Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Amon_Re on April 29, 2003, 01:40:41 pm
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Erm, can anyone explain to me why this thing would crash when converting a COB to a POF? ;)
Cheers,
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What have the cob for a size how many kb's ?
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if you talk about 1.34 it sound like a problem i had with double edges
http://www.hard-light.net/forums/index.php/topic,14577.0.html
if you can't solve try older versions of pcs or try cob2fs2
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I tried cob2fs2 that worked properly, however, loading the pof into modelview showed nothing...
I'm just toying abit with imagine objects i got laying arround, these are very old, but small models (less then 200k in size).
But it's not that important for me atm, i'm not in a rush :)
Cheers,
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How many polys does the model have? FS2 doesn't much like things with over 750 polys in any particular sub-object so PCS tends to also have problems with anything that has too many polys.
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Hmm.... that might be it, it's a converted imagine object, so the whole thing is just one object.... no subs or anything (dunno how to decompose it in TS)
Cheers,
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you use the decompose into subobjects tool, it looks sort of like a stick figure with all the parts seperated, were it is depends on wich version of TS you are useing
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Perhaps too many subobjects....
Say..I have a problem. PCS chrashes when I try to convert a shielded capship. (4LODs + shield, LOD0 has 96 subobjects)
Anyone have a clue?
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you have to count all the subobjects, lods and shields and destroyable versions etcetc.
evrything that isn't the main geometry at the base of the root
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There are no destroyed versions.
4 LODs
60 normal turrets (boxes)
18 barreled turrets - 32 subobjects
1 shield (it is triangulated)
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Originally posted by Bobboau
you use the decompose into subobjects tool, it looks sort of like a stick figure with all the parts seperated, were it is depends on wich version of TS you are useing
Thx for the hint Bobboau, but i couldn't select decompose, it was greyed out, but i'll look back into it lateron, it can wait for now :)
Cheers,
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TrashMan can you me send the model at the evening ?
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convert the subobjects individually to see if there is one (or more) particular object crashing pcs
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Originally posted by Amon_Re
Thx for the hint Bobboau, but i couldn't select decompose, it was greyed out, but i'll look back into it lateron, it can wait for now :)
Select the object you want to decompose before trying to use the tool.
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Originally posted by IPAndrews
Select the object you want to decompose before trying to use the tool.
Erm, i know that IPAndrews but thx anyway ;)
Cheers,