Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: StratComm on April 26, 2003, 09:30:56 pm
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This has been shown before, but I've gotten the Ajax missile frigate completed, along with a custom torpedo for its long range launcher.
(http://www.geocities.com/cek_83/ajax1.txt) (http://www.geocities.com/cek_83/ajax2.txt)
(http://www.geocities.com/cek_83/ajax3.txt) (http://www.geocities.com/cek_83/ajax4.txt)
(http://www.geocities.com/cek_83/ajax5.txt) (http://www.geocities.com/cek_83/ajax6.txt)
Get it here (http://www.geocities.com/cek_83/ajax_download.html)
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Sweet.:devil:
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Screens: :no:
Ship: :yes: :yes:
:p :)
EDIT: :lol: everybody is more intrested in the banshee than Stratt's ships. I think he should just make a new variation of the banshee :D
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Is that banshee glowmapped?
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yeah I was playing with photoshop. I figured someone'd already done it, and just did them to save searching, but I'll be happy to release them. That is if Venom doesn't mind :)
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Hey StratComm, is it OK when I use the GTC Hyperion, the GTD Raynor and the missile frigate for my campaign?
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Fred and fs2 will crash opon loading, a problem with the weapons table entry.. I found the error...;)
In the field in the weapons tbl cargo size, this is blank, should be
$Cargo size: 1.0
So if anyone tries it, make sure this is in the Starshaker Torpedo entry
Have a nice day:D
(edit) Oh and that`s a really neat corvette you got there dude, haven`t tried the torp yet but I will..:yes:
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How about changing
$POF file: ajax2.pof-backup.pof
to $POF file: ajax.pof
Why does the model have a primary firepoint? :confused:
It is quite good though:yes:
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Blew the ****e out of a destroyer with it though!!! from far away, it didn`t have a chance;7 For a corvette it is powerful indeed:p
The primary fire point will not work unless it is flaged a fighter, but who in there right mind would do that to this ship:wtf:
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Originally posted by Spicious
How about changing $POF file: ajax2.pof-backup.pof
to $POF file: ajax.pof
Why does the model have a primary firepoint? :confused:
It is quite good though:yes: [/B]
oops, that was from editing. Fixed.
Originally posted by Whitelight
Fred and fs2 will crash opon loading, a problem with the weapons table entry.. I found the error...;)
In the field in the weapons tbl cargo size, this is blank, should be
$Cargo size: 1.0
So if anyone tries it, make sure this is in the Starshaker Torpedo entry
Have a nice day:D
(edit) Oh and that`s a really neat corvette you got there dude, haven`t tried the torp yet but I will..:yes:
Fixed that too. Not entirely sure how that happened.
Originally posted by Whitelight
The primary fire point will not work unless it is flaged a fighter, but who in there right mind would do that to this ship:wtf:
The firepoint is there so that the ship will try to align its forward missile batteries with its target, instead of broadsiding where its main missiles can't target. it has no table entry, as I never created the dummy weapon for targeting, but that's why its there.
As for use, all of the models on my website are public, so anyone can use them in their campaign.
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Truly, you deserve some wort of award for your services to the Moddelling world.
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Ok, I can't make heads or tails of what I'm seeing, it's just a black blob. I'm sure if it was actually visible I would like it.
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sorry, I guess the pics with no background and a nearly black ship could be tough to see if your brightness settings aren't high. Here's a truespace render.
(http://www.duke.edu/~cek6/ajax.jpg)
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much better
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Indeed. Looks pretty cool.
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Stratcom could you please post the glowmapped banshee that looks very sweet!
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See thread "Glowing Banshee" on this forum.
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There isn`t any corvette that I have that can get in beam weapons range before it is turned to toast :yes: You have a very mean design there, great work stratcomm:D
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Originally posted by Whitelight
There isn`t any corvette that I have that can get in beam weapons range before it is turned to toast :yes: You have a very mean design there, great work stratcomm:D
Ehh..... subspace drive? ;)
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Humm didn`t think of that, since it only has fighter beams a corvette could jump in close to it and open up on the ajax or one could jump out before the hull went critical, but then that would take all the fun out of it:D
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It's barmy. it's ugly as sin. I love it! :) I especially like the wings for atmospheric flight.
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Originally posted by Whitelight
Humm didn`t think of that, since it only has fighter beams a corvette could jump in close to it and open up on the ajax or one could jump out before the hull went critical, but then that would take all the fun out of it:D
Ahh, but you might not be able to jump out if the hull was critical. It would likely collapse due to the high stresses of acceleration. or something.:D