Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: FireDragon on March 31, 2003, 08:06:53 am
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Can someone tell me where I can get a shivan destroyer of the size and the strengh of the Ravana? I need it for my campaign.
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You are making a campaign? What's it about?
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:nod: Yap what is it for a campaign ?
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I'm still working on the main outline of my story. I tell you more about it later. But I need some new models for it and I'm not able to make my own models. Can you help me? :)
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No i have started my own mod and TrashMan are my modeller.
Sorry.
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FireDragon - firstly, welcome to the HLPBB. Someone will be along shortly to shoot you with a Welcome Megafunk turrent, and warn you about Carl.
Secondly, you could look for models here at HLP (there's a section with a few modles somewhere), the VW archive (http://archives.volitionwatch.com/), F2S (http://www.sectorgame.com/f2s/), and you can always trawl the various campaign sites. Failing that, it'd be pretty easy to edit the attributes for the existing Ravana - unless you expclicitly wanted a new model :)
[EDIT] Nearly forgot - read this (http://homepage.ntlworld.com/karajorma/freespace/freespace2.html)
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Megafunk Turret? Pfft. Why did we need a Downgrade of all things.
Acquire Target : Firedragon. Commence Plasma Core Isertion. Beam-Free-All. FIRE!
(http://members.cox.net/wmcoolmon/images/welcome.gif)
Welcome to HLP. There are exits to the left and rear. Do not attempt to use them. Under ytour seat you will find empty beer cans, cookie crumbs, dog eared dungeon Porn mags left by Shrike... oh, and a Flamethrower. Unfortunately, we're out of napalm, so you'll have to bludgeon people to death with them.
In the event of serious conflict, there are plasma rifles in the forward locker, thouigh these can be opened by an Admin, [V] God, or Hyperintelligent shade of the colour Blue. If, for whatever reaso, you find yourself crawling around in the ductwork, there's a better than average chance you'll encounter a Shivan. They're easy to spot with the five legs and all. If you're lucky, it's just Carl, who responds well to food rewards. If not, then at least you die quickly. Be aware that the entrance to the main control room is guarded by subspatial claymore mines.
Have a nice day.
[/i]
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The Diablo might work as it is about that size and the strength can be easily changed in the tables.
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I have a Shivan SD lying around if you want it.
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I have a Shivan SD lying around if you want it.
Can I have one too? ;7
Oh yeah, is GTD Wolf dead?
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To answer your questions:
1. Yes, you can have it. As soon as me and Shrike figure out a problem I'm having with FilePlanet, I'll upload it.
2. No, I was just on an extended RPG-playing hiatus. I'm back now, and I'm approximately 1/3 of the way done on getting Operation: Underground into FS2, and also to remove some of the major bugs from the FS1 Beta Release.
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Err, actually I meant SHaS.
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At first thank you for the warm welcome, diamondgeezer and Black Wolf!
And Grey Wolf, can you tell me more about your SD (name , size) ?
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SHaS is dead. I switched to revising and updating my old FS1 campaign using the Port.
Anyway, the SD is named the SD Cernunnos. Approximately 3700m long. 3 massive beam cannons, very powerful, but very vulnerable. Mounts 5 other turrets, all of them SAAAs. Not many turrets, but the 3 beam cannons are very powerful. It managed to stand up to most of Inferno's ships.
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(http://members.cox.net/wmcoolmon/images/welcome.gif)
Welcome to HLP. There are exits to the left and rear. Do not attempt to use them. Under ytour seat you will find empty beer cans, cookie crumbs, dog eared dungeon Porn mags left by Shrike... oh, and a Flamethrower. Unfortunately, we're out of napalm, so you'll have to bludgeon people to death with them.
In the event of serious conflict, there are plasma rifles in the forward locker, thouigh these can be opened by an Admin, [V] God, or Hyperintelligent shade of the colour Blue. If, for whatever reaso, you find yourself crawling around in the ductwork, there's a better than average chance you'll encounter a Shivan. They're easy to spot with the five legs and all. If you're lucky, it's just Carl, who responds well to food rewards. If not, then at least you die quickly. Be aware that the entrance to the main control room is guarded by subspatial claymore mines.
Have a nice day.
[/B]
Geez thats gotton long...
Heres the turret anyway:
(http://www.3dap.com/hlp/hosted/fsport/megafunk.gif)
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Originally posted by Black Wolf
Unfortunately, we're out of napalm, [/B]
That's easy enough to fix. ;7