Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: untouchable on April 23, 2003, 12:01:47 am
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Model in Homeworld 2:
(http://www.angelfire.com/scifi2/planetmax/images/hw2_07.jpg)
My version (WIP):
(http://www.angelfire.com/scifi2/planetmax/images/H2.jpg)
:D
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Here ya go.
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Your nose is way off.
http://well-of-souls.com/homeworld/hws/hw2/assault_frigate.htm (http://well-of-souls.com/homeworld/hws/hw2/assault_frigate.htm)
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But like he said, it's a WIP. Like it so far Untouchable :nod: What software do you use for that?
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Of course I also have a thing for carriers, so it just screams at me "put an open fly through bay from the back that opens up half-way between the bridge and the two front side slant panels. Throw some turrents (or turrets) all over it and then add two wavemotion guns on the front face and bam you got a Star Blazers Andromeda clone... (I wish)...
Seriously, this is one cool ship as a WIP, can't wait to see the finished product. Keep it up!
BTW I managed to get Yamato and Arcadia into a stable .3ds mesh with textures apllied. If anyone can break them down into subobjects (both just over 3000 pollies right now) and get the turrents aligned (yamato has like 19 plus wave motion gun) and arcadia has like 3) please let me know... thanks!
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Thanks Shrike... I'll fix that :)
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I love this. The games not out and untouchable is already working on an FS2 conversion :D
Seriously though looks good so far :)
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looks like the first one to me :doubt:
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Originally posted by untouchable
Thanks Shrike... I'll fix that :)
No prob, glad to be of service. I found that site last month, it's pretty cool.
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Originally posted by Hudzy
But like he said, it's a WIP. Like it so far Untouchable :nod: What software do you use for that?
3DS MAX 3