Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: KillaVirus on April 04, 2003, 08:48:34 am
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i did think about some weapons wich could be cool in this mod but...... i wanted to see what you think about them.....
Storm
Shieldbreaker
Damage 45
-Shields 0.8
-Hull 0.2
Subsystem 0,0
Speed 250
The Storm laser has been researched to break the shivan defense. It´s a very slow laser.Its bad speed seems to come from its high energy compression what means much energy compressed in a small shot !
Virus
Infecter
Damage 30
-shields 00
-hull 0.0
-subsystem 0.5
Speed 500
The Virus Infecter is a pretty intelligent weapon!Its a bit like a EMP weapon BUT it does not take just take temprary damagy to subsystems...If you manage to break the shields you can take out enemy ships in a few seconds!
Fireball
Exploding Laser
Damage 80
-shields 0.3
-hull 0.7
-subsystems 0.4
Speed 630
This is the pride of the Terran armory!Its a class 6 laser manipulated to explode if it touches the shields or the hull.
Gatling laser
Rapid firing laser
Damage 20
-shields 0.2
-hull 0.2
-subsystems 0.2
Speed 1280
This laser is firing so fast that your enemys shield system will be overwhelmed.....
Gatling laser MKIII
Super Rapid firing laser
Damage 24
-shields 0.3
-hull 0.3
-subsystems 0.3
Speed 1710
Just another gatling laser....NO! This is the early version of one of the best Terran lasers!Er...Well...Er...But...It has one problem....Its extremly energy consume.....You may shot a bit less then 5 seconds....
------------------------------------------->Rockets<--------------------------------------------
Hermes
Rapid fire heat seaking rocket
Damage 60
-shields 0.3
-hull 0.6
-subsystems 0.2
Speed 1300
Homing Heat
Missles per rack: 2
The Hermes is a missle between the old Tempest and the old Rockeye its better than each of them because it is combinating their main advantages!
------------------------------------------BEAMS--------------------------------------------------
Dark-Energy-Beam
Damage 2200
-Shields 1.0
-Hull 1.0
-Subsystem 1.0
Warmup: 9500
Warmdown 11200
This is not really a weapon like the other ones!No weapon system like this one is known its damage is high enough to melt down a Superdestroyer in a few seconds!Its based on a very early version of Dark Energy technology found while scoutung in a totaly destoryed system!
----------------------------------Ships----------------------------------
I always wanted to fly something big..... a bomber thats big enough to damage the sathanas would be great so i thought lets look for thier opinions ^^
Slaughter
Allroundfighter
Species: Terran
Shields: 500
Hitpoints: 350
Max Velocity: 100
Thats a new ship designed for fast jump in and jump out missions....good for an assassination of a command ship!
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Why dont you try them youself? Extract yer tables, and open them with notepad. You seem to have a few ideas about what your doing, try them out, see if they work, and are they well balanced? :nod:
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i know i know i think i can balance them out but what i wanted to know is do What do YOU guys think about them and do you have any other ideas wich may be useful?
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:nod: Yap you are right KillaVirus.
[SIZE=10]WE WANT YOUR IDEAS [/SIZE]
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The Gatling laser also exists. Download the GTF Spitfire from the HLP mods downloads section (What's New section) and you'll get a fully working Gatling laser.
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er well er ... my one is differend ^^ and if not ill change the color :D but no mod had ever a heat seakin laser i hope that my one works
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Allready have gatling guns - mine
The other weapons sound cool:yes:
EDIT: If you need help, you know where to find me!
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Originally posted by KillaVirus
but no mod had ever a heat seakin laser i hope that my one works
AFAIK, homing primaries won't work because the laser turns to face its target - thus your lasers tend to fly sideways more often than not...
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maybe if i have a small fast ball shot?
or are lasers maybe no flying objects like asteroids?