Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: FreeTerran on April 21, 2003, 02:04:00 pm

Title: Heavy problem with Ion Cannon
Post by: FreeTerran on April 21, 2003, 02:04:00 pm
OK i have a heavy problem with the Ion Cannon from the Dawn of the Apocalypse mod
There is the code

Code: [Select]

$Name:                                  Heavy Ion Cannon
$Model File:                     none
@Laser Bitmap:                   laserglow03
@Laser Glow: 2_laserglow03
@Laser Color: 10, 50, 255
@Laser Color2: 20, 20, 255
@Laser Length:       100.0
@Laser Head Radius:   10.0
@Laser Tail Radius:   10.0
$Mass:                                  5.0
$Velocity:                              750.0
$Fire Wait:                             2.0
$Damage:                                10000
$Armor Factor:                   2.0
$Shield Factor:                 0.5
$Subsystem Factor:               1.5
$Lifetime:                              18.0
$Energy Consumed:               0.30
$Cargo Size:                     0.0
$Homing:                                NO
$LaunchSnd:                             111
$ImpactSnd:                             85
$Flags:                                 ("Big Ship" "Huge")
$Icon:                                  icongun03
$Anim:                                  LoadGun02
$Impact Explosion:                     ExpMissileHit1
$Impact Explosion Radius: 180.0


And there my problem
When the Turret fire on a Ravana destroy the turret it.
But when the turret fire on a Sathanas then became the Sathanas damage and at 75 % end it the turret fire again on it but the Sathanas lost no Hitpoints.

Can anyone help me ?
Title: Heavy problem with Ion Cannon
Post by: diamondgeezer on April 21, 2003, 02:07:59 pm
Have you ever met Trashman?

Klick (http://www.hard-light.net/forums/index.php/topic,14645.0.html)
Title: Heavy problem with Ion Cannon
Post by: LAW ENFORCER on April 21, 2003, 02:23:24 pm
thats so funny! good one DG!

(Thats just so funny... what? I can't help finding not funny things funny)

Unless thats somekinda tricky question thingy... :wtf:

EDIT: better explained
Title: Heavy problem with Ion Cannon
Post by: TrashMan on April 21, 2003, 02:39:07 pm
no, he didn't know i posted that...nevertheless -

If you can't help us - scram!
Title: Heavy problem with Ion Cannon
Post by: IceFire on April 21, 2003, 03:14:49 pm
Thank you so much for using the code brackets.

I'll give it a test and see what happens.  Just to question things here, but have you guys tried anything other than the Sathanas and a Ravana?  Maybe an Orion?  The Colossus?  Etc?
Title: Heavy problem with Ion Cannon
Post by: diamondgeezer on April 21, 2003, 03:19:03 pm
Law Enforcer - what the hell are you going on about?
Title: Heavy problem with Ion Cannon
Post by: phreak on April 21, 2003, 03:55:55 pm
try adding the "supercap" flag to the weapon, otherwise it stops at 75% strength
Title: Heavy problem with Ion Cannon
Post by: LAW ENFORCER on April 21, 2003, 04:25:17 pm
Quote
Originally posted by diamondgeezer
Law Enforcer - what the hell are you going on about?


What you said just souned funny to me... I know, im weird:p

What never heard about that..... Supercap? thought that was a ships.tbl flag?????:blah:

is there somewhere where all the flags are explained?
Title: Heavy problem with Ion Cannon
Post by: karajorma on April 21, 2003, 04:46:03 pm
GE has most of them in the part of the FAQ he did for me. But I didn`t spot the supercap one in there.
Title: Heavy problem with Ion Cannon
Post by: phreak on April 21, 2003, 08:44:07 pm
supercap is a weapons flag

check the helios
Title: Heavy problem with Ion Cannon
Post by: IceFire on April 21, 2003, 09:38:30 pm
Strange...I tried the entry and it definately did not kill the Sathanas.  A Lucifer went down in a couple of minutes but the Sathanas would hold steady at the aformentioned 75%.  It seems like the supercap tag is the cause for this...only bombs and beam weapons seem to be able to break it.
Title: Heavy problem with Ion Cannon
Post by: Bobboau on April 22, 2003, 01:04:58 am
little known fact
"big damage" is to "huge"
as
"supercap" is to... "supercap"
yes, "supercap" is both a ship flag and a weapon flag
Title: Heavy problem with Ion Cannon
Post by: FreeTerran on April 22, 2003, 03:08:25 am
OK thanks guys for the helping.

EDIT: It works fine with the "supercap" flag.
Title: Heavy problem with Ion Cannon
Post by: IceFire on April 22, 2003, 12:34:53 pm
Quote
Originally posted by Bobboau
little known fact
"big damage" is to "huge"
as
"supercap" is to... "supercap"
yes, "supercap" is both a ship flag and a weapon flag

OK....learn something new every day.  Excellent :D