Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: JC128 on April 18, 2003, 08:05:22 pm

Title: Truespace
Post by: JC128 on April 18, 2003, 08:05:22 pm
At the risk of sounding like a clueless moron who shouldnt be using this program..

How the hell do you use this thing, I like to think im a smart person when it comes to computers and software but damn... :confused:

I just wanna get in and start drawing a ship, is there a good tutorial somewhere that gives a rundown on what buttons serve what function and where they are?

Oh how I miss 3D Studio Max
Title: Truespace
Post by: Hippo on April 18, 2003, 08:37:54 pm

im done! :D

seriously tho, search on google, they have some pretty good walkthroughs out there...
Title: Truespace
Post by: JC128 on April 18, 2003, 08:39:08 pm
Rule of comps man, when it dies consider it a forced upgrade :lol:
Title: Truespace
Post by: diamondgeezer on April 18, 2003, 08:57:25 pm
Ho there, young fellow! You sound like a man in need of Karajorma's FreeSpace FAQ (http://homepage.ntlworld.com/karajorma/freespace/freespace2.html), the single greatest use of HTML known to man or beast. Ignore Hippo's TS bashing, since if I can work the basics of the program, anybody can :nod:

Good luck, and Semper Fi!

---------------
Diamond Geezer is a cunning linguist
Title: Re: Truespace
Post by: IceFire on April 18, 2003, 09:03:28 pm
Quote
Originally posted by JC128
At the risk of sounding like a clueless moron who shouldnt be using this program..

How the hell do you use this thing, I like to think im a smart person when it comes to computers and software but damn... :confused:

I just wanna get in and start drawing a ship, is there a good tutorial somewhere that gives a rundown on what buttons serve what function and where they are?

Oh how I miss 3D Studio Max

Hey I feel the same way.  I figured out how to model basic shapes in Maya 4.5 before I figured out how to plop a couple of cubes together in Truespace.  The system they have is absolutely insane...but some people like it that way...and achieve fantastic results.  All the power to them.
Title: Truespace
Post by: JC128 on April 18, 2003, 09:28:36 pm
My first attempt at modeling was Rhino then I got my hands on 3D Studio Max at work. It was awesome, but alas no more Max. Oh well thanks for the Tutorial diamondgeezer, lets see what I can do with it!

Edit: PS its Simper Fi, Simper Fidelis if you want to get technical :D
Title: Truespace
Post by: Visionism on April 18, 2003, 10:35:47 pm
I tried truespace once way back when. Thank god I don't have to use it. I'm not saying its bad software but whoever designed the interface needs to be taken out and shot. All those obscure icons. 'Er..A wavy line with a sort of arrow thing through it...' Ick. I was glad to get back to Lightwave where if you want to create a box, you click on the button confusingly marked 'Box' Ahhhh...sweet, sweet Lightwave.
Title: Truespace
Post by: diamondgeezer on April 18, 2003, 11:21:32 pm
Blender

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Diamond Geezer only gets up on the dance floor after several drinks
Title: Truespace
Post by: Liberator on April 19, 2003, 12:33:29 am
Agreed, Blender rocks.  Heck, even I can get from a simple plane to something that resembles something else.  It doesn't take long to figure out how to make stuff.

*kick himself for not spending more time with Blender*
Title: Truespace
Post by: FreeTerran on April 19, 2003, 03:42:41 am
Gives a other program that i can texture FS 2 models ?
Title: Truespace
Post by: karajorma on April 19, 2003, 04:15:01 am
I`ve never really had any problem with TS. You want to make a cube you click on the icon that looks like a cube! :) I don`t hear anyone *****ing about the interface for PSP cause it uses icons! :D

I suppose if I had more practice with 3D programs first I might have found it harder to use because I would have to learn all the ways that TS does things differently from other programs but since I learned how to model on TS it has never seemed very hard to me and after a while the UI actually becomes pretty simple to use
Title: Truespace
Post by: KARMA on April 19, 2003, 04:33:33 am
Quote
Originally posted by karajorma

I suppose if I had more practice with 3D programs first I might have found it harder to use because I would have to learn all the ways that TS does things differently from other programs but since I learned how to model on TS it has never seemed very hard to me and after a while the UI actually becomes pretty simple to use


same here, i find ts interface simple and somehow intuitive and the only few times i tried other programs i got a terrible headache:lol:
Title: Truespace
Post by: Killfrenzy on April 19, 2003, 08:23:50 am
I've used TS exclusively (and some of you have seen what I've turned out) as has Tomcat. We both swear by it. :)
Title: Truespace
Post by: TrashMan on April 19, 2003, 10:17:43 am
I have both Truespace and 3D Max, and use them both extensivly...
They are both excellent!:D

Alltough simetimes the object/boolen union in both is killing me...:mad:
Title: Truespace
Post by: JC128 on April 19, 2003, 10:25:11 am
OK so killfrenzy needs to fly to Texas and give me lessons on Truespace hehehe :p
Title: Truespace
Post by: Killfrenzy on April 19, 2003, 05:15:45 pm
If I could, I would.....could do with a holiday!
Title: Truespace
Post by: Visionism on April 19, 2003, 08:50:09 pm
I've found that in 3D apps more than any other type of software that the first one you get used to tends to stick with you and anything else is horribly confusing. I'm just in the process of learning Maya after years being used to Lightwave and its killing me lemme tell ya. I've already done stuff that wouldnt even be possible in Lightwave but the simple things that would normally take me 10 minutes to accomplish are taking me hours...lol
Title: Truespace
Post by: Killfrenzy on April 20, 2003, 04:03:38 pm
And then there's me, wanting to move from TS to Lightwave! :D
Title: Truespace
Post by: JC128 on April 20, 2003, 04:08:39 pm
:lol:

Im slowly figuring out what the buttons do but not what they are for :p