Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: untouchable on December 20, 2001, 06:29:00 pm
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Although it is not textured yet it is a new model. It is also the first model that I have made with 3Ds Max and I think that it is pretty good. It has about 1500 polys so I have to fix that but other than that I like it.
(http://freespace.volitionwatch.com/armageddon/fighterpic.jpg)
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What kinda smoothing you got there?
don't think FS2 supports that kind... its...very smooth.
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-WebMaster of Imperial Productions ("http://imperial.pcgcentral.com")
The fear always controls our attitude, let us fear no more!
[This message has been edited by RKIF-DragonClaw (edited 12-20-2001).]
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of course FS2 does. looks weird tho.
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Go into Modifiers and add a Smooth. Then click them all off. Unless of course you made it with splines.
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or slect all the polys, go to the face property tab and click clear all.
Anyway, I don't think he does want to remove the smoothing (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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I like models with nice, clean, clear, crisp edges. You should see this little bomber I made. Not a smoothed edge in sight.
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looks good, kinda retro style.
Enjoying learning MAX?
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Interesting design. How many guns?
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Originally posted by Zeronet:
Interesting design. How many guns?
Barely suppressed snort