Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: jonskowitz on November 16, 2001, 06:57:00 pm
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First off, in the MOD's multiplayer campaign, whenever someone tries to select a different fighter to use (besides the default craft for the mission), his computer crashes immediately on startup. I've tried everything I can think of to fix the problem (no luck whatsoever), Does anyone else have any ideas what the problem could be?
My second question is mostly directed at Max, Venom, Roy, or anyone else from the Robotech MOD (since I know they've been working on a very similar issue with thier transforming veritech idea). Is there any way I can dynamically alter a ship's table statistics in mission? Such as altering it's maneuverability or it's acceleration based on it's present velocity. It would really help to further differentiate between the different ship's capabilities, not to mention make multiplayer matches even more interesting (wouldn't effect single player that much since the computer only seems to know about 2x different throttle settings, full and AB (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) )
If anyone with any insight to these dilemas replies to this or e-mails me with some data (if you don't want it up for public eyes) I'd really appreciate it.
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I told you that It (//"http://www.geocities.com/jskgames/home.html") would be done by November, well, mostly anyway...
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Ummm, I really (*bump*) need this answered...
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can't help you for most of the questions, but about the transforming veritech, from what I know, I think it's only a graphical modification, nothing else is changed when you transform your ship.
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Four throttle settings : Full, AB, Stop & Match speed with Target. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
If you find an answer, Brodcast it as I for one would like to know if you can mod ship stats based on other factors.
I was thinking a slow unmaneuverable but small fighter that becomes faster and more maneuverable once it has fired the 2 HUGE torpedoes it had strapped to the sides of it's hull.
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Phil.
Trust In Me &
Fall As-well
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That's what I was afraid of...
Thanks anyway guys, I'll see if I can figure something out.
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By the way, where is your site now? I saw the Yahoo group thing, but when you posted the new URL it ran off the page, something like "http://www.homestea"
(EDIT) Next time..check the siggy. doh.
[This message has been edited by Alikchi (edited 11-17-2001).]
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Originally posted by WraithHost:
Four throttle settings : Full, AB, Stop & Match speed with Target. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
You forgot Ramming Speed™!
- Especially effective around large capital ships.
- Batteries not included.
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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America, stand assured that Israel truly understands what you are going through.
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
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(http://www.3dap.com/hlp/staff/shrike/ram.gif)
Lovin' it. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Alikchi:
...(EDIT) Next time..check the siggy. doh...
(lol) this one's funny, can I keep him (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Seriously, the link to the Geocities site is in my siggy. If that one screws up there's a link at the top of the home page to the mirror site. The mirror is at
www.jskgames.homestead.com/files/home.html ("http://www.jskgames.homestead.com/files/home.html")
...and I THINK that the file corruption thing has been fixed. Unfortunately the multiplayer campaign that comes with it is still broken. Fixing it is easy enough, just go into the mission and increase the number of type-7 cannons and redeye missiles for team two to 100 each. When my staff is done play-testing the demo campaign (and I'm done considering/implimenting thier suggestions) I'll put the replacement for it up then.
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Ok, I just tested the downloads (god I love T-3 connections (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)). The Geocities one is still monkeyed up but the Homestead one works fine.
[This message has been edited by jonskowitz (edited 11-17-2001).]