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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: LtNarol on May 02, 2003, 07:59:41 am

Title: Tying Fighter launches to individual hangars
Post by: LtNarol on May 02, 2003, 07:59:41 am
Not sure if this is done, but I ran into something yesterday in while doing the finishing touches on another ship.  Is it possible to tie fighter / wing launches to individual hangars?  Such that in Fred one can select the hangar subsystem from which a particular fighter wing arrives if that wing is set to arrive from a hangar?
Title: Tying Fighter launches to individual hangars
Post by: Nico on May 02, 2003, 04:53:12 pm
don't worry, they never reply, that's a rule here :p
Title: Tying Fighter launches to individual hangars
Post by: Goober5000 on May 02, 2003, 06:11:48 pm
Only during exams. :ha:

It is probably possible, but no-one's looked at it.
Title: Tying Fighter launches to individual hangars
Post by: diamondgeezer on May 02, 2003, 06:25:47 pm
Well, surely you could have hangers named seperately? Fighterbay 1, etc?
Title: Tying Fighter launches to individual hangars
Post by: LtNarol on May 02, 2003, 06:39:15 pm
Quote
Originally posted by diamondgeezer
Well, surely you could have hangers named seperately? Fighterbay 1, etc?
thats not the issue, the fighters just arrive from random bays if more than one is on a ship - look at the Hatshepsut for reference ;)
Title: Tying Fighter launches to individual hangars
Post by: karajorma on May 02, 2003, 06:42:33 pm
Quote
Originally posted by diamondgeezer
Well, surely you could have hangers named seperately? Fighterbay 1, etc?


You can (and in fact the Ravana does) but there is no way to select which fighterbay gets used in FRED. You choose Docking Bay from one pull down and the name of the ship from another. There isn't an option to choose the bay.
Title: Tying Fighter launches to individual hangars
Post by: Spicious on May 02, 2003, 07:43:59 pm
Actually, since the hanger subsystems have no effect on fighter launch it would be better to be able to choose which fighterbay paths the ships use to launch.
Title: Tying Fighter launches to individual hangars
Post by: LAW ENFORCER on May 02, 2003, 08:05:26 pm
This would be a major bost for campaigns (for example one of my ships has about 5 or 6 fighter bays... not good if I want a controled launch:doubt: )
Title: Tying Fighter launches to individual hangars
Post by: diamondgeezer on May 02, 2003, 09:10:51 pm
Quote
Originally posted by LtNarol
thats not the issue, the fighters just arrive from random bays if more than one is on a ship - look at the Hatshepsut for reference ;)

My point was that if you can name the bays seperately, surely a fairly minor code mod would allow you can chose which bay to launch from - just like choosing any other subsytem to work with.