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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: WS-Thunder on November 07, 2001, 11:24:00 pm

Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: WS-Thunder on November 07, 2001, 11:24:00 pm
 (http://server3002.freeyellow.com/messenger16/Prodigy.jpg)

Introducing the new and improved concept art of the G-96 Prodigy. I still need someone to make it. If needed I was thinking that we could take off two of the guns that are in front of the engines on the sides and add one more big gun on the nose. Also, the main body can actually be made into more of a squarish shape. The main problem in modeling would be the wings. I think that if you can't get the big holes in the wings, they could just be textured as big green lights like the ones on the FS2 vasuaden support ship. Alot of the detail can be done with textures.


   The GTVA-G-96 Prodigy, was built one year after the Great War as a joint project between terrans and vasuadens. Only three prototypes are known to exist.
   The power source was based on shivan technology and the rest of the designe was based on Vasuaden technology. The armor is super-lightweight and can take a heavy pounding. The main portion of energy is sent directly to the nose section where three large guns are mounted. This fighter has the capability to carry weapons of almost any kind.
   This ship is primarily used as an intercepter, however it doese have the capability to carry hull damaging weapons as well as a light payload of small bombs, makeing it usefull as a light bomber.
Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: Setekh on November 09, 2001, 02:29:00 am
That's a really nice ship concept! Unfortunately modelling isn't my forte, so *bump*  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: Turnsky on November 14, 2001, 05:25:00 am
Pretty Sweet, BTW, how do you post images if you don't have any Webpages etc?


[This message has been edited by Turnsky (edited 11-14-2001).]
Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: Darkage on November 14, 2001, 06:06:00 am
Mail me the stuff you want to show and i'll upload it to you (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

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Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: WarpStar on November 14, 2001, 06:51:00 am
The concept is pretty good.  Now, for the model  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: Turnsky on November 14, 2001, 08:19:00 pm
I'll send them over as soon as i can darkage,
hope you like zip files, i'll give you the details with the zip file.
Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: Thorn on November 14, 2001, 08:36:00 pm
Woah, thought it was a Cain for a second..
Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: WS-Thunder on November 15, 2001, 10:34:00 pm
 
Quote
Originally posted by WarpStar:
The concept is pretty good.  Now, for the model   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

LOL (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Yup I still need a modeler. A friend of mine offered a model for cutscenes. However, mainly I need one for the in game stuff. I also need to figure out how to implement movies and how to convert them.
Title: GTVA-G-96 Prodigy update (New Concept Pictures)
Post by: WS-Thunder on November 25, 2001, 05:36:00 pm
Anyone? Please help me if you can. If adjustments need to be made to lower the polycount then they can be done. However, I need a polymodeler and I have only 3 models I need made.