Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: redmenace on March 26, 2003, 02:37:23 pm
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so what is the plan for 3.6 besides squashing all these crash bugs.
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http://www.hard-light.net/forums/index.php/topic,13602.0.html
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that seems like an aweful lot to get done for the next month or so.
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I agree, that was mostly what people want to see in 3.6, but that doesn't necessarily meen that it would be included. I think redmenace (and I'm sure many out there) wants to know more or less what you actually have going for 3.6.
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Well, for starters we want to smooth out the DX8 transition and get all the bugs and conflicts fixed, then fix the launcher. After that, who knows. :) People are adding stuff continuously, and there's already a bunch more uploaded now than there was in 3.5. Essentially, wait and see. If there's something you really want to see, pester the board for a while and eventually you may get it. :)
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ELECTRONICS FLAG EDITING
And per-subsystem engine glow disabling, if you please.
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insert the unual turret porition rant here:
:D