Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Starks on May 08, 2003, 10:33:48 pm
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Can anything be done with the PXO and Squadwar source data?
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there is none, though multiplayer code is still in anything even remotly related to PXO was quite killed, there has been some talk about a new replacement but it has yet to yeild anything tangable.
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We have to clean up the post merge stuff. Then Kazan has supplied some stubs for a possible PXO replacement that we'll look at.
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wont you need some high speed servers for a new PXO
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Yes.
I have access to band and servers.
We haven't implemented anything yet, though.
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once you start looking at Fs2NetD if you need changes to it just shoot me a line
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if it'd help, i wouldn't mind helping hosting the new source code PXO :D
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Depends on what you got access to, Stealth.
Talk to me offline, not going to be ready for a while though.
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id be willing to be a moderaator on new pxo ;)