Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: WS-Thunder on December 03, 2001, 02:08:00 pm

Title: Cool scanning special effects.
Post by: WS-Thunder on December 03, 2001, 02:08:00 pm
Hey, I was wondering if someone could create a cool effect for me. I was wondering if someone could modify the game so that when you scan a ship or when one ship scans another ship, several extremely fast moving green beams that are very small so they almost look like forcefield when they move across come out of the ship and move around the surface of the ship being scanned? I was thinking that this would be a really cool special effect. I think I have seen a picture of this on a FS2 page somewhere but it wasn't in the game that I know of yet.
Title: Cool scanning special effects.
Post by: Alikchi on December 03, 2001, 02:49:00 pm
I don't think that's possible without the source code
Title: Cool scanning special effects.
Post by: aldo_14 on December 04, 2001, 04:10:00 am
You could use damageless, slassh type thin beams with 100% accuracy and a long lifetime.... I asked Raven to doe something like this a while ago for the Ghost and the Darkness, before it was cancelled.
Title: Cool scanning special effects.
Post by: Setekh on December 04, 2001, 04:39:00 am
...and give those beams to a Faustus. Like the ones examining the Knossos.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Cool scanning special effects.
Post by: aldo_14 on December 04, 2001, 05:26:00 am
 
Quote
Originally posted by Setekh:
...and give those beams to a Faustus. Like the ones examining the Knossos.    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

That was the idea at the time....for a mission where you had to scan the GTC Tarzus, a Derelict Leviathan that barely escaped the carnage of Capella but got thrown out os subspace earlier.

i think I still have the battle damage skins for the Leviathan lying around, although i've never tested them in the game.

[This message has been edited by aldo_14 (edited 12-04-2001).]
Title: Cool scanning special effects.
Post by: Kitsune on December 04, 2001, 06:06:00 am
There was the same concept for a tractor beam too.

Talked over alot.
The problem is getting it to work properly without shooting at other targets, and getting a fighter to use it.


------------------
~Space Kitsuné
6-tailed modder.
Title: Cool scanning special effects.
Post by: Red5 on December 04, 2001, 02:13:00 pm
me thinks you should make death rays instead