Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Tar-Palantir on April 25, 2003, 10:04:39 am
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This may seem like a stupid question, can the zoom out distance in trueSpace3.2 be altered. Currently, I can only zoom out so far so that if an object is greater than 20m on a side then it can bearily fit on the screem, but any larger object and I'm stuck. Or do I have to build a model smaller than scale, texture it and then scale it up using the 'Object Info' window?
Thanks.
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zoom out then select the move view useing screen space and move along the z axis (right mouse button)
or you could use a camera
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I always find it easier to model within the limits of the zoom and then scale up using a little TSX called Fabulous Expando (well until I got TS6 and found that it crashed it!) but you don`t actually need to do things that way, Bobboau's way should work well enough.
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Learn to use that little colorful axis thing in the bottom corner of the screen. It works wonders for moving around in 3d space. Zooming actually alters your perspective in 3d view so it's really better to just leave it alone when modeling I've found.
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Well is you're using it to make models, you dont need them to be that big,as you can scale them up using PCS.
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Thanks.