Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: redmenace on April 11, 2003, 10:13:41 am
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Um bobboau do you have plans to fix the beam bug that makes the beam render behing objects, instead of infront of them? Also What about turning off glowpoints after you destroy the turret or object that they are attached to? Also I am getting beam sounds that won't turn off. I guess the last one will be fixed when you put your stuff back in.
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I have planed to fix the beam rendering bug but I keep forgeting about it due to more serius problems showing up.
glow points should have been doing that, but I may have forgoten to implement it, in fact I probly did
most of my stuff has been removed, so I'm going to have quite a fun time reimplementing it over the weekend
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bob if you need a tester, just post a exe. Also I created a mission in FRED that seems to crash guaranteed. It is a sexp free TBP mission. you just go in with a ton of nials and attack ships. I will post the fs2 mission later today on bugzilla bug report 64. so you might want to try it to see if you can pinpoint the cause of the crash.
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OK, I uploaded the mission there for ya it is there on bug report 64.