Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Raptor on May 12, 2003, 11:14:22 am

Title: Multi-part turrets, again
Post by: Raptor on May 12, 2003, 11:14:22 am
Okay, I know Trashman asked this question before, and I'm pretty sure he was answered, but I can't find that particular post!

So I'm asking: What is the maxium number of multi-part turrets that is allowed on a single ship?

I really need to know as I'm designing a load of ship, which really need multi-part turrets to work....
Title: Multi-part turrets, again
Post by: karajorma on May 12, 2003, 11:17:30 am
if you know trashman asked and you know the forum (it was in the SCp forum BTW) you should be able to find the answer by a search.

IIRC the answer was 10 but they tried to up it just for him
Title: Multi-part turrets, again
Post by: Raptor on May 12, 2003, 02:29:25 pm
Quote
Originally posted by karajorma
if you know trashman asked and you know the forum (it was in the SCp forum BTW) you should be able to find the answer by a search.

IIRC the answer was 10 but they tried to up it just for him


Thanks.

10 turrets, eh?

Sudden Thought

uhh ohhh.....:doubt:

'counts number of multi-part turrets on his New-Terran-Shivan-Ass-Kicking-Destroyer'

Heck, I'll need double that for the Saturn!:mad: :( Best go to the right thread and, politely request that the limit be raised.  By quite a bit......
Title: Multi-part turrets, again
Post by: FreeTerran on May 12, 2003, 02:59:31 pm
I have change the limit up to 25 when i shall make it higer you must say it.
Download EXE (http://swooh.com/peon/FreeTerran/Downloads/fs2_open_max_rotate_up.rar)
Title: Multi-part turrets, again
Post by: TrashMan on May 13, 2003, 03:41:03 am
Darn! The Iowa has 19.... You broke my record!:eek2:

This must not come to pass!:blah:

*runs to add even more big multi-part turrets...*

EDIT: Does anyone know if the bumped limit will be in the next relase of FS2_Open?
Title: Multi-part turrets, again
Post by: Raptor on May 13, 2003, 05:07:21 am
Quote
Originally posted by TrashMan


EDIT: Does anyone know if the bumped limit will be in the next relase of FS2_Open?


It should be.  If they don't include this in 3.5.4, then, well.....:nervous:

Oh, before you go mad adding new multi-part turrets Trashman, remember this:

'Even if the limit was to 50, I'd still be able to push it to the max'

At the moment, well, I'll add the extra 5 to the Saturn, and BTW, I've got an early corvette class ship, that needs reworking, that has 22....
Title: Multi-part turrets, again
Post by: FreeTerran on May 13, 2003, 05:51:10 am
Quote
Originally posted by Raptor


It should be.  If they don't include this in 3.5.4, then, well.....:nervous:

Oh, before you go mad adding new multi-part turrets Trashman, remember this:

'Even if the limit was to 50, I'd still be able to push it to the max'

At the moment, well, I'll add the extra 5 to the Saturn, and BTW, I've got an early corvette class ship, that needs reworking, that has 22....


Have you download the exe from me ?
And what for a limit do you need ?


Quote
Originally posted by TrashMan


Does anyone know if the bumped limit will be in the next relase of FS2_Open?


If it not so i change it.
Title: Multi-part turrets, again
Post by: Raptor on May 13, 2003, 08:59:23 am
Quote
Originally posted by Free Terran


Have you download the exe from me ?
And what for a limit do you need ?


If it not so i change it.


Oh, sorry.  Yes I have downloaded the exe, and tested it.  Thank you very very much!;)

Your name should be on a list of Freespace Modding Gods!:yes:

As for limit, well 25 is fine for now.
Title: Multi-part turrets, again
Post by: FreeTerran on May 13, 2003, 09:09:32 am
Quote
Originally posted by Raptor


Oh, sorry.  Yes I have downloaded the exe, and tested it.  Thank you very very much!;)

Your name should be on a list of Freespace Modding Gods!:yes:

As for limit, well 25 is fine for now.


OH thx.
Title: Multi-part turrets, again
Post by: TrashMan on May 14, 2003, 01:40:59 am
I was kidding when I said that I will add more turrets....
The ship is ultra-powerfull anyway and adding more multi-part turrets means less standard ones.....