Hard Light Productions Forums
		Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Starks on May 08, 2003, 10:33:48 pm
		
			
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				Can anything be done with the PXO and Squadwar source data?
			
 
			
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				there is none, though multiplayer code is still in anything even remotly related to PXO was quite killed, there has been some talk about a new replacement but it has yet to yeild anything tangable.
			
 
			
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				We have to clean up the post merge stuff. Then Kazan has supplied some stubs for a possible PXO replacement that we'll look at.
			
 
			
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				wont you need some high speed servers for a new PXO
			
 
			
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				Yes.
I have access to band and servers.
We haven't implemented anything yet, though.
			 
			
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				once you start looking at Fs2NetD if you need changes to it just shoot me a line
			
 
			
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				if it'd help, i wouldn't mind helping hosting the new source code PXO :D
			
 
			
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				Depends on what you got access to, Stealth.
Talk to me offline, not going to be ready for a while though.
			 
			
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				id be willing to be a moderaator on new pxo ;)