Hard Light Productions Forums

Off-Topic Discussion => General Discussion => Topic started by: Razor on March 31, 2003, 07:30:10 am

Title: Splinter Cell DEMO....
Post by: Razor on March 31, 2003, 07:30:10 am
Here is my problem. I start it, open the door, go right, then left and there is a door to my right. It has a lock. I used those LOCK PICKS but when I press E (default key for equipment use) it takes out the gun. I sellect the picks again by pressing CTRL and selecting them with left mouse button. On the right bottom of the screen, I see that the picks are selected, and when I press E then he pulls the gun again.
Title: Splinter Cell DEMO....
Post by: Petrarch of the VBB on March 31, 2003, 07:37:04 am
Play IGI2 instead. It's that simple.
Title: Splinter Cell DEMO....
Post by: Razor on March 31, 2003, 07:43:35 am
Quote
Originally posted by Petrarch of the VBB
IGI2


What? :confused:
Title: Splinter Cell DEMO....
Post by: Petrarch of the VBB on March 31, 2003, 07:45:35 am
Project IGI, 2.
Title: Splinter Cell DEMO....
Post by: JR2000Z on March 31, 2003, 07:50:21 am
I think you have to have the lock-picks selected and open the door as normal.


The only problem I had with the demo is the lightning source goes through textures (I see streetlights through walls and stuff).
Title: Re: Splinter Cell DEMO....
Post by: diamondgeezer on March 31, 2003, 07:52:10 am
Quote
Originally posted by Razor
Splinter Cell demo is a piece of ****!


Why, because you couldn't figure out how to work it? Monkey.

The demo was sweet (though short). Splinter Cell is on the list of games to aquire :nod:
Title: Re: Re: Splinter Cell DEMO....
Post by: Razor on March 31, 2003, 08:18:55 am
Title: Splinter Cell DEMO....
Post by: Ryx on March 31, 2003, 09:54:39 am
IIRC, you can't enter doors with bars. Move along to the right.
Title: Splinter Cell DEMO....
Post by: Dark_4ce on March 31, 2003, 10:20:09 am
Yeah. Those doors you can't get in to...

Good game though. Too short.
Title: Re: Re: Re: Splinter Cell DEMO....
Post by: diamondgeezer on March 31, 2003, 10:55:36 am
Quote
Originally posted by Razor
why don't you better save your time and your stupid arguments for yourself.


Stupid argument? Dude, not being able to complete a game (or demo) is not good grounds for dismissing it a piece of ****. Thus, my argument is valid and you smell of goat's cheese. Now, I don't rememeber that door in particular, as I played the demo once (and that was back in January). I didn't have any trouble with not being able to open doors, though. And I would guess that, since there are 2D bars over it, the door causing you so much grief is intended by the deisgners to stay shut.

And as for it being short - you talking about the demo or the game? The demo was indeed short - but then that's the point.
Title: Splinter Cell DEMO....
Post by: Knight Templar on March 31, 2003, 10:58:43 am
The demo wasn't that bad albeit a little short. Don't dismiss the game just because you suck at it though.
Title: Splinter Cell DEMO....
Post by: 01010 on March 31, 2003, 11:29:22 am
:lol: Maybe if it was an openable door you'd have more luck.
Title: Re: Re: Splinter Cell DEMO....
Post by: aldo_14 on March 31, 2003, 02:55:55 pm
Quote
Originally posted by diamondgeezer


Why, because you couldn't figure out how to work it? Monkey.

 


:lol: