Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: beatspete on March 31, 2003, 10:38:30 am
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Well i'm slightly less confused by Truespace these days, and have got as far as getting a fully textured ship into view. Which is nice.
http://www.angelfire.com/stars4/beatspete/lys_and_actium_2.jpg
My first proper render, previous drawings making liberal use of FS2View and the printscreen key. :wink:
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I suggest you to make the beams brighter. Also, the Deimos's engine glows look wierd. But as you said, it's your first one...neat. ;)
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Not bad, beams look like a sprite can though.
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I likes very much! :nod::yes:
Add a white core to your beams, though, and don't forget to RTFT.
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Originally posted by Ulundel
Also, the Deimos's engine glows look wierd. But as you said, it's your first one...neat. ;)
I looked at how they were done in freespace itself, and tried to copy it. Didn't really work, clearly.
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I agree on the beams. They look... off. And they don't really have a yellow core. Also, make the nebula a bit more interesting. God knows how you c an do that with truespace though.
But it has got the Actium in it, so all is forgiven.:D
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Good things first:
Nebula is ok :yes:
Great lighting. :yes: :yes:
Things that can be fixed:
- Just make the beam core white and it'll be perfect.
- Engine glows are facing at the wrong direction. They should face back not right. Again, that is easy to fix. If you used a light just rotate it with 90 degrees to the left.
EDIT: Oh, and clear the Perseuses. They weren't there in that mission remember? ;)
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That looks really nice. And give him a break on the Perseuses eh? :) If people were restricted to what was in the mission, renders would be a lot more boring. I noticed that a lot of Setekh's pictures (I went through his entire archive on the weekend :)) have bits that weren't in the original mission, but shake up the variety a fair bit and have special artistic techniques behind them... colour symbolism, for one. But anyway, I'm rambling. :D
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...ummm... its a different event, not actually in the campaign? :nervous:
Well i could change it but i'd have to re-draw it all, forgot to save it as a PSP file, ie with layers.
And what do you mean about the engine glows?
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Not bad for your first pic.