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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: untouchable on November 20, 2001, 10:40:00 am

Title: Zephnor Beta Version Modeled!!!
Post by: untouchable on November 20, 2001, 10:40:00 am
Remember this:
 (http://freespace.volitionwatch.com/armageddon/Zeph01.JPG)


Now its this:
 (http://freespace.volitionwatch.com/armageddon/zephnorbeta.jpg)

This model does need textureing though. Email me at [email protected]

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"Isolation is the key to evolution, it is in this state that the most complex species evolve."
-Commander William Wright
Title: Zephnor Beta Version Modeled!!!
Post by: WarpStar on November 20, 2001, 10:44:00 am
That looks cool.  The redesign of the rear is better.
Title: Zephnor Beta Version Modeled!!!
Post by: untouchable on November 20, 2001, 10:47:00 am
Thats why I did it!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

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"Isolation is the key to evolution, it is in this state that the most complex species evolve."
-Commander William Wright
Title: Zephnor Beta Version Modeled!!!
Post by: Darkage on November 20, 2001, 12:27:00 pm
I never seen it until now.

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Title: Zephnor Beta Version Modeled!!!
Post by: Styxx on November 20, 2001, 01:37:00 pm
Way cool!
Title: Zephnor Beta Version Modeled!!!
Post by: Taristin on November 20, 2001, 01:56:00 pm
 
Quote
Originally posted by darkage:
I never seen it until now.


Title: Zephnor Beta Version Modeled!!!
Post by: Thorn on November 20, 2001, 02:20:00 pm
Purple? Purple? PURPLE?!?!?!
lol, looks nifty.
turrets looks kinda detached tho...
Title: Zephnor Beta Version Modeled!!!
Post by: untouchable on November 20, 2001, 03:38:00 pm
 
Quote
Originally posted by Thorn:
Purple? Purple? PURPLE?!?!?!
turrets looks kinda detached tho...

1st there are no turrets and second thats not the permanent texture!



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"Isolation is the key to evolution, it is in this state that the most complex species evolve."
-Commander William Wright
Title: Zephnor Beta Version Modeled!!!
Post by: Unidan on November 20, 2001, 06:05:00 pm
 
Quote
Originally posted by darkage:
I never seen it until now.

Title: Zephnor Beta Version Modeled!!!
Post by: Thorn on November 20, 2001, 08:33:00 pm
 
Quote
Originally posted by untouchable:
1st there are no turrets and second thats not the permanent texture!


Then what are those things on the top? and I was talking bout the HUD  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Zephnor Beta Version Modeled!!!
Post by: untouchable on November 20, 2001, 08:39:00 pm
Purple= only color I can seem to see in the Nebulas. That was an object that I added so that I could convert the model with PCS.

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"Isolation is the key to evolution, it is in this state that the most complex species evolve."
-Commander William Wright