Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Starks on May 04, 2003, 01:01:26 pm
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Since the Subspace tunnels are object in a vp. Is it possible to enter/exit subspace during the mission and not have a Red Alert loading screen?
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Nope i don't think that that goes.
If i'm wrong plz correct me.[/COLOR]
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Originally posted by LLivingLarge
Since the Subspace tunnels are object in a vp. Is it possible to enter/exit subspace during the mission and not have a Red Alert loading screen?
Theoretically, yes. You could put the tunnel in as a ship object. However, to traverse the length of the tunnel you would be going well outside the battlefield limits. I think. :nervous:
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Since the Subspace tunnels are object in a vp. Is it possible to enter/exit subspace during the mission and not have a Red Alert loading screen?
you mean like a seamless, press alt-j, warp sequence then you're in subspace with\without loading a new map?
dunno, I don't think so, though it would be nifty :D
Bob
btw anybody got any advice on making background nebulas?
I can't seem to get them just right in PSP8 :\
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What's the point though? With the SCP you can have a mission start or end without a debrief so just use red alert on a couple of missions and you can have the whole leap into subspace/leap out thing very easily.
The only hassle is the player waiting 10-20 seconds for the next section to load and that's no big problem.
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I mean just fly into it, no warp. You enter it through a jump node and emerge from another node at the other end of the level.
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Once again. What is the point? What can you do with this that you can't acheive using a red-alert?
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Originally posted by karajorma
Once again. What is the point? What can you do with this that you can't acheive using a red-alert?
what's the point? that would just be damn cool, do you need any more reason? :doubt:
anyway, no, that's not possible, and I bet that'll never be.
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Originally posted by karajorma
Once again. What is the point? What can you do with this that you can't acheive using a red-alert?
to be more precise,
it would be damn cool to have the possibility of switching to different areas (with subspace jumps) in the same mission, a red alert with some movie simulating hyperspace jump while loading the next area, like XWA or tachyon:)
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Originally posted by KARMA
to be more precise,
it would be damn cool to have the possibility of switching to different areas (with subspace jumps) in the same mission, a red alert with some movie simulating hyperspace jump while loading the next area, like XWA or tachyon:)
Well you can't play the movie WHILE loading the next part but there is nothing to stop you jumping out - showing a movie and then loading the next section.
Maybe instead we should just ask the SCP for the ability to play a movie while the mission loads instead of before it.