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Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: Starks on May 25, 2003, 10:00:58 pm

Title: Ships on fire... (In FS2 physics, anything is possible...)
Post by: Starks on May 25, 2003, 10:00:58 pm
Is there a mod that causes fire to seep out of gaping holes beamed  into a ship's hull?
Title: Ships on fire... (In FS2 physics, anything is possible...)
Post by: Knight Templar on May 25, 2003, 10:19:42 pm
Simply put, no.
Title: Ships on fire... (In FS2 physics, anything is possible...)
Post by: TrashMan on May 26, 2003, 03:21:48 am
Have to admitt, would look cool...
Maby not fire, but plasma or something... or metal peaces
Title: Ships on fire... (In FS2 physics, anything is possible...)
Post by: Bobboau on May 26, 2003, 03:29:04 am
you mean like the particle emitrys that get placed on all ships sence the days of FS1?
Title: Ships on fire... (In FS2 physics, anything is possible...)
Post by: LAW ENFORCER on May 26, 2003, 04:28:04 am
but bigger more detailed ones???
Title: Ships on fire... (In FS2 physics, anything is possible...)
Post by: Starks on May 26, 2003, 10:32:14 am
I'm talking about stuff from renders. Remember the poor Orion that gets plugged in the opening FMV? I wanna see those kinds of effects.
Title: Ships on fire... (In FS2 physics, anything is possible...)
Post by: Solatar on May 26, 2003, 11:56:16 am
Oh, that...no