Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Nico on May 10, 2003, 03:24:58 pm

Title: unmovable tag
Post by: Nico on May 10, 2003, 03:24:58 pm
another request that's gonna be ignored, but still:
that's a thing that would make some people's life easier:
with that tag, the object can't move at all, space coordinates would be fixed. that way you can do any pof, and it won't move a single pixel left even if a sathanas were to ram it.
voila, that would be useful.
Title: unmovable tag
Post by: Petrarch of the VBB on May 10, 2003, 03:51:32 pm
That would indeed be useful.

BUT. If a sath did ram it, what would happen to the sath? would it just bounce off, or pass through it as though nothing happened?
Title: unmovable tag
Post by: Galemp on May 10, 2003, 03:56:16 pm
I think this feature would simulate an infinite (or really, really high) mass. So, the Sath would probably come to a dead stop. If it was moving fast enough it might bounce off slightly.
Title: unmovable tag
Post by: Nico on May 10, 2003, 03:56:31 pm
Quote
Originally posted by Petrarch of the VBB
That would indeed be useful.

BUT. If a sath did ram it, what would happen to the sath? would it just bounce off, or pass through it as though nothing happened?


her, bounce off, obviously. I believe there's already a tag if you want something to let other ships go through a pof?
Title: unmovable tag
Post by: Petrarch of the VBB on May 10, 2003, 04:20:54 pm
so if you put this flag on a Uly, and a sath hit it, the sath would bounce off.

What is this Uly made of?
Title: unmovable tag
Post by: Stryke 9 on May 10, 2003, 05:03:52 pm
Meh, that's if you give Jeep the design contract.:D



Well, pre-Chrysler Jeep...
Title: unmovable tag
Post by: NecroBob on May 10, 2003, 06:04:49 pm
just out of curiosity, what would this tag be used for?
besides the tough-as-nails Super Uly :)
(any ideas in particular?)

Bob
lazy
Title: unmovable tag
Post by: diamondgeezer on May 10, 2003, 06:07:42 pm
If your Sathanas was entering/exiting sub-space  when it hit an immovable object, it'd bounce hella far.
Title: unmovable tag
Post by: Stryke 9 on May 10, 2003, 06:08:34 pm
Bob: Slapstick routines?
Title: unmovable tag
Post by: Starks on May 10, 2003, 06:11:32 pm
Try warping a Gany ring into an unmoveable object.
Title: unmovable tag
Post by: NecroBob on May 10, 2003, 07:00:50 pm
Quote
Slapstick routines

I suppose :lol:

Bob
Title: unmovable tag
Post by: Nico on May 10, 2003, 07:12:03 pm
Quote
Originally posted by NecroBob
just out of curiosity, what would this tag be used for?
besides the tough-as-nails Super Uly :)
(any ideas in particular?)

Bob
lazy


space stations, large asteroids, landscapes, mostly.
Title: unmovable tag
Post by: Bobboau on May 10, 2003, 10:45:59 pm
this has been on my list
Title: unmovable tag
Post by: CP5670 on May 10, 2003, 11:03:47 pm
couldn't you could just make the pof mass really large?
Title: unmovable tag
Post by: Petrarch of the VBB on May 11, 2003, 03:58:35 am
Probably, but it still might move slightly.
Title: unmovable tag
Post by: Grey Wolf on May 11, 2003, 12:22:09 pm
Wasn't there a problem with flying too close to really high mass objects?
Title: unmovable tag
Post by: Petrarch of the VBB on May 11, 2003, 12:31:27 pm
Not that I know of, but if you called something "Planet whatever" you would burn up if you flew too close.