Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Nico on April 08, 2003, 03:53:28 pm

Title: OS thinguy: Reaper Tank
Post by: Nico on April 08, 2003, 03:53:28 pm
(http://www.3dactionplanet.com/hlp/hosted/ott/renders/reaperink1.jpg)

AMDV4 Reaper:
AMDV stands for Armored Mobile Defense Vehicle. It mounts a dual barreled ion canon, has lots of cool electronic gadjets, is very expensive and therefore not very common. Mesh is about done, save for the back end and the fact it doesn't have the smoke tube thinguies ( the things that launches small grenades that create smoke to hide the tank on the battlefield ).
The ion canon looks like a laser minigun, one barrel firing after the other. projectiles look like little blue spheres of lightning. It's a very efficient weapon against everything electronic or organic ( fries them both ). Main purpose is to guard important facilities. is able to shoot down flying targets.
In case you wonder, it's a celshaded render, but I go w/o the black outlines now.
Title: OS thinguy: Reaper Tank
Post by: SKYNET-011 on April 08, 2003, 03:57:15 pm
Yay!
Title: OS thinguy: Reaper Tank
Post by: Stryke 9 on April 08, 2003, 05:08:18 pm
Mmm... now that's what I'm talking about.
Title: OS thinguy: Reaper Tank
Post by: Nico on April 08, 2003, 05:18:14 pm
?
Title: OS thinguy: Reaper Tank
Post by: Stryke 9 on April 08, 2003, 05:50:58 pm
Yo el gusto.
Title: OS thinguy: Reaper Tank
Post by: mikhael on April 08, 2003, 10:04:04 pm
Quite sexy, Venom, but isn't the turret a bit wide for the body?

Looks damned good. Are you treads functional, or just for show?
Title: OS thinguy: Reaper Tank
Post by: Nico on April 09, 2003, 02:19:40 am
Quote
Originally posted by mikhael
Quite sexy, Venom, but isn't the turret a bit wide for the body?

Looks damned good. Are you treads functional, or just for show?


it's wide coz the gun in it is very big ( note the huge heat sinker on the sides of the turret ).
I gave up on "actually" animating the threads. now I just animate the map instead, plus some deformation of the thread mesh ( it's a single object ) when the ground is not flat ( I move a gizmo and hop! one of the inside metalic wheels plus the part of thread around it moves too ).
Title: OS thinguy: Reaper Tank
Post by: Darkage on April 09, 2003, 04:35:23 am
Looks cool, me lieks. The turret is prety damn cool!
Title: OS thinguy: Reaper Tank
Post by: Ryx on April 09, 2003, 04:53:18 am
Cool! :)

Now model a Heavy Artillery version :drevil:

:D
Title: OS thinguy: Reaper Tank
Post by: Tiara on April 09, 2003, 08:47:16 am
(http://members.lycos.nl/axxxewielder/SealOAp.txt)
Title: OS thinguy: Reaper Tank
Post by: mikhael on April 09, 2003, 10:28:02 am
Quote
Originally posted by venom2506


it's wide coz the gun in it is very big ( note the huge heat sinker on the sides of the turret ).


I noticed that. That's why I asked. Something about that proportion doesn't work for me. Somehow the the turret head should be able to turn around entirely within the footprint of the tank base (minus the gun barrel, of course). That, of course, is down entirely to personal aesthetics.
Title: OS thinguy: Reaper Tank
Post by: Nico on April 09, 2003, 11:44:05 am
Quote
Originally posted by mikhael


I noticed that. That's why I asked. Something about that proportion doesn't work for me. Somehow the the turret head should be able to turn around entirely within the footprint of the tank base (minus the gun barrel, of course). That, of course, is down entirely to personal aesthetics.


well, I work on scales, based on stuff I've already created. So basically the tank is scaled around the gun, not the other way around. If I made the tank body wide enough for the turret not to "go out", the thing would have been massive. And it's already quite big, I didn't want to go overbard and make a mobile fortress.
On a side note, the first oncept for this tank is several years old, and up to recently, the turret did fit in the tank base viscinity. and yeah, it was as broad as two abrams put together :doubt:
Title: OS thinguy: Reaper Tank
Post by: Nico on April 09, 2003, 11:46:33 am
Quote
Originally posted by Ryx
Cool! :)

Now model a Heavy Artillery version :drevil:

:D


well, in OS, most ground tech is modified existing tech because of how things happened. Brand new tanks aren't THAT common. flying vehicles are another story, coz a normal jet might not be able to fly in, say, Mars atmosphere.
Title: OS thinguy: Reaper Tank
Post by: mikhael on April 09, 2003, 03:04:26 pm
Quote
Originally posted by venom2506


well, I work on scales, based on stuff I've already created. So basically the tank is scaled around the gun, not the other way around. If I made the tank body wide enough for the turret not to "go out", the thing would have been massive. And it's already quite big, I didn't want to go overbard and make a mobile fortress.
On a side note, the first oncept for this tank is several years old, and up to recently, the turret did fit in the tank base viscinity. and yeah, it was as broad as two abrams put together :doubt:


I see your point. Why not move the heat sinks to the back of the turret to narrow it down some?

Regardless: it still looks great.

[edit]
Oh wait... there's already a pair at the back aren't there? Oh well. :D
[/edit]
Title: OS thinguy: Reaper Tank
Post by: Nico on April 09, 2003, 03:19:32 pm
Quote
Originally posted by mikhael


I see your point. Why not move the heat sinks to the back of the turret to narrow it down some?

Regardless: it still looks great.

[edit]
Oh wait... there's already a pair at the back aren't there? Oh well. :D
[/edit]


yup :D this gun really heats up a lot I guess :lol:
Title: OS thinguy: Reaper Tank
Post by: J.F.K. on April 10, 2003, 05:41:45 am
Nice tank :yes: