2003, 02:07:26 pm
Ahem...English!;)
Title: Favourite ship class
Post by: hobnob1978 on March 28, 2003, 04:34:46 pm
The collosus DID make the player go "oh WOW" when they saw it...

Well, I did anyway, same as I did when I saw the Lucifer.

(I moaned "oh F**K, when I saw the Sathanas!")

The deimos rules, I even like the design; all mean and moody. Is also the only new cap-ship in FS2 that screams I AM TERRAN DESIGN.

The Aquitane, although meant to be the new terran flagship class, looks crap. It`s far too vasudan in colour and shape. I`ve downloaded a mod to see what it looks like with an Orion skin... Maybe then it`ll look good.
Title: Favourite ship class
Post by: arthur_tuxedo on March 28, 2003, 10:50:51 pm
Capships don't have shields in FS2, do they?  I wouldn't know, *poke Knight Templar* :D

Anyway, for unshielded ships, superjuggernauts are a fantastically bad idea.  You've got a substantial portion of your firepower, funds, and personnel tied up in a single ship which can be destroyed by a group of ships that cost probably less than 1% to build (you could just hit it with a cruiser sized nuclear missile, there's no way a ship that big could dodge or spoof the missile, and there's no way in hell it could survive the blast).

For universes which have capship shielding technology (Star Wars is a good example), you could argue that bigger is always better, and here's why:  When you double the size of the ship, it's volume doubles, but it's surface area doesn't.  So you have more and more powerful shields protecting relatively less and less surface area the bigger the ship is.  To return to my case in point, that could explain why an X-Wing can't take a single hit from a TIE, but the shields on the ISDs didn't start failing until 30 minutes into the Battle of Endor, and the first Death Star's shields could absorb the impact of superheated debris from Alderaan traveling at ridiculous speeds.

So, it really depends.  If you're talking about Freespace, then huge uberships are dumb (but still cool to look at IMO :nod:), but if you're talking about Star Wars, then they make sense.
Title: Favourite ship class
Post by: Knight Templar on March 28, 2003, 11:30:49 pm
hehe

he hasn't played FS2 yet.. which is partially my fault. It goes in mail tommarow (i've had a busy week. sue me. ) :p :)
Title: Favourite ship class
Post by: FreeTerran on March 29, 2003, 02:14:08 am
Yap the colossus is a very simple ship.
They looked not very good.:shaking:
Title: Favourite ship class
Post by: diamondgeezer on March 29, 2003, 03:02:24 am
Quote
Originally posted by arthur_tuxedo
To return to my case in point, that could explain why an X-Wing can't take a single hit from a TIE, but the shields on the ISDs didn't start failing until 30 minutes into the Battle of Endor, and the first Death Star's shields could absorb the impact of superheated debris from Alderaan traveling at ridiculous speeds.



*raises hand*

Er, but what about the fact that big ships like a Star Destroyer would have REALLY BLOODY HUGE power plants compared to a single-seat fighter? Would that not be a more simple explanation? Also, the big ships would probably have multiple shield banks, with engineers repairing them during the battle.
Title: Favourite ship class
Post by: Spicious on March 29, 2003, 03:09:16 am
Quote
Originally posted by diamondgeezer

Also, the big ships would probably have multiple shield banks, with engineers repairing them during the battle.

Don't X-wings and Y-wings have R2s repairing them during battle?:p
Title: Favourite ship class
Post by: diamondgeezer on March 29, 2003, 03:12:11 am
Quote
Originally posted by Spicious

Don't X-wings and Y-wings have R2s repairing them during battle?:p


You know, I was going to say that, but then I remembered that, as posted by Authur, fighters appear to take only one hit before blowing up. Not much an R2 can do about that, methinks.

Also, I was waiting for someone to prove themselves a SW nerd :p
Title: Favourite ship class
Post by: Spicious on March 29, 2003, 03:24:34 am
Quote
Originally posted by diamondgeezer

You know, I was going to say that, but then I remembered that, as posted by Authur, fighters appear to take only one hit before blowing up. Not much an R2 can do about that, methinks.

They just need better and/or faster R2s;)
Title: Favourite ship class
Post by: FreeTerran on March 29, 2003, 12:58:35 pm
:wtf: A R2 on a Colossus were not a good idea or ?
Title: Favourite ship class
Post by: arthur_tuxedo on March 29, 2003, 02:43:08 pm
Quote
Originally posted by diamondgeezer



*raises hand*

Er, but what about the fact that big ships like a Star Destroyer would have REALLY BLOODY HUGE power plants compared to a single-seat fighter? Would that not be a more simple explanation? Also, the big ships would probably have multiple shield banks, with engineers repairing them during the battle.

I was trying to be as concise as possible, but yes, more volume for shield generators also means more volume for power plants.
Title: Favourite ship class
Post by: Grey Wolf on March 29, 2003, 05:37:09 pm
Bombers rule. Go Athena! :)
Title: Favourite ship class
Post by: FreeTerran on March 31, 2003, 12:01:15 pm
:nod:
Title: Favourite ship class
Post by: FreeTerran on April 01, 2003, 08:26:06 am
Which is the best ship of the GTVA without the Colossus ?
Title: Favourite ship class
Post by: kasperl on April 01, 2003, 08:51:02 am
the GTD spamkiller, or perhaps the GVD n00bslayer. :doubt:


might also be the GTSTFU yeller

(now try to figure out what GTSTFU means):rolleyes:
Title: Favourite ship class
Post by: FreeTerran on April 01, 2003, 09:01:41 am
Whats that for a ship ?
Title: Favourite ship class
Post by: RangerKarl on April 01, 2003, 09:21:09 am
Galactic Terran Super Transforming Fleet Unit?
Title: Favourite ship class
Post by: FreeTerran on April 01, 2003, 09:37:32 am
:eek2: Not realy or ?
Title: Favourite ship class
Post by: Petrarch of the VBB on April 01, 2003, 12:32:52 pm
Quote
Originally posted by kasperl

might also be the GTSTFU yeller

(now try to figure out what GTSTFU means):rolleyes:


Don't be mean to the non-English speakers, now.;)
Title: Favourite ship class
Post by: kasperl on April 01, 2003, 12:58:59 pm
mmm, i'm not mean against the bad english speaker, i'm mean against the spammers.

Spoiler:


it means General Terran Shut The **** Up

Title: Favourite ship class
Post by: Petrarch of the VBB on April 01, 2003, 01:04:31 pm
Quote
Originally posted by kasperl

Spoiler:


it means General Terran Shut The **** Up

[/B]


You don't say.:rolleyes:
Title: Favourite ship class
Post by: kasperl on April 01, 2003, 01:07:34 pm
Quote
Originally posted by Petrarch of the VBB


We don't say.:rolleyes:


ok, now you lost me to, should i improve on my(m-y) englsih, or should you (y-ou)?


(sorry 'bout the y-ou sutff, darn word filter)
Title: Favourite ship class
Post by: Petrarch of the VBB on April 01, 2003, 01:10:04 pm
Damn this infernal word filter! When I find out which admin it is i'll, i'll..... erm..... send him a cake. Yes.:nervous:
Title: Favourite ship class
Post by: kasperl on April 01, 2003, 01:26:14 pm
Quote
Originally posted by Petrarch of the VBB
her  

how many female admins  do we have around here?
how many female posters do we have around here?
Title: Favourite ship class
Post by: Grey Wolf on April 01, 2003, 03:50:14 pm
Female Admins: We used to have 1, but she disappeared
Female Posters: Not many, but a few
Title: Favourite ship class
Post by: Petrarch of the VBB on April 02, 2003, 05:35:24 am
Tiara and who else?
Title: Favourite ship class
Post by: TrashMan on April 02, 2003, 06:34:03 am
I personally like corvettes and cruisers.
The reason why big ships, like destroyers, apear weak is their armament. When you attack them with a fighter/bomber - all those terran/shivan lasers - who are they kidding?

I tested the Iowa who had about 60 flak and aaf turrets.
Sent 6 full wings of shivan bombers/heavy fighters at it, each with 15 waves, and he pulverized them all, loosing oly 2% hull!
Title: Favourite ship class
Post by: FreeTerran on April 02, 2003, 06:36:47 am
Not bad but tell me more about the IOWA.
:mad: And your PM folder is full.
Title: Favourite ship class
Post by: TrashMan on April 02, 2003, 07:29:34 am
Deleted the messages....
And go to my homepage for info on Iowa.
Klick on profile below this post for the link.
Title: Favourite ship class
Post by: FreeTerran on April 02, 2003, 07:52:10 am
When i open the .pof i dosen't can see the model ther stand model not loaded.
Title: Favourite ship class
Post by: TrashMan on April 02, 2003, 10:07:36 am
must be the texture - open the pof in PCS and rename metalx3 to one of the FS2 capship textures (like ctile01a)
or
download the texture from my homepage
Title: Favourite ship class
Post by: FreeTerran on April 02, 2003, 10:10:16 am
I can't the grate seen.
Title: Favourite ship class
Post by: kasperl on April 02, 2003, 10:10:43 am
Quote
Originally posted by Free Terran
I can't the grate seen.



:wtf: :wtf: :wtf:
Title: Favourite ship class
Post by: FreeTerran on April 02, 2003, 10:13:50 am
I can't see the model under wireframe and aurface.
Title: SPACEBALLS
Post by: TrashMan on April 02, 2003, 10:39:24 am
Quote
Originally posted by hobnob1978

Remember space balls anyone??

"this ship is too big! If I walk the movie`ll be over"


king         -"My shield code is...1...2...3...4...5"
Lord Helmet - "What kind of a code is that? Only a idiot would use one!"
Spaceball president - "Did we get the code?"
Lord Helmet -"Yes! It's 1, 2, 3, 4, 5."
Spaceball president - "Darn! That's a some code I use on my briefcase!"

---------------
"You idiots, you captured their stunt doubles!"

"Keep fireing, assholes!"

"I see your schwartz is as big as mine!"
:lol:
Title: Favourite ship class
Post by: TrashMan on April 02, 2003, 10:41:59 am
You can't see it?:confused:
You got me here.....
Title: Re: SPACEBALLS
Post by: kasperl on April 02, 2003, 10:42:42 am
Quote
Originally posted by TrashMan


king         -"My shield code is...1...2...3...4...5"
Lord Helmet - "What kind of a code is that? Only a idiot would use one!"
Spaceball president - "Did we get the code?"
Lord Helmet -"Yes! It's 1, 2, 3, 4, 5."
Spaceball president - "Darn! That's a some code I use on my briefcase!"
 


[nerd]

i tought he siad suitcases

[\nerd]

my lil bro is addicted to spaceballs, so i know most of it by heart
Title: Favourite ship class
Post by: FreeTerran on April 02, 2003, 10:44:55 am
Quote
Originally posted by TrashMan
You can't see it?:confused:
You got me here.....


:lol: It goes i have found the bug.
Title: Favourite ship class
Post by: Grey Wolf on April 02, 2003, 03:01:11 pm
Not sure. I remember there was at least 3 or 4 here back when around when the VBB closed, but I think most of them drifted away.
Title: Favourite ship class
Post by: Hippo on April 02, 2003, 04:54:05 pm
Quote
Originally posted by Grey Wolf 2009
Not sure. I remember there was at least 3 or 4 here back when around when the VBB closed, but I think most of them drifted away.


There was one on the VBB that specialized on FS, don't remember her name, but she gained over a thousand posts in a week...
Title: Re: SPACEBALLS
Post by: hobnob1978 on April 02, 2003, 07:48:26 pm
Quote
Originally posted by TrashMan


king         -"My shield code is...1...2...3...4...5"
Lord Helmet - "What kind of a code is that? Only a idiot would use one!"
Spaceball president - "Did we get the code?"
Lord Helmet -"Yes! It's 1, 2, 3, 4, 5."
Spaceball president - "Darn! That's a some code I use on my briefcase!"

---------------
"You idiots, you captured their stunt doubles!"

"Keep fireing, assholes!"

"I see your schwartz is as big as mine!"
:lol:


Just out of interest, the word schwartz in jewish litrally translated means "paving slab". therefore when lord Helmet says

"No he got the upside I got the downside. There are two sides to every schwartz." He`s telling the truth!

Inferno does look good, though it`s going to be hell for me to download on a 56k. And I don`t want anyone going "upgrade to BB, cause I can`t. My local telephone exchange does not have the capacity for BB,ADSL cable ect. it`s a real ass pain!!
Title: Favourite ship class
Post by: FreeTerran on April 03, 2003, 07:38:20 am
Whats the best Shivan ship without the Sathannas ?
Title: Favourite ship class
Post by: Liberator on April 03, 2003, 04:14:59 pm
Probably the Lucifer.

Although the Lilith is pretty close.
Title: Favourite ship class
Post by: hobnob1978 on April 03, 2003, 06:28:30 pm
Mmmm.

Lillith is *****ingly hard. walnut hard!

Only thing that a fighter can carry to do it sufficent damage respectably is the maxim cannon.

even then it takes ages to do it damage. even beam guns take yonks.

Deimos class corvette is (IMO) the terrans hardest ship.

Sobek class for the vasudans.
Title: Favourite ship class
Post by: diamondgeezer on April 03, 2003, 06:45:12 pm
<-- lieks cruisers
Title: Favourite ship class
Post by: Su-tehp on April 04, 2003, 12:43:14 am
I voted for juggernauts, but corvettes do have their uses.

And the Lilith definitely qualifies for the title of "assault cruiser." How are you going to argue with a cruiser that can shred a Hecate in less than a minute? If it's carefully aimed, an LRed can ruin your day if you're flying escort... :shaking:
Title: Favourite ship class
Post by: FreeTerran on April 04, 2003, 12:46:11 am
:wtf: Bah...
Juggernauts are very bad

but super juggernauts are [SIZE=8]very cool[/SIZE]
Title: Favourite ship class
Post by: TrashMan on April 04, 2003, 03:56:18 am
Well, anything over 15km is waaaay too large for my taste....
On second thougt, make that 12km.....No...15.

Inferno has too large ships.
How can the Alliance stop the shivans?
They have hunderts of Sathanases, Gigases, and now even something as large as a Gargant.
Plus, they outnumber them 1000:1.
Title: Favourite ship class
Post by: FreeTerran on April 04, 2003, 04:47:27 am
And when the aliance have ships that are 15km too ?
Title: Favourite ship class
Post by: Petrarch of the VBB on April 04, 2003, 05:28:03 am
Quote
Originally posted by hobnob1978
Mmmm.

Lillith is *****ingly hard. walnut hard!



Ahh, but almonds are harder than walnuts. I can crack walnuts in my hand! Occaisionally.
Title: Favourite ship class
Post by: KillaVirus on April 04, 2003, 10:09:31 am
i voted for th little cruisers because .... those big ships are taking every bit of life and reality ...... how the hell should they build a ship wich is 36 kilometers long? the shipyard must even be bigger and if this are just juggernaughts how big must a dreadnaught or a titan be ? 50 kilometers and more ?
should i put my bomber full of tnt and head aganinst it ?
i want to see how the 100% fall if  my squad is firing its  little bombs .... i want to see the enemys ships trying to take out the bombs i dont want to see big flak cannons wich destroy every f*cking bomb ....... where is the fun with just those big ones the only thing you can do is playing with the fighters or cheat for bigger weapons.....
Title: Favourite ship class
Post by: FreeTerran on April 04, 2003, 10:37:35 am
bah....... :wtf:

Cruiser are very bad the the hull is not good and the steering are very bad too.

In all cruiser are bad a corvette is very better.
Title: Favourite ship class
Post by: KillaVirus on April 04, 2003, 10:40:18 am
maybe but .... not bigger ......   battleships are already to big........ lets put the collossus full of meson bombs and destroy te sathanas! or scratch the gargant....
Title: Favourite ship class
Post by: FreeTerran on April 04, 2003, 10:43:12 am
:shaking: Colossus and Sathannas are bad ships a pice of corvettes can destroy it.
Title: Favourite ship class
Post by: Shrike on April 04, 2003, 10:43:59 am
Quote
Originally posted by Free Terran
bah....... :wtf:

Cruiser are very bad the the hull is not good and the steering are very bad too.

In all cruiser are bad a corvette is very better.
Cruisers have a very different role though.  They're lightweight escort ships, to act as a screen against other small ships and fighters.  In that role they're idea - Do you really want to fly up against a trio of Aeoluses or Leviathans in mutually-supporting formation?  That's a lot of beams and flak.

Plus, you could probably get a half-dozen cruisers for every corvette.
Title: Favourite ship class
Post by: FreeTerran on April 04, 2003, 10:45:51 am
But corvettes can that do too they can go in formation with other corvettes and can escort capships.
Title: Favourite ship class
Post by: diamondgeezer on April 04, 2003, 10:48:41 am
All they needed to do was make light cruisers like the Fenris a bit less wimpy. If the Fenris had, say 30K HP, and the Leviathan et al worked up from that, they'd be a lot more respectable. The Lilith for example is only slightly easier to kill than a Moloch... it's the way that four fighters can zap a Fenris in about three seconds that puts most people off them, I think...

<-- die-hard Aeolus fan :cool:
Title: Favourite ship class
Post by: Shrike on April 04, 2003, 10:58:59 am
Quote
Originally posted by Free Terran
But corvettes can that do too they can go in formation with other corvettes and can escort capships.
Yes, but you can get more cruisers than you can corvettes, because cruisers are smallers and thus cheaper.  And compared to a corvette, cruisers don't lose all that much antifighter ability.
Title: Favourite ship class
Post by: Shrike on April 04, 2003, 11:02:13 am
Quote
Originally posted by diamondgeezer
All they needed to do was make light cruisers like the Fenris a bit less wimpy. If the Fenris had, say 30K HP, and the Leviathan et al worked up from that, they'd be a lot more respectable. The Lilith for example is only slightly easier to kill than a Moloch... it's the way that four fighters can zap a Fenris in about three seconds that puts most people off them, I think...

<-- die-hard Aeolus fan :cool:
Heh, consider if a Fenris packed, say, 10% of the firepower of a fighter of equivalent size. (a warship, being self-contained, is inherently less efficient than a fighter that leaves its support system 'at home')

FS combat is fighter-centric, if it wasn't, a Fenris would have a dozen rapid-fire Kayser turrets, a bundle of Piranha launchers and a few heavy beam cannons.
Title: Favourite ship class
Post by: FreeTerran on April 04, 2003, 11:07:35 am
:nod: There you are right.
Title: Favourite ship class
Post by: KillaVirus on April 04, 2003, 11:49:10 am
well i dont think that those capships could really exist.......the sathanas couldn´t have such a firepower because  its subspace drives must be really really huge so i guess 25%of the ship  and then the generator that should make enough energy to support 4 strong beamcannons ? an then the physics to bring the engines to work ....... this ship must have a giant weight ........ so it must be a masterwork of maths and physics ........ and then a 36km long ship? i dont think that they could make SUCH a thing work....

So i think cruisers corvettes .... and ok ok battleships are possible and realizeable  but dont you think that those juggernaughts are to big? AAAAND is it always the same? booooring...... i know what would be in freespace 3 ...... a new even bigger ship will appear .... :rolleyes:
Title: Favourite ship class
Post by: FreeTerran on April 04, 2003, 11:51:36 am
:( I think FS 3 don't came out.
Title: Favourite ship class
Post by: Petrarch of the VBB on April 04, 2003, 12:32:58 pm
You dont miss a trick, do you?

Anyway, cruisers are most likely "general purpose" warships. i.e No Purpose. This is especially true in FS1, where their weapons are too slow to be of a threat to fighters, and too weak to damage destroyers or other cruisers.
Title: Favourite ship class
Post by: Shrike on April 04, 2003, 12:35:15 pm
Quote
Originally posted by Petrarch of the VBB
You dont miss a trick, do you?

Anyway, cruisers are most likely "general purpose" warships. i.e No Purpose. This is especially true in FS1, where their weapons are too slow to be of a threat to fighters, and too weak to damage destroyers or other cruisers.
General Purpose does not equal no purpose.  You have to recall that FS1 cruisers were designed to fight fighters armed with ML-16s (which did 5 whole damage per hit) and capable of taking about two shots from a Mega Turret before being destroyed.  They simply were not upgraded to deal with shielded craft.
Title: Favourite ship class
Post by: Petrarch of the VBB on April 04, 2003, 12:39:38 pm
Quote
Originally posted by Shrike
They simply were not upgraded to deal with shielded craft.


And why not?
Title: Favourite ship class
Post by: Shrike on April 04, 2003, 01:01:03 pm
I'm guessing because it would have taken too long and the GTA would have needed to bring back warships to rear areas.

Not that the heavy turrets don't do damage, they still inflict 75 damage each.
Title: Favourite ship class
Post by: Galemp on April 04, 2003, 02:30:39 pm
I was just thinking that really big ships could be destroyed by kamikaze Tritons carrying Meson bombs...
Oh, and each blast from a Huge laser turret should do as much damage as a Cyclops.
Title: Favourite ship class
Post by: diamondgeezer on April 04, 2003, 05:17:47 pm
Quote
Originally posted by KillaVirus
So i think cruisers corvettes .... and ok ok battleships are possible and realizeable  but dont you think that those juggernaughts are to big? AAAAND is it always the same? booooring...... i know what would be in freespace 3 ...... a new even bigger ship will appear .... :rolleyes:


Look I have to ask this - if you think more and bigger juggers are boring, why are have you signed up for a campaign that so far seems to be pretty much centered around super-juggers?
Title: Favourite ship class
Post by: hobnob1978 on April 04, 2003, 05:21:32 pm
Quote
Originally posted by Petrarch of the VBB


Ahh, but almonds are harder than walnuts. I can crack walnuts in my hand! Occaisionally.


Almond hard????:sigh:

I suppose they are hard buggers. How about hazlenut hard?

I once tried to crack one with nut crackers and failed miserably. the bugger just would not break. even tried a hammer on it (tough little B***)

Personally I thought the Sathanas and the Collossus were as big as ships could go. I mean someone has pointed out the physics problems. What about power? Not the generation but to supply it? The level of boosting, even if it was liquid plasma based, would be obscene. Especially when the charge required to power those mega turret beams must be huge.
I`d hate to see the capacitance charge batteries for that thing.

Anything larger really is beginning to verge on the silly. Thats why i hate the death star and death star2 from SW. Just plainly unbelivable.

Lucifer= belivable, Collossus= believable (just), sathanas=belivable (with some imagination)

I know it`s fiction and a computer game but people eventually just go "Nah, not possible"
Title: Favourite ship class
Post by: Su-tehp on April 04, 2003, 05:59:40 pm
Quote
Originally posted by Petrarch of the VBB
Ahh, but almonds are harder than walnuts. I can crack walnuts in my hand! Occaisionally.


I don't mean to sound obscene, but when a guy boasts that he can crush nuts in his bare hands, I can't help but think that is some kind of sexual metaphor... :wtf:

:D
Title: Favourite ship class
Post by: diamondgeezer on April 04, 2003, 06:53:29 pm
That sounds obscene
Title: Favourite ship class
Post by: arthur_tuxedo on April 04, 2003, 06:57:08 pm
Quote
Originally posted by hobnob1978


Almond hard????:sigh:

I suppose they are hard buggers. How about hazlenut hard?

I once tried to crack one with nut crackers and failed miserably. the bugger just would not break. even tried a hammer on it (tough little B***)

Personally I thought the Sathanas and the Collossus were as big as ships could go. I mean someone has pointed out the physics problems. What about power? Not the generation but to supply it? The level of boosting, even if it was liquid plasma based, would be obscene. Especially when the charge required to power those mega turret beams must be huge.
I`d hate to see the capacitance charge batteries for that thing.

Anything larger really is beginning to verge on the silly. Thats why i hate the death star and death star2 from SW. Just plainly unbelivable.

Lucifer= belivable, Collossus= believable (just), sathanas=belivable (with some imagination)

I know it`s fiction and a computer game but people eventually just go "Nah, not possible"

How can you hate the Death Stars?  The models were fantastic (better than the CGI schlock Lucasfilm relies on now), and the second one didn't have an Achilles' heel like the first (if they had actually finished it, it would have been unstoppable).

From a realism standpoint, you have to understand that this is Star Wars we're talking about and realize the difference between it and, say Freespace.  Sure, the capability to build 160 km diameter battlestation which can unleash 1 ^ 38 joule blasts and accelerate at 10s of Gs is unfathomable even in our wildest dreams, but this is a galaxy that has had hyperspace travel for 25,000 years and has around 20 million inhabited planets, some covered in skycrapers (implying population in the trillions).  It takes more suspension of disbelief to accept wormholes that can transport ships, sound (and sonic weapons in some sci-fi) in space, banking and top speeds in space.

Unlike these concepts, the Death Star merely requires the existance of things we've never seen before (hyperspace, uber-strong polymers and ceramics, power generation more energetic than matter/antimatter).  Sure, it's far-fetched, but it doesn't require us to accept things we know to be impossible.
Title: Favourite ship class
Post by: karajorma on April 05, 2003, 02:30:25 am
I have no problem in believing in the big super juggernauts. I just think that they aren`t much fun to play with.
Title: Favourite ship class
Post by: FreeTerran on April 05, 2003, 02:31:49 am
:wtf: Want you control a super juggernaut ?
Title: Favourite ship class
Post by: karajorma on April 05, 2003, 02:37:04 am
Quote
Originally posted by Free Terran
:wtf: Want you control a super juggernaut ?


Of couse not. What I mean is that a mission with a super juggernaut is rarely that much fun.

It's just BoE syndrome but instead of lots of ships and nothing you do has an effect you`ve got a case where you`ve got one or two enormous ships and nothing you do has an effect.
Title: Favourite ship class
Post by: FreeTerran on April 05, 2003, 02:41:44 am
They must we have many many destroyers to destroy the super juggernaut.
Title: Favourite ship class
Post by: Black Wolf on April 05, 2003, 02:53:02 am
Quote
Originally posted by Free Terran
They must we have many many destroyers to destroy the super juggernaut.


Which solves BoE syndrome... how? If anything, it'd contribute to it. One thing I do dislike about super juggernauts is the fact that so far I have seen two strategies to be used asgainst them - another Superjug, or a bigger bomber, and neither of these actually makes the Super Juggernaut any different to a normal jug, or even a destroyer. Super Juggs would be acceptable (barely - there's stll the realism factor to consider) if the campaign Designers were at least inventive in finding ways to kill them - ie. weak spot exploitation.

Still don't like them though. As far as I'm concerned, a Fleet should really be made up of lots of cruisers of various roles(escort, attack, strike), Plenty of 'Vettes, arranged around a very small number of destroyers. Anything bigger just seems - pointless and unrealistic really. If it hadn't been a game, and/or if GTVA command had been sensible, they could have taken out the First Sath without the Collosus - bombing runs to disable it, rear disarmament, then hit it from behind with a Deimoses/Leviathan task force, supplemented by heavy bombers and with plenty of fighter cover. You really didn't even need a destroyer to do it, let alone a Juggernaut.
Title: Favourite ship class
Post by: FreeTerran on April 05, 2003, 02:55:23 am
The bomber must be [SIZE=12]very big[/SIZE]
Title: Favourite ship class
Post by: Black Wolf on April 05, 2003, 03:04:36 am
Quote
Originally posted by Free Terran
The bomber must be [SIZE=12]very big[/SIZE]


So what? They build a bigger Jugg, you build a bigger bomber? At what point does this simply become ridiculous? Some of the inferno bombers are the size of Cruisers - this is, in my opinion anyway, too big. The bigger they are, the slower, less maneuverable, more expensive and easily destroyed. Ultimately, there's going to be a more efficient way to kill things - for example - what stops capship grade beams being mounted on bombers? Probably the size of the powersource. Once you get to cruiser size though, it'd probably end up being more efficient to simply mount a beam on there, convert the ordionance space into engine space, and have yourself a gunboat. Finally, in the sense of gameplay, how does blow up a massive ship with a massive bomber really differ from blow up a big ship (Ravanna) with a big Bomber (Boanerges)? What's the real difference? Simple answer - there is none.
Title: Favourite ship class
Post by: FreeTerran on April 05, 2003, 03:06:01 am
How long must the bomber be ?
Title: Super Juggies!!!!
Post by: Star Dragon on April 05, 2003, 03:09:58 am
I love flying a fighter but my heart goes equally to the Super Juggernaught!

   It started with Star Blazers (one ship verses a fleet)...

  Then grew with Battle Star Galactica (comparable to the Colossus Methinks due to number of fighters it could launch). One ship against a galactic Empire!

  Finally it culminated with Robotech (all 3 series) and Macross 7 (one ubership with a population inside it not just of military but of civillians. Like a colony from Gundam but can kick a$$ on its own)...

  Hehe  SDF-4 is comparable to the new icanus. Now I just need to arm the sucker.

  Point is I love huge ships that are self sufficent. Meaning they are a fleet unto themselves. Decks for machine shops and  manufacturing. Hangars for fighters/bombers/mechs, entertainment centers for the crew. Training centers for the military. The whole ball of wax. For some reason although I love fighters and mecha, I'll always love the Juggie also (if it is designed well and has a purpose!). Everything else just falls into second place for me.

BTW: If you're afraid of a Juggernaught call on Alpha1. He'll make the problem go away :p
Title: Favourite ship class
Post by: FreeTerran on April 05, 2003, 03:12:54 am
I think the bomber must be over 150 m with a very high payload or ?
Title: Favourite ship class
Post by: TrashMan on April 05, 2003, 03:28:02 am
Quote
Originally posted by GalacticEmperor

Oh, and each blast from a Huge laser turret should do as much damage as a Cyclops.


That's why I made Ion Cannons!

And I love huge ships too. Carriers for fighter power and internal "decoration", battleships for raw firepower!
Note that everything has it's limits.....
Title: Favourite ship class
Post by: KillaVirus on April 05, 2003, 03:45:16 am
my thought....... bigger is not just better...... i dont think that it is bad to have one capital ship ..... but you must be able to destroy it with your fighter and bomber squads. .... i thought freespace is a space shooting game and not a "look how they blast each other" game.... thats my thought

.... bigger ships .... bigger fighters ...... why dont we put a drive on our planet and attack the enemys?:rolleyes:
Title: Favourite ship class
Post by: FreeTerran on April 05, 2003, 03:49:31 am
:lol: hmm.....Can the planet have a subspace engine ? :lol:
Title: Favourite ship class
Post by: Woomeister on April 05, 2003, 07:39:40 am
Quote
Originally posted by Black Wolf
Finally, in the sense of gameplay, how does blow up a massive ship with a massive bomber really differ from blow up a big ship (Ravanna) with a big Bomber (Boanerges)? What's the real difference? Simple answer - there is none


Simple, a fighter that escorts you has to really take care of the enemy fighters that will try to intercept you, the bigger the bomber, the harder its supposed to be to defend against them. Fighters could also do damage to a Ravana thus helping you to destroy it, they can't really against larger ships. This puts the player in more danger and gives them more of a job to do.



Quote
Originally posted by Black Wolf
Some of the inferno bombers are the size of Cruisers - this is, in my opinion anyway, too big.

Once again people make up facts about my campaign :rolleyes:

Last time I checked I didn't have a 300m long bomber. BWO has a larger bomber than what we do, but you complain about the size of ours?



Quote
Originally posted by karajorma
What I mean is that a mission with a super juggernaut is rarely that much fun.

I guess you've played tons of missions that uses them then?

A mission with an SJ can be just as fun as a mission with Corvettes or with a bunch cargo containers. It depends on how well the mission designers make the mission.


Oh in case anyone really wants to know, my favourite FS2 ship is the fenris :p

Though my fav class is bomber :)
Title: Favourite ship class
Post by: KillaVirus on April 05, 2003, 07:43:26 am
but isn´t it a bit stupid to have always just bigger ships? why dont we put all our enginers together and develop a better fenris  wich has a better armor so that it is nearly indestrucible or why dont we develoop a reflection field wich will throw back laser shots (i know i just played to much moo2)
Title: Favourite ship class
Post by: Woomeister on April 05, 2003, 07:48:24 am
Quote
Originally posted by KillaVirus
but isn´t it a bit stupid to have always just bigger ships? why dont we put all our enginers together and develop a better fenris  wich has a better armor so that it is nearly indestrucible or why dont we develoop a reflection field wich will throw back laser shots (i know i just played to much moo2)


Well I don't just have larger ships myself. I do have 11 different types of Corvette in my campaign. Actually the most common ship type in my GTVA fleet is the Corvette.

I just hate how people think I'll have a Gargant in every mission. We haven't even used it yet.
Title: Favourite ship class
Post by: KillaVirus on April 05, 2003, 07:55:43 am
i dont think of a gargant in every mission but how should it go ? should the ships get bigger and bigger?  you got a gargant of 36 km right?
well ...... i guess some noobs are already workin on 50km ships or stuff like that i just thought why dont make ships smaller?
i know that you want to put the gargant in less then 5 missions right? well thats good .... :nod:

hmmm but i cant understand why some guys want it bigger and bigger ....... the shipyards of the future must be as big as planets and where the hell should the races get the resources from? the shivans must have an impossible empire if the collossus was the best what the vasudans and the terrans could have built ..... the sathanas was bigger and it were so many of them ..... they need more then 20 systems or?
Title: Favourite ship class
Post by: karajorma on April 05, 2003, 08:16:58 am
Quote
Originally posted by Woomeister
I guess you've played tons of missions that uses them then?

A mission with an SJ can be just as fun as a mission with Corvettes or with a bunch cargo containers. It depends on how well the mission designers make the mission.


Stand down Pilot! :D You may not have noticed that in an earlier post (maybe not on this thread) I said that I believed that the Inferno team had the skill to pull off a campaign with juggernauts and super juggernauts in it.
 That's why I said rarely rather than never.

Let me put it this way though. If a newbie comes onto the board and announces that he is making a new campaign featuring a new colossus and saths he is generally met with groans. Why? Cause it's likely that his campaign won`t be any fun to play. The player will be left sitting around doing nothing important while another super ship takes out the first one.

FS2 did supercaps correctly on the most part. I never was left feeling that I was superfluous to the storyline. I always felt I was doing something in almost every mission (although High Noon does get kind of boring once you`ve disabled all 4 cannons on the sath).

I`m not against big ships (My own TMA features a new Juggernaut). I just don`t like the crimes against gameplay some designers commit with them.
Title: Favourite ship class
Post by: FreeTerran on April 05, 2003, 08:27:38 am
Quote
Originally posted by KillaVirus
i dont think of a gargant in every mission but how should it go ? should the ships get bigger and bigger?  you got a gargant of 36 km right?
well ...... i guess some noobs are already workin on 50km ships or stuff like that i just thought why dont make ships smaller?
i know that you want to put the gargant in less then 5 missions right? well thats good .... :nod:

hmmm but i cant understand why some guys want it bigger and bigger ....... the shipyards of the future must be as big as planets and where the hell should the races get the resources from? the shivans must have an impossible empire if the collossus was the best what the vasudans and the terrans could have built ..... the sathanas was bigger and it were so many of them ..... they need more then 20 systems or?


OH Yap they need many more systems and slaves.
Title: Favourite ship class
Post by: Woomeister on April 05, 2003, 09:12:44 am
Quote
Originally posted by KillaVirus
well ...... i guess some noobs are already workin on 50km ships or stuff like that i just thought why dont make ships smaller?
i know that you want to put the gargant in less then 5 missions right? well thats good .... :nod:


Probably 2 or 3.

Quote
Originally posted by KillaVirus
hmmm but i cant understand why some guys want it bigger and bigger ....... the shipyards of the future must be as big as planets and where the hell should the races get the resources from? the shivans must have an impossible empire if the collossus was the best what the vasudans and the terrans could have built ..... the sathanas was bigger and it were so many of them ..... they need more then 20 systems or?


Yes but remember that the Shivans have been around for thousands of years, the Terrans and Vasudans haven't been around that long. It would be silly to compare the GTVA resources to what the Shivans will have.
Title: Favourite ship class
Post by: KillaVirus on April 05, 2003, 10:21:03 am
well finally i think cap ships in a few missions are ok but just capsips do destroy the whole fun .....

but why did the sivan meet no race wich is at same strength? i mean there must be an even better race or not?

lol shivans versus borg ... oh well no  booring the borg wont loose one ship......  :rolleyes:
Title: Favourite ship class
Post by: diamondgeezer on April 05, 2003, 11:11:45 am
Quote
Originally posted by KillaVirus
but why did the sivan meet no race wich is at same strength? i mean there must be an even better race or not?

Fighting a race like that would give you [glow=dd00ff][color=dd00ff]Nightmares[/color][/glow]

:shaking:
Title: Favourite ship class
Post by: aldo_14 on April 05, 2003, 12:58:52 pm
Quote
Originally posted by diamondgeezer

Fighting a race like that would give you [glow=dd00ff][color=dd00ff]Nightmares[/color][/glow]

:shaking:


mwuhahah!
Title: Favourite ship class
Post by: KillaVirus on April 05, 2003, 02:10:57 pm
Heh just give me a nightmare .. i will face it and laugh :doubt:

nono but can it be that the shivans have SO many systems and have met no race wich is able to stop em?
Title: Favourite ship class
Post by: diamondgeezer on April 05, 2003, 02:37:31 pm
Quote
Originally posted by KillaVirus
Heh just give me a nightmare .. i will face it and laugh :doubt:

nono but can it be that the shivans have SO many systems and have met no race wich is able to stop em?


You fail to see the point, methinks. You will be having Nightmares...
Title: Favourite ship class
Post by: arthur_tuxedo on April 05, 2003, 07:35:41 pm
Quote
Originally posted by KillaVirus
well finally i think cap ships in a few missions are ok but just capsips do destroy the whole fun .....

but why did the sivan meet no race wich is at same strength? i mean there must be an even better race or not?

lol shivans versus borg ... oh well no  booring the borg wont loose one ship......  :rolleyes:

The Borg are vastly overestimated.  In First Contact a cube was destroyed by a Federation fleet that made up a small fraction of its size after the Borg had adapted to phasers and photons years ago.  You can tell how flimsy cubes are just by looking at them.  They have no armor at all.  A double shot of harbinger bombs (5 gigatons each) may be enough to destroy it, espcecially using realistic calculations made fromt he shows rather than the Technical Manual, which is neither canon nor official.

As for boarding operations, transporters generally fail to work in the prescence of thick armor (any Freespace ship) or large amounts of radiation (reactor or engine would qualify).  Lacking boarding craft, the Borg would be helpless without transporters.

Freespace capships, even cruisers, would be able to trash a Cube in nothing flat.
Title: Favourite ship class
Post by: diamondgeezer on April 05, 2003, 08:03:31 pm
I'm very tired, so here comes a minor rant:

Dude, very few people if any here at HLP give damn about GTVA vs Borg or Star Destroyer vs Hecate. I think I speak for the majority when I say WE DON'T CARE. Even if we do venture down that road, wheeling out reasons like technical stas from various manuals or whatever and arguing about what's canon and what's not just makes the whole thing stupid.

Look, you're obviously a Warsie - someone obsessed with the 'reality' and technical details of stuff from sci-fi, Star Wars in particular. There are forums out there for people just like you, who like nothing better than to spend all day arguing over whether or not a certain class of ISD could flatten the Battlestar Galactica or why X-Wings are better than Mirmydons. Please don't start with that stuff in here because it makes our heads hurt, and is incredibly boring reading material. I mean, weren't you arguing the other day about how a Deathstar could realistically be constructed, but a sub-space drive couldn't? Good God man, give it a rest.

[/rant]

*passes out*

ZZZzzzz....
Title: Favourite ship class
Post by: FreeTerran on April 06, 2003, 07:59:42 am
Which is the best vasudan ship the Hatshepsut-Class or ?
Title: Favourite ship class
Post by: Petrarch of the VBB on April 06, 2003, 08:35:37 am
You're just asking to be beaten to a bloody pulp, aren't you?
Title: Favourite ship class
Post by: FreeTerran on April 06, 2003, 08:37:56 am
:eek2: NO NO PLEASE :eek2:
What do you mean ?
Title: Favourite ship class
Post by: Petrarch of the VBB on April 06, 2003, 08:49:23 am
As DG said, no one cares anymore about which ship is better. We discussed this years ago. if you missed it, tough luck.
Title: Favourite ship class
Post by: FreeTerran on April 06, 2003, 08:54:27 am
OK OK no more about better ships i have me that notice.
Title: Favourite ship class
Post by: KillaVirus on April 06, 2003, 09:57:55 am
but the borg ships are better they can remodule their shields and the beams are just lasers they cant even scratch em

no no just a joke :wink:

er well i guess its not possible to bring everybody to the same opinion without a massacre so lets stop this its getting boring!
Title: Favourite ship class
Post by: diamondgeezer on April 06, 2003, 10:24:18 am
The thing of it is - how can you chose which ship class is best?

Would the fleet function as well without any one of those classes? They all have a role to play, supporting each other. The whole point of having different ship classes is that they compliment each other. A destroyer is no good without cruisers and corvettes protecting its arse. Fighters are no good without a destroyer to launch from. And so it goes on.

This is way I didn't vote in the poll until Free Terran KEPT GOING ON AT ME over ICQ. It's a truly dumb question.
Title: Favourite ship class
Post by: KillaVirus on April 06, 2003, 01:42:42 pm
speak....speak.....we hear you....speak to us  :D

thats why i think that those superships mustnt be .... good its less work for mappers but  why shuld i want to have a ship wich can survive on its own?
those mega ships wont need fighters they wont need courvettes or cruisers they just destroy everything...
Title: Favourite ship class
Post by: diamondgeezer on April 06, 2003, 02:21:35 pm
Quote
Originally posted by KillaVirus
those mega ships wont need fighters they wont need courvettes or cruisers they just destroy everything...


Until a single, heroic bomber pilot takes out all their main beam cannons. Then they're screwed.
Title: Favourite ship class
Post by: KillaVirus on April 06, 2003, 02:35:37 pm
no single bomber pilot could have taken em out withoug thousands of other ones who gave their lives for that!

and no one could do that with an ship wich has over 100 turrets...
Title: Favourite ship class
Post by: diamondgeezer on April 06, 2003, 02:52:38 pm
My post was an oblique reference to the 'Bearbaiting' mission. I assume you've played it.
Title: Favourite ship class
Post by: KillaVirus on April 06, 2003, 03:24:20 pm
destroy the sathanas main beams and its main flask turret ^^


well but many thousands gave their life for that....
Title: Favourite ship class
Post by: Shrike on April 06, 2003, 04:48:41 pm
Ok, this is going nowhere good fast.