Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Shrike on November 16, 2001, 06:44:00 pm
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Ever looked at science01-01a.pcx? The texture for the Faust weights in at a single massive 512 x 1553 pixel monstrosity.
Ouch. What's that hack to get over 256x256 pixel textures again?
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no. Sorry.
ever gone to my site?
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I can try and make an entire TC myslef.
GRDLA, TSC, SSPF, Bandits, Aliens - ah pants!
www.ARMOUREDSTAR.com ("http://www.ARMOUREDSTAR.com")
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Yeah, your pictures are broken.
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well they work here... (it took a while to d/l them though)
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And I make topics go OT? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
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Ah...
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simple you download and install TBP
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Bobboau, bringing you products that work.............. in theory
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http://www.descent-freespace.com/ddn/kb/registry ("http://www.descent-freespace.com/ddn/kb/registry")
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Originally posted by Shrike:
Ever looked at science01-01a.pcx? The texture for the Faust weights in at a single massive 512 x 1553 pixel monstrosity.
Ouch. What's that hack to get over 256x256 pixel textures again?
Yeah...well the Lucifer's 1452x1024 and the Athenas 1024x889 in FS1.... there are some HUGE textures ther - just open up VPView and sort by size (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Create 2 files to make switching back and forth easier (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
filename: BigFs2Textures.reg
REGEDIT4
[HKEY_LOCAL_MACHINE\SOFTWARE\Volition\FreeSpace2]
"D3DUseLargeTextures"=dword:00000001
"D3DTextureDivider"=dword:00000001
filename: SmallFs2Textures.reg
REGEDIT4
[HKEY_LOCAL_MACHINE\SOFTWARE\Volition\FreeSpace2]
"D3DUseLargeTextures"=dword:00000000
"D3DTextureDivider"=dword:00000000
Then simply click on the files to set your registry for the mode you want (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
* Dodges the lurker guns and escapes back into the ether *