Hard Light Productions Forums

Off-Topic Discussion => Arts & Talents => Topic started by: FreeTerran on May 28, 2003, 08:23:35 am

Title: new Render
Post by: FreeTerran on May 28, 2003, 08:23:35 am
(http://swooh.com/peon/FreeTerran/FreeTerran/pictures/Battle.jpg)

A render made by TrashMan
Title: new Render
Post by: TrashMan on May 28, 2003, 08:26:53 am
Not satisfied...
Have to find out how to make explosions in TS5.1......
Ad put more ships...Lots of fighter/bombers....lots of lasers...lots of explosions...LOTS;7
Title: new Render
Post by: Ashrak on May 28, 2003, 08:47:01 am
if thats really DB.com render thingie then i think its reallllllllly bad :)
Title: new Render
Post by: Tiara on May 28, 2003, 08:48:34 am
Only the BG DB :p
Title: new Render
Post by: TrashMan on May 28, 2003, 08:50:39 am
DB.com?

It's my second render in TS... Cut me some slack!
Title: new Render
Post by: Ashrak on May 28, 2003, 09:26:23 am
this would probobly be the time you convert everything into LW :p
Title: new Render
Post by: TrashMan on May 28, 2003, 10:00:22 am
WTF is DB? and DG?

And I only have TS5.1 and 3D Max 5....
(And I have no disire to convert all the models to 3ds and texture them agin.....:drevil: )
And it's still not done...
Title: new Render
Post by: kode on May 28, 2003, 10:11:52 am
Quote
Originally posted by TrashMan
WTF is DB? and DG?

And I only have TS5.1 and 3D Max 5....
(And I have no disire to convert all the models to 3ds and texture them agin.....:drevil: )
And it's still not done...


DB is Digital Blasphemy
DG is diamondgeezer
BG is background
Title: new Render
Post by: TrashMan on May 28, 2003, 11:39:30 am
Ah....I used the DB pic of a supernova as background
Title: new Render
Post by: Deepblue on May 28, 2003, 12:22:55 pm
3D Max 5....
And why cant you render?
I use Max 5 and I frankly think its awesome.
Title: new Render
Post by: Martinus on May 28, 2003, 03:41:41 pm
[color=66ff00]I'm confused; you guys think that's bad?!? :wtf:

Personally I find it to be quite impressive for something that's a work in progress.
Maeglamor gives it his nod of appreciation. :nod:
[/color]
Title: new Render
Post by: Turnsky on May 28, 2003, 06:53:29 pm
i'd suggest getting rid of those lens flare effects from around those beam points... they look out of place..:nod:
Title: new Render
Post by: Grunt on May 29, 2003, 03:04:15 am
Quote
Originally posted by TrashMan

Ad put more ships...Lots of fighter/bombers....lots of lasers...lots of explosions...LOTS;7

Do not overdo it !
Explosions at the beam impact points would be necessary of course.
Lens flare comes from the flaws of optical lens. Why do you insist on imperfectness ? :D
I agree with Turnsky on this.

It's a good render !:yes:
Title: new Render
Post by: TrashMan on May 29, 2003, 04:50:30 am
Thnx

The reason why I'm not rendering this in 3D Max is:
Converting from cob to 3ds doesn't keep the textures or turrets.
I don't have time to re-texture and re-turret several ships just for a render, especially when I can do it in TS...
Title: new Render
Post by: Grunt on May 29, 2003, 05:50:02 am
Quote
Originally posted by TrashMan
Thnx

Converting from cob to 3ds doesn't keep the textures or turrets.
 


TS can do quite a good job as well. Anyway MAX requires much more work to set up correct lighting.

But COB to 3DS conversion DOES preserve turret textures. Try PCS and Deep Exploration to convert the models.

Or download the Ravana model (3DS) from my site and give it a try. I will upload some more V models in 3DS format soon.