Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: diamondgeezer on April 05, 2003, 01:59:19 pm
-
I was well chuffed having made meself a decent looking missile in Blender. But when I came to resize it in TS, I suddenly find it won't let me scale it down enough for FS - it just defaults to 0.5 meters :shaking:
I'm assuming there's a way around this given that other people have made missile POFs before...
-
dg, it is actually the size you want it to be, but TS says the smallest an entire object can be is 0.5 meters. If you mess with the size a bit you will see.
-
PCS has a scale factor. Change the multiplier in it to an appropriate value when you convert.
-
Really? Well I'll be damned... I'm doing all this using Max Sterling's ancient tutorial, you see :D
Cheers guys
-
Originally posted by diamondgeezer
I'm doing all this using Max Sterling's ancient tutorial, you see :D
Christ! I thought that went out with knurr and spell!