Hard Light Productions Forums

Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: FreeTerran on June 04, 2003, 06:46:24 am

Title: DOTA early thruster glow version
Post by: FreeTerran on June 04, 2003, 06:46:24 am
(http://swooh.com/peon/FreeTerran/FreeTerran/pictures/glow_2.jpg)

Its an early version
What do you think ?
Title: DOTA early thruster glow version
Post by: Assassin on June 04, 2003, 06:51:58 am
I like :yes:
Title: DOTA early thruster glow version
Post by: Spicious on June 04, 2003, 07:04:03 am
I think the Shivan glows would look better with a redder centre.
Overall I like them, although the terran ones don't match up with the texture.
Title: DOTA early thruster glow version
Post by: FreeTerran on June 04, 2003, 07:49:05 am
Thx guys and plz i want more opiniuns
Title: DOTA early thruster glow version
Post by: Sigma on June 04, 2003, 08:03:13 am
Nice! :) :yes:
Title: DOTA early thruster glow version
Post by: karajorma on June 04, 2003, 08:12:52 am
The glows themselves are very good but if you look closely they aren't anywhere near the middle of the corresponding engine on the Terran ship. You'll need at least 3 glows to be in line with the texture you've got.

I noticed cause I used the same texture on the Styx. :D
Title: DOTA early thruster glow version
Post by: FreeTerran on June 04, 2003, 08:16:23 am
I know that ship is an older version at the new version it is fixed.
And can i see an screenshot of the Styx ?
Title: DOTA early thruster glow version
Post by: karajorma on June 04, 2003, 08:28:09 am
I actually posted a pic on another DotA topic a week or so ago :)
hmm. Should still be on the server.

(http://homepage.ntlworld.com/karajorma/freespace/images/Styx-Front&Back.jpg)

Here's another pic where you can see it slightly better.

(http://homepage.ntlworld.com/karajorma/freespace/images/Styx.jpg)
Title: DOTA early thruster glow version
Post by: FreeTerran on June 04, 2003, 08:29:15 am
Nice
Title: DOTA early thruster glow version
Post by: TrashMan on June 04, 2003, 08:58:39 am
What FT didn't tell you is his idea for thruster glows to replace thruster cones (models) on fighters. Afterburner = enhanced glow..

You know FT, you could have just posted a link to the thread in the DOTA forum....
Title: DOTA early thruster glow version
Post by: karajorma on June 04, 2003, 09:07:10 am
You mean you're getting rid of thrusters? On all ships or just the terran ones?
Title: DOTA early thruster glow version
Post by: Hudzy on June 04, 2003, 10:46:36 am
Quote
Originally posted by TrashMan
What FT didn't tell you is his idea for thruster glows to replace thruster cones (models) on fighters.


Like the Star Wars ships?
Title: DOTA early thruster glow version
Post by: StratComm on June 04, 2003, 11:05:09 am
Quote
Originally posted by TrashMan
What FT didn't tell you is his idea for thruster glows to replace thruster cones (models) on fighters. Afterburner = enhanced glow..

You know FT, you could have just posted a link to the thread in the DOTA forum....


Except that the game already does that if no cones are present; all standard fighters have glows at the base of the thruster model.  But have a go at it just the same.
Title: DOTA early thruster glow version
Post by: Unknown Target on June 04, 2003, 11:14:07 am
Very nice
Title: DOTA early thruster glow version
Post by: Nico on June 04, 2003, 11:54:26 am
they look nice, but, somehow, weak. they don't make the engines look like they "push" a lot, if you ask me.
Title: DOTA early thruster glow version
Post by: TrashMan on June 04, 2003, 12:33:18 pm
Capships allways were SLOW in FS2..;7

No..seriously..the glowing bit will be bigger..
While it looks good fro the bak, I wonder how it will look from the sides..?
Title: DOTA early thruster glow version
Post by: Knight Templar on June 05, 2003, 01:39:31 am
Terran Glows = Uber.

Shivan Glows = Bleh. Too white, and they look like MS Paint kinda.. just something about them. Deffinitly need to be darker though.
Title: DOTA early thruster glow version
Post by: Nico on June 05, 2003, 01:51:45 am
Quote
Originally posted by TrashMan
Capships allways were SLOW in FS2..;7
 


yeah, but because capships are huge, not because engines are weak ;)
Title: DOTA early thruster glow version
Post by: Darkage on June 05, 2003, 02:08:24 am
I wonder what happens if you mount a capship engine on a fighter, it wil proberly be riped apart by the thrust the engine gererates:p
Title: DOTA early thruster glow version
Post by: Nico on June 05, 2003, 02:32:04 am
Quote
Originally posted by Darkage
I wonder what happens if you mount a capship engine on a fighter, it wil proberly be riped apart by the thrust the engine gererates:p


it just wouldn't fit, so you'd have to make the fighter bigger, and finally you'd have a... capship! :D
Title: DOTA early thruster glow version
Post by: Darkage on June 05, 2003, 02:48:10 am
Quote
Originally posted by Venom


it just wouldn't fit, so you'd have to make the fighter bigger, and finally you'd have a... capship! :D



I know it doesn't fit, but maby with a special mounting piece on top of a Herc2:D
Title: DOTA early thruster glow version
Post by: TrashMan on June 05, 2003, 03:23:37 am
Strictly speaking, is space, size doesn't matter. If you tuck a fighter engine to a capship it should go fast. But this isn't the real world so who's complaining?

FT - try to makee the Shiva glows green...And post a picof a fighter using those glows, but from the side...
Title: DOTA early thruster glow version
Post by: Darkage on June 05, 2003, 03:37:08 am
Red texies+Green engine glow=Bad[/i]
Title: DOTA early thruster glow version
Post by: TrashMan on June 05, 2003, 03:48:36 am
I have green glows on my Sath (courtesy of the 158'th) and they look great...FT  make them green!
But keep the red ones too...just in case
Title: DOTA early thruster glow version
Post by: Nico on June 05, 2003, 04:00:09 am
Quote
Originally posted by TrashMan
Strictly speaking, is space, size doesn't matter. If you tuck a fighter engine to a capship it should go fast. But this isn't the real world so who's complaining?
 


her... size does not matter, but mass does, and as mass increases as size does... size does matter.
so if you stick a fighter engine on a colossus, the thing won't move.
Title: DOTA early thruster glow version
Post by: SadisticSid on June 05, 2003, 04:37:43 am
Technically it will - just very, very, very.... VERY slowly. :lol:

Sid.
Title: DOTA early thruster glow version
Post by: mikhael on June 05, 2003, 10:20:06 am
Quote
Originally posted by TrashMan
Strictly speaking, is space, size doesn't matter. If you tuck a fighter engine to a capship it should go fast. But this isn't the real world so who's complaining?
 


Worst understanding of Physics. EVAR.
Title: DOTA early thruster glow version
Post by: TrashMan on June 05, 2003, 10:37:37 am
No..it would go fast...
It would accelerate...and acelerate..and acelerate some more...and end up going really fast (hey, it would take it long time to catch that speed, but it would go fast..in the end..!):D
Title: DOTA early thruster glow version
Post by: StratComm on June 05, 2003, 01:45:56 pm
ok, lets skip the physics debate, shall we?  Actually in most Sci-Fi (except maybe Star Trek) the engine and reactor core are directly related to each other (often one and the same or directly connected), so a bigger engine wouldn't even work with a fighter reactor core.  And if you put enough junk on a fighter to let it operate with a capital ship engine, then all you have is a seriously outgunned capship.  But I've lost where this discussion was supposed to go, so I'll leave it at that.

Oh yeah, back on the original topic:
Those Terran glows really do look cool, but FT, be careful.  When you make the actual glow small in comparison to the image file that contains it, you tend to get a lot of clipping from the side views, as you stretch the image farther in an attempt to offset the small glow size.  The resulting glow then spills outside of the ships hull and looks really bad.  But it does look good so far.
Title: DOTA early thruster glow version
Post by: Woolie Wool on June 06, 2003, 06:07:18 pm
Quote
Strictly speaking, is space, size doesn't matter. If you tuck a fighter engine to a capship it should go fast. But this isn't the real world so who's complaining?


Wrong wrong WRONG! Capships have a lot of mass, and that means a lot of inertia. It would take an incredibly long time for a capship to attain decent speed with fighter engines because they don't produce enough thrust. In space, there is no top speed for anything besides the speed of light (no air), so  a Colossus fitted with Perseus engines might reach a high speed in a few years or so.:p

Oh, and those thruster glows kick ass.
Title: DOTA early thruster glow version
Post by: TrashMan on June 07, 2003, 06:22:01 am
Didn't I say that. I said it would go fast.. I never said how long it would take....:D