Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: Carl on May 05, 2003, 01:23:28 pm

Title: Beam-free-all
Post by: Carl on May 05, 2003, 01:23:28 pm
that pretty much describes it.
Title: Beam-free-all
Post by: FreeTerran on May 05, 2003, 01:25:23 pm
Very cool. :yes:
Title: Beam-free-all
Post by: Razor on May 05, 2003, 01:34:50 pm
Nice. :) Although it would be better if we could see what it is firing at. :nod:
Title: Beam-free-all
Post by: tEAbAG on May 05, 2003, 01:36:36 pm
Its not firing at anything.  Haven't you ever seen the GTVA's Lazer Floyd?

A most excellent job.
Title: Beam-free-all
Post by: kasperl on May 05, 2003, 01:41:59 pm
nice, but perhaps the beams should be a bit thicker, they look kinda pencil like now.
Title: Beam-free-all
Post by: karajorma on May 05, 2003, 02:23:31 pm
Quote
Originally posted by kasperl
nice, but perhaps the beams should be a bit thicker, they look kinda pencil like now.


Most of them look fine to me but I think the ones coming out of the big hole in the front might want to be widened a little (why make a big hole in the hull for a small weapon?)
Title: Beam-free-all
Post by: Carl on May 05, 2003, 02:52:11 pm
because that hole is to fit the cannon, not the beam:
Title: Beam-free-all
Post by: karajorma on May 05, 2003, 02:56:18 pm
aha! That explains it then :) But why have such a lovely looking beam cannon and then hide it away from us in the first place :D
Title: Beam-free-all
Post by: beatspete on May 05, 2003, 03:27:15 pm
Some glow at the source of the beams would be good.

As for the model, which is probably what we should be most intrested in...  seen it already on warpstorm :p
Title: Beam-free-all
Post by: Tiara on May 05, 2003, 05:12:33 pm
:yes: Nice indeed, though some glow at the start would be nicer ;)
Title: Beam-free-all
Post by: pyro-manic on May 05, 2003, 08:18:01 pm
Sweet.

Muzzle glows would be good, and possibly make the beam edges slightly ragged. Very nice job, though. :yes: :)
Title: Beam-free-all
Post by: Carl on May 05, 2003, 09:57:46 pm
i dunno about muzzle glows, you guys. i mean, they don't really make any sense. what are they? besides, i'm trying to keep it different from freespace.
Title: Beam-free-all
Post by: Razor on May 05, 2003, 11:47:25 pm
Well I usually make my beams slightly different from FS2 ones, but well, guess you have to follow the drill anyhow.
By the way, how did you make those beams?
Title: Beam-free-all
Post by: Carl on May 05, 2003, 11:58:19 pm
A whole bunch of intersecting, gradiated polygons and a cylinder. I couldn't explain it without illustrations.
Title: Beam-free-all
Post by: ZylonBane on May 06, 2003, 06:20:59 pm
Quote
Originally posted by Carl
i'm trying to keep it different from freespace.
It's not working.
Title: Beam-free-all
Post by: J.F.K. on May 06, 2003, 10:03:02 pm
Quote
Originally posted by Carl
because that hole is to fit the cannon, not the beam:


I like this image in particular... while ZylonBane is right and they're still quite FS-ey, I like especially the job you've done on getting the objects in the environment to be affected by the beamlight.
Title: Beam-free-all
Post by: Grunt on May 07, 2003, 12:41:56 am
Good job !:cool:
What is the model ?
How many polys ?
Title: Beam-free-all
Post by: kode on May 07, 2003, 03:24:31 am
84000+ excluding beams, I think.
Title: Beam-free-all
Post by: Razor on May 07, 2003, 04:52:40 am
The second pic is OK, but the beam really needs some more antialiasing.
Title: Beam-free-all
Post by: Ashrak on May 07, 2003, 07:03:09 am
the beams are sweet but the lighting......requires attention :)
Title: Re: Beam-free-all
Post by: Sandwich on May 11, 2003, 06:04:06 am
Quote
Originally posted by Carl
that pretty much describes it.


Can I make a request? I can? Oh, goody! :p

Get rid of all the ambient lighting - sun, moon, and stars - and the planet. Leave the hull spolights and the beamglows. I wanna see what a difference it makes.

Alternatively, you could make the planet lit almost completely from behind, a crescent, with the sun positioned just barely off-screen. That'll provide some nice lighting angles. Or just have the planet eclipse the sun, with a glowing ring of atmosphere around it, and the ship lit up by the beams and nothing else. ;7
Title: Beam-free-all
Post by: Razor on May 11, 2003, 06:53:03 am
Quote
and the planet

I agree. It really looks like it's pasted. No atmosphere, no depth...