Hard Light Productions Forums
Off-Topic Discussion => Arts & Talents => Topic started by: FreeTerran on April 19, 2003, 10:33:37 am
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How can i make beams on renders for ships when they fire on other ships ?
Without 3D max.
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Use photoshop or paintshop pro.
Now could someone explain how to do it IN 3ds max :mad:
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Originally posted by Deepblue
Now could someone explain how to do it IN 3ds max :mad:
With lens flare glow of course.
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you model a beam paint a twexture glow the texture and stuff and dont
i on the other hand use FS2 real beam textures ;) sometimes lol
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OK thanks all.
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For lense flares, use Axion Flare Effects in Photoshop.
It's teh ****.
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Originally posted by Deepblue
Now could someone explain how to do it IN 3ds max :mad:
Use Video Post. :p
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Originally posted by HeX
Use Video Post. :p
yeah, that's what I already said :)
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What? Where?
*looks*
Ah but I didn't use Lense Flare Glow for the entire beam. Just the firing point. :p
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Mmm...how did you make the beam itself then?
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I'm more interested in the starfield.
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Originally posted by Free Terran
How can i make beams on renders for ships when they fire on other ships ?
Without 3D max.
Got PSP?
Create a new layer, and set its blend mode to screen. Use the paintbrush with full opacity, hardness of about 60, and an appropriate, round size. Draw the circle for the beam with this, one click should do it. Then use the selection tool to create a rectangle for the path of the beam (make it wider at one end for perspective). Fill this with solid colour, using the same paintbrush. Then go to selection->modify->expand, and enlarge the selection proportionally. Then apply a gausian blur, experiment with blur radius.
Repeat this for the white core, making a new layer for it too.
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Thanks beatspete. :p
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Originally posted by an0n
I'm more interested in the starfield.
If memory serves, that starfield came with MAX. Look under \3dsmax\maps\space\ dir. It should be there. :)
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Originally posted by Deepblue
Use photoshop or paintshop pro.
Now could someone explain how to do it IN 3ds max :mad:
http://www.scifi-meshes.com/tutorials/deks/PhaserFX.htm (http://www.scifi-meshes.com/tutorials/deks/PhaserFX.htm)
Just remember you have to render *in* VideoPost.
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beams are reasonably easy to make in PS, i use the same technique to make lightsabers in PS
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Originally posted by an0n
I'm more interested in the starfield.
So was i actually, some reason the beam looks like its been plastic wrapped :D
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Originally posted by HeX
Use Video Post. :p
Which you are obssessed with.
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Originally posted by Shrike
http://www.scifi-meshes.com/tutorials/deks/PhaserFX.htm (http://www.scifi-meshes.com/tutorials/deks/PhaserFX.htm)
Just remember you have to render *in* VideoPost.
(http://www.scifi-meshes.com/tutorials/deks/PhaserFX_files/image004.jpg)
That looks so cool... :eek:
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Originally posted by Shrike
Which you are obssessed with.
You have your volumetrics, I have my video post. :p
Besides, my latest WIP barely uses any video post if at all.
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video post is to compluicated
do the thing after Dave Jerads tutorials on beams
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Originally posted by Ashrak
video post is to compluicated
Everyone, please express your opinion on this. :p
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Originally posted by Stunaep
Everyone, please express your opinion on this. :p
FF syndrome ;) (fat finger)
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your fingers arn't too fat, those keyboard keys are just too small :p
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Originally posted by J.F.K.
(http://www.scifi-meshes.com/tutorials/deks/PhaserFX_files/image004.jpg)
woot @ the greatly under used federation fighter!
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*kicks open LW*
(http://www.hot.ee/ashrakpic/pruddy.jpg)