Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: beatspete on March 31, 2003, 03:45:53 pm
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Ok, with recent advancements in my Truespace knowledge, i;ve been doing quite a lot over the past 2 days, mostly invloving drewling over the for effect. :D
These are my renders so far, in order of oldest first.
http://www.angelfire.com/stars4/beatspete/perseus.jpg
http://www.angelfire.com/stars4/beatspete/terran_pride.jpg
http://www.angelfire.com/stars4/beatspete/lys_and_actium.jpg
http://www.angelfire.com/stars4/beatspete/lys_and_actium_2.jpg
http://www.angelfire.com/stars4/beatspete/orion_in_neb.jpg
http://www.angelfire.com/stars4/beatspete/herc_s_flee.JPG
JPEG-ness hasn't been nice to some of them, and yes, i like fog.
Any comments? Most of the stuff should have been addressed as they go on, but i'm sure there's room for improvement.
Next plans are for some more dramatic ships, and some weaponsfire (which may be hardish taking into account nebula mist).
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Looks good, but the second pic is crap. Too blurry:no:
The others are great though.:)
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I love these kinds of pics! Five stars!
You ought to lower the JPG compression on them, though, and give them a little more depth by blurring slightly with distance. Contrails on the Herc II look excellent, let's see more of them. And finally, it's already been said, have a white core on the beams.
:D:yes: MORE!
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Originally posted by beatspete
http://www.angelfire.com/stars4/beatspete/terran_pride.jpg
http://www.angelfire.com/stars4/beatspete/lys_and_actium.jpg
Heheh, Setekh did a couple of pics with the same name or something as these. :D
Real nice pictures. Can you make things out of focus in TS, or is that just a LW thing?
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Originally posted by J.F.K.
Real nice pictures. Can you make things out of focus in TS, or is that just a LW thing?
Just noticed recently, i think you can. I've just tried it now and it looks really wrong, but i'll keep fidling the settings.
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Don't bother, TS's effects rendering is worthless. To make renders clear, turn on form-following anti-aliasing, but you will utterly screw up any volumetrics that you attempt. Not to mention that TS can't touch decent volumetrics anyway. I tried some rendering in TS a while back, but I was ultimately dissapointed with the results.