Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Solatar on April 25, 2003, 04:50:33 pm
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Is it possible to somehow get a whole terrain created with Terragan into fs2? It would be very cool....
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Originally posted by Solatar
Is it possible to somehow get a whole terrain created with Terragan into fs2? It would be very cool....
Unfortunately, no. Terragen, from what I can tell, generates a literal mesh, consisting of lines drawn along two axis, and the quadrangles between those lines are rendered into a landscape. FS2 can't handle non-planar surfaces, which Terragen seems to rely on for its rendering. And there is the factor of polygon count; terragen landscapes number into the millions of quadrangles, while the most FS2 can handle is a little over 3000. Besides, I don't even know if it is possible to export terragen terrains.
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By the time you triangulated the mesh and reduced the polycount to an appropriate level, it'd look terrible.
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a normal Taragen file consists of like a million polys, of wich it generates dynamicly, and it's textures are a 3d procedural fractal paturen wich is imposable to replicate, especaly in the FS2 engine