Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: phreak on May 09, 2003, 05:46:40 pm

Title: another idea for loading screen
Post by: phreak on May 09, 2003, 05:46:40 pm
i was screwing with the source today (instead of fixing bugs :nervous: ) and i implemented an option to specify a loading screen that would be specific to each level, as sort of a teaser.  i put an option into fred2 in the mission options dialog where you can select a background.  all i need is testers so i don't make more bugs.
Title: another idea for loading screen
Post by: Goober5000 on May 09, 2003, 06:31:48 pm
The mission loading screen?  Instead of the GTVA logo?

COOL. :yes:

(And don't worry - your previous bug fixes should allow you to implement four or five new features at least. ;))
Title: another idea for loading screen
Post by: TrashMan on May 09, 2003, 06:32:39 pm
Hey... I wanted something like that for ages.....
Best to have sveral backgrounds and then the engine would put a random one.... would be cool!!!!!!!! :D
For briefings, debriefings......maby more...
Title: another idea for loading screen
Post by: phreak on May 09, 2003, 06:56:00 pm
i was thinking as missions were loading so the player may get a sense of whats to come.  its been in a few games ive played, the most recent of them is splinter cell
Title: another idea for loading screen
Post by: TrashMan on May 09, 2003, 07:10:02 pm
Loading screen done that way....yes:yes:

But can the briefing/debrief screens be done like I said?
Title: another idea for loading screen
Post by: Starks on May 09, 2003, 07:13:46 pm
Well, didn't TBP have backgrounds for briefing/debriefing?
Title: another idea for loading screen
Post by: phreak on May 09, 2003, 07:20:46 pm
i would figure brief/debrief could do that, but i don't know how much more work that would mean.  doing this took like an hour and most of that was figuring out the fred2 code and finding where loading functions were
Title: another idea for loading screen
Post by: WMCoolmon on May 09, 2003, 07:59:32 pm
Look in freespace.cpp, I did something like that with the main title page loading code (But it got commented out, I believe)
Title: another idea for loading screen
Post by: phreak on May 09, 2003, 10:02:45 pm
edit: ignore what i wrote, its still there
Title: another idea for loading screen
Post by: KARMA on May 10, 2003, 11:42:45 am
well that's nice btw, imperial or rebel logos for imperial or rebel campaigns:)
Title: another idea for loading screen
Post by: Nico on May 10, 2003, 12:38:12 pm
preak's idea is nice I think. you could even write the mission objectives on the loading screen as a reminder :)
Title: another idea for loading screen
Post by: Petrarch of the VBB on May 10, 2003, 12:40:08 pm
but doesn't the loading screen come before the breifing?

I haven't played FS for months, so I could be wrong.
Title: another idea for loading screen
Post by: Nico on May 10, 2003, 01:02:09 pm
Quote
Originally posted by Petrarch of the VBB
but doesn't the loading screen come before the breifing?

I haven't played FS for months, so I could be wrong.


ah... well... you might be right :lol:
can't remember either :p
Title: another idea for loading screen
Post by: Petrarch of the VBB on May 10, 2003, 01:07:43 pm
Well, when you get to our age, you know, the memory goes...:p
Title: another idea for loading screen
Post by: Nico on May 10, 2003, 01:46:41 pm
Quote
Originally posted by Petrarch of the VBB
Well, when you get to our age, you know, the memory goes...:p


:lol:
yeah, I can't wait for retirement now :lol:
(seriously, anyway, you're older than me ;) )
Title: another idea for loading screen
Post by: Petrarch of the VBB on May 10, 2003, 02:06:35 pm
Quote
Originally posted by Venom


(seriously, anyway, you're older than me ;) )


I am?

I'm 15, you know.
Title: another idea for loading screen
Post by: Nico on May 10, 2003, 03:19:04 pm
Quote
Originally posted by Petrarch of the VBB


I am?

I'm 15, you know.


ah, well, you're not :p
Title: another idea for loading screen
Post by: Petrarch of the VBB on May 10, 2003, 03:50:14 pm
Stop messing with my mind! :)
Title: another idea for loading screen
Post by: LAW ENFORCER on May 10, 2003, 07:43:44 pm
your losing memory at 15??? :wtf:

Most of us loose it at 5....
Title: another idea for loading screen
Post by: Sandwich on May 11, 2003, 03:28:13 am
Quote
Originally posted by Venom
you could even write the mission objectives on the loading screen as a reminder :)


ala XWA, eh? I like, but it's a shame that the mission loads before the briefing. Level-specific preview shots sound about the only useful thing that could be done with this.
Title: another idea for loading screen
Post by: Exarch on May 11, 2003, 09:22:37 am
Or for a campaign, a 2d starmap showing where the current mission is taking place and perhaps the general status of other systems (friendly/contested/enemy), so you can tell who's winning the war.
Title: another idea for loading screen
Post by: Petrarch of the VBB on May 11, 2003, 09:52:11 am
:yes:
Title: another idea for loading screen
Post by: karajorma on May 11, 2003, 10:36:10 am
Quote
Originally posted by Exarch
Or for a campaign, a 2d starmap showing where the current mission is taking place and perhaps the general status of other systems (friendly/contested/enemy), so you can tell who's winning the war.


Now that's a good idea! :yes:
Title: another idea for loading screen
Post by: Sandwich on May 11, 2003, 02:25:01 pm
Quote
Originally posted by karajorma


Now that's a good idea! :yes:


I second that. Who wants to create a generic starmap file type? :D
Title: another idea for loading screen
Post by: CP5670 on May 11, 2003, 03:18:22 pm
I always have that information somewhere in my briefings anyway. :D

I changed around the loading screen for PI a long time ago but it is more or less the same thing as the normal one, just with the campaign title slapped on and a PCA logo in the background. This custom loading screen thing could be a very neat extra. :yes: