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Hosted Projects - Standalone => Fate of the Galaxy => Archived Star Wars Conversion Threads => Topic started by: HotSnoJ on June 01, 2003, 12:23:04 pm

Title: do you guy's need a N-1 starfighter?
Post by: HotSnoJ on June 01, 2003, 12:23:04 pm
Presenting the Star Wars E1 Nabbo N-1 starfighter!
(http://www.3dactionplanet.com/hlp/hosted/tap/FreeTerran/N-1_starfighter_01.png)
(http://www.3dactionplanet.com/hlp/hosted/tap/FreeTerran/N-1_starfighter_02.png)
(http://www.3dactionplanet.com/hlp/hosted/tap/FreeTerran/N-1_starfighter_03.png)
(http://www.3dactionplanet.com/hlp/hosted/tap/FreeTerran/N-1_starfighter_04.png)
Pics hosted by FreeTerran thanks dude

Anyway I hope to texture some today, maybe even get it done.

I still need to do LOD 2 & 3 and debris. Texturing shouldn't be that hard. The things yellow and silver!
Title: do you guy's need a N-1 starfighter?
Post by: Petrarch of the VBB on June 01, 2003, 12:35:02 pm
Hey that's quite good! :yes:

Trouble is I don't think this mod is going to be Ep1 based.:D
Title: do you guy's need a N-1 starfighter?
Post by: Black Wolf on June 01, 2003, 12:41:42 pm
Yep, that's correct Petrarch - nice model and all, but we're concentrating on Original Trilogy ships for the moment. That said, if you wanted to make a mod set, or even a single fully completed mod for Ep 1 ships, I'm sure Karma could set something up to combine the two mods.
Title: do you guy's need a N-1 starfighter?
Post by: HotSnoJ on June 01, 2003, 12:44:21 pm
Quote
Yep, that's correct Petrarch - nice model and all, but we're concentrating on Original Trilogy ships for the moment. That said, if you wanted to make a mod set, or even a single fully completed mod for Ep 1 ships, I'm sure Karma could set something up to combine the two mods.


hey, n/p. just wondering if you ppl needed one or were lookin'.
Title: do you guy's need a N-1 starfighter?
Post by: Corhellion on June 01, 2003, 01:10:29 pm
*cough* Ep I-II Expansion pack/Add-on *cough*
Title: do you guy's need a N-1 starfighter?
Post by: Black Wolf on June 01, 2003, 01:17:20 pm
*sneeze* Not really enough to really justify an add on pack just yet *sneeze* ;)

Ultimately, yes, we will hopefully be able to put ships from the prequels in, but that is a long way off into the future. If however, a few other people wanted to spend a few months busting out these mods, then they could release them as a prequel pack or I'm certain Karma would take the mods and integrate them as a part of the SW TC. For now though, we haven't got a mod (though we're close to some kind of demo release, though that will depend on how fast Karma and Tomcat can texture their respective capships (Corellian Corvette and ISD)), so an expansion pack would be kind of... standalone?
Title: do you guy's need a N-1 starfighter?
Post by: KARMA on June 02, 2003, 10:37:09 am
what BW said:)
very nice ship btw, just too poly wasted on r2 compared to the rest of the ship:)
Title: do you guy's need a N-1 starfighter?
Post by: HotSnoJ on June 02, 2003, 11:38:17 am
Quote
Originally posted by KARMA
what BW said:)
very nice ship btw, just too poly wasted on r2 compared to the rest of the ship:)

the engines are probibly more polys. And you gave me an idea. I think I'll take off the droid socket to make it more FSy.;7
Title: do you guy's need a N-1 starfighter?
Post by: Galemp on June 03, 2003, 09:00:42 pm
Always, ALWAYS use Geospheres for low poly models. You get the same profile for half the polycount.
Title: do you guy's need a N-1 starfighter?
Post by: Tar-Palantir on June 04, 2003, 02:47:10 am
Quote
Trouble is I don't think this mod is going to be Ep1 based


Who knows, the Rebels could have got their hands on a couple of old Naboo starfighters.
Title: do you guy's need a N-1 starfighter?
Post by: Woolie Wool on June 30, 2003, 04:09:20 pm
Unlikely that they would use them. The N-1's are probably outclassed by even the Rebel Y-Wings, never mind the cutting-edge X-Wings.
Title: do you guy's need a N-1 starfighter?
Post by: TopAce on June 30, 2003, 05:43:22 pm
Quote
Originally posted by Tar-Palantir


Who knows, the Rebels could have got their hands on a couple of old Naboo starfighters.


No way, the rebellion was not interested in such an old technics ... even the Y-wings weren't exist at the time of Episode 1. The N1 is basically ONLY a Naboo starfighter. But I don't know anything if there were any contacts between the Rebellion and the Naboo. Perhaps Mothma has done something ....
but I think it the N1 has no use for the alliance.

[Subjective opinion! Cease your fire!]
Title: do you guy's need a N-1 starfighter?
Post by: Woolie Wool on June 30, 2003, 06:00:55 pm
The N-1's were not really combat craft even in Ep1. If the droid fighters had human pilots, the N-1s would've been decimated before they got anywhere near the droid control ship.
Title: do you guy's need a N-1 starfighter?
Post by: TopAce on July 01, 2003, 08:01:51 am
If the Naboo pilots had been decimated, than nobody would have bought the film. Simple reason. Do not seek the 'why was the Trade Federation defeated' question's answer in the droid/human pilot. Droid pilots are surely better computer controlled, and otherwise those droids are not the Ai of FreeSpace :ick
Would you think in a REAL battle the Rebels would have had anything called 'odds' in the attack of Endor? I don't think so. It is just a film, unrealistic, and is controlled by the mind of the storywriter(in case of SW, we all know who that is)
Title: do you guy's need a N-1 starfighter?
Post by: Woolie Wool on July 01, 2003, 08:44:18 am
I was just pointing out how crappy the N-1 is in combat.
Title: do you guy's need a N-1 starfighter?
Post by: TopAce on July 01, 2003, 06:21:23 pm
An old boat ... and 'civilian' only for homeguard purposes.
Title: do you guy's need a N-1 starfighter?
Post by: LtNarol on July 08, 2003, 09:20:02 pm
heh, any of you ever fly one?  Obviously, Rogue Squadron (the N64 game) isn't a wonderful reference as its not exactly canon in several respects, but just because a fighter is old doesn't make it obselete.  2 laser cannons and a bank of torpedoes, I'd say it still makes for a viable interceptor/superiority fighter.  ;)
Title: do you guy's need a N-1 starfighter?
Post by: Galemp on July 08, 2003, 10:31:29 pm
Perhaps, but it's so limited in its deployment. If it's manufactured in limited numbers exclusively for the Naboo RSF, it makes far more sense to use a mass-produced efficient military model by Incom or Sienar. It would be like issuing handcrafted .357 Magnums to troops instead of Desert Eagles. Sure, it's a superior weapon, but the logistics and expense don't work out.
Title: do you guy's need a N-1 starfighter?
Post by: LtNarol on July 09, 2003, 08:50:56 am
True, but is that a reason not to use the fighter at all?  Theres no reason why a few couldn't be used by a few elite pilots (hint: Alpha 1).  ;)
Title: do you guy's need a N-1 starfighter?
Post by: Killfrenzy on July 09, 2003, 10:04:44 am
Thus leading to the inevitable question of why give an elite pilot an inferior craft?
Title: do you guy's need a N-1 starfighter?
Post by: KARMA on July 09, 2003, 11:34:11 am
obviously we are focusing on the main trilogy as timeline, and the naboo starfighter can't be compared to most of common fighters, as it probably is a slower, more maneuvrable, lighter fighter than the z95, but surely it could be possible to have some modified fighters in use in the external system by pirates, mercs or others
Title: do you guy's need a N-1 starfighter?
Post by: TopAce on July 11, 2003, 03:51:14 pm
There might have been two points for the Naboo when they decided to construct N-1s:

1. Have something everybody calls 'firepower'
2. Cheap, and manufacturable.

If you wanna use the N-1, it would be practical to model at least one trade federation droid ship, because it would rather look comical than serious when an N-1 is behind a TIE Interceptor, and pursuing it.(or reversed, TIE behind N-1)
Title: do you guy's need a N-1 starfighter?
Post by: StarGunner on July 12, 2003, 01:03:20 pm
Quote
Originally posted by TopAce
There might have been two points for the Naboo when they decided to construct N-1s:

1. Have something everybody calls 'firepower'
2. Cheap, and manufacturable.

If you wanna use the N-1, it would be practical to model at least one trade federation droid ship, because it would rather look comical than serious when an N-1 is behind a TIE Interceptor, and pursuing it.(or reversed, TIE behind N-1)


mabe theres hope for my SWep:1/2/3 addon to this with missions and stuff after all.;7
Title: do you guy's need a N-1 starfighter?
Post by: Black Wolf on July 12, 2003, 01:38:17 pm
If someone'll make 'em, we'll use 'em. Truth be told, If someone was to get this in game as a SW fighter (Leaving the droid on) they'd be about a quater of the way to making a Ep 1 Mod pack. All you'd need other than that would be Trade Federation Battleship/Freighter/Droid Control Ship, TF Fighter (Slightly more complex Texs than the N1, but nothing the XWA texturing tutorials dont cover if you're clever and adapt them) And probably the Queens Cruiser. Maybe a TF Dropship if they were feeling really busy. You could do the Final battle (Objectives such as take out turrets on the Droid control ship, survive, Cover Anakin etc.) The Queens escape from Naboo (Again, destroy turrets before she arrives, also maybe take out some TF Fighters) etc. etc. Not precisely accurate to the movie, but then neither was the Ep 1 game iself.

'Twould be a cool little side project if anyone was willing to take it up, but unfortunately Stargunner it's not something the current team are looking at doing at this time.

But there's always the possibility of finding another willing, warsie forumite...
Title: do you guy's need a N-1 starfighter?
Post by: TopAce on July 12, 2003, 05:00:48 pm
Additional work for the Star Wars conv. team. New models, textures, missions, more megs.
Title: do you guy's need a N-1 starfighter?
Post by: StarGunner on July 12, 2003, 07:20:40 pm
Quote
Originally posted by Black Wolf
If someone'll make 'em, we'll use 'em. Truth be told, If someone was to get this in game as a SW fighter (Leaving the droid on) they'd be about a quater of the way to making a Ep 1 Mod pack. All you'd need other than that would be Trade Federation Battleship/Freighter/Droid Control Ship, TF Fighter (Slightly more complex Texs than the N1, but nothing the XWA texturing tutorials dont cover if you're clever and adapt them) And probably the Queens Cruiser. Maybe a TF Dropship if they were feeling really busy. You could do the Final battle (Objectives such as take out turrets on the Droid control ship, survive, Cover Anakin etc.) The Queens escape from Naboo (Again, destroy turrets before she arrives, also maybe take out some TF Fighters) etc. etc. Not precisely accurate to the movie, but then neither was the Ep 1 game iself.

'Twould be a cool little side project if anyone was willing to take it up, but unfortunately Stargunner it's not something the current team are looking at doing at this time.

But there's always the possibility of finding another willing, warsie forumite...


I know of a ship that was in the Clone wars for that stuff It's from a Comic. It's like a Tie but with the engenes of a Y wing and the little Xwing stlile laser guns mounted on the pod, I could draw it up if someone would model it. We got that Assault ship from Ep:2 and we can use later on the Victory class, and then the Tie fighter after that to replace that older one I told you about. As for other ships look at the Starfighter games for XBox or PS2. they even got some nice Missle frigets for the TF to use.
Title: do you guy's need a N-1 starfighter?
Post by: LtNarol on July 12, 2003, 08:08:29 pm
Erm, the SW universe has a lot of ships in it, if you go off on Uglies, you'd be nearly doubling the number of fighters.
Title: do you guy's need a N-1 starfighter?
Post by: KARMA on July 14, 2003, 06:19:12 am
agree, i'd like to see a TB, an yt1300, a gallowfree transport or a nebulon B before anything else except what we are already working on