Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Grunt on April 23, 2003, 01:32:03 am
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Have anyone succeeded in converting TS51 models into 3DS MAX ?
TS51 is able to save models in 3ds format, which can be loaded into earlier TS versions as well.
But when importing into MAX (3.1) all I get is an error message (improper file format).
:confused:
I wanted to load a few V models into MAX for animation.
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Use Crossroads.....excellent converter...small too!:D
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Originally posted by TrashMan
Use Crossroads.....excellent converter...small too!:D
Yes. It converts the model with messed up face normals and without texture data.
I'm downloading Deep Exploration demo ... :doubt: