Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: MAD Maniac on June 13, 2003, 05:47:34 pm
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Hey guys,
Wld any of u be able to point me in the direction for tutorials that will help me "Adjust" the turret layout of the Hecate?
I really like the ship but have always felt it under gunned, so to speak, and wld like to have a go at giving it some more teeth. :D
Thanks in advance for any help
PS, i know i cld search but im outta time. Easiest way to get the info i need with out having to search through loadsa topics (plus im to lazy for that :D)
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Please don't use text speak, it makes me want to vomit.:D
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Its a hell of a lot harder and more time consuming than you would like to think... you have to convert the hecate to .cob, model on some turrets and texture them, add lights using TrueSpace, and converting it back...
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Get someone else to do it for you! :D
It'll take bloody ages, especially if you have to learn how to do 3D modelling first....
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Originally posted by MAD Maniac
Hey guys,
Wld any of u be able to point me in the direction for tutorials that will help me "Adjust" the turret layout of the Hecate?
I really like the ship but have always felt it under gunned, so to speak, and wld like to have a go at giving it some more teeth. :D
Thanks in advance for any help
PS, i know i cld search but im outta time. Easiest way to get the info i need with out having to search through loadsa topics (plus im to lazy for that :D)
You have two choices.
1) Modify the current turrets and make new ones by converting the ship to a .cob using PCS. Then fiddle around with the ship in TS then put it back together using PCS. You'll have to learn a lot about modding.
2) Change the weapons for each physical turret in FRED. Very easy. It won't make the ship look any different but it will allow you to upgrade the weapons in under 3 minutes.
Once you've made the changes you can then edit the table to make those changes permanent.
If you want to do the second version have a quick look in my FAQ (especially GE's table editing section of it)
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Allo again,
Sorry about the txt typing there Petrarch, habbit. Anyway, i have the Hecate extracted and have used the existing turret models to add more, there all layed out and that... just how do i put this thing back together lol!:D
Plus i dont mind the work, finish college in a few weeks and have loadsa free time to burn. (no exams Whoo!) Plus reason i wanna do this is because its to do with something im working on (slowly at the moment i might add)
Anyway, laterz MM
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Originally posted by MAD Maniac
Allo again,
Sorry about the txt typing there Petrarch, habbit. Anyway, i have the Hecate extracted and have used the existing turret models to add more, there all layed out and that... just how do i put this thing back together lol!:D
Plus i dont mind the work, finish college in a few weeks and have loadsa free time to burn. (no exams Whoo!) Plus reason i wanna do this is because its to do with something im working on (slowly at the moment i might add)
Anyway, laterz MM
Read some tutorials on how to use Truespace to sort out turrets (lights, namking, gluing etc.). You may want to get Trueview, a plugin for Truespace. Sorry I can't provide any links.
Jack
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Funny this, I've been doing the same recently, first with the Fenris/Levithian, which was a real pig to sort get working again (still not totally correct, by the way), and the Hades, which WOULD work, but the LODs are kinda, messed up! 'see my thread 'LODs again...' for details'
So far, no one is willing to he me though....:(
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I know Mad Maniac from something:D i think it was Archspace:D
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You guessed it darkage!.. decided to dust off me account and become an active member of the comunity!
(OT: Ya know when that starting again?)
Has any one download the GTC Boreas from Studio UTAHIME?... was reading the readme file and the guy put in a loada links to things that helped him do the mod. Aint looked at them meself but they could be useful.
Ah hell i'll post 'em..
Freespace 2 Ship Creation Guide
http://underworld.fortunecity.com/pacman/106/fs2mods/shipcreationguide/shipcreationguide.html
FSMM2 Tutorial
http://members.aol.com/bobboau/FSMM2.html
Turreting Tutorial
http://members.aol.com/syrinx18/tutorial.html
THE FREESPACE 2 BEAM REFERENCE
http://home.att.net/~clay.h/fs2/beamfaq.htm
COB2POF
http://freespace.volitionwatch.com/cob2pof/
COB2FS2
http://descent-3.com/garry/
POF2COB
http://www.descent-freespace.com/tools/#pof2cob
FreeSpace Mission Manager (FSMM2)
http://www.freespace-2.com/tools/#fsmm
The Alliance Productions FreeSpace 2 Kit
http://alliance.sourceforge.net/FS2Kit.shtml
ModelView32
http://www.descent-network.com/cgi-bin/descman.cgi?module=modelview
Guess i should acctually read the readme files :D lol
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Originally posted by MAD Maniac
Turreting Tutorial
http://members.aol.com/syrinx18/tutorial.html
:wtf: :shaking:
Okay. I'm offically freaking out now!
IT LOOKS JUST LIKE MINE! (http://homepage.ntlworld.com/karajorma/freespace/shipmods.html) and yet it's probably older and no one knew about it.
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Now that is spooky!
Will be starting on me 'modded' Hecate at the weekend, coz i got course work to do (plus i gotta down load TS3.. damned 56k) but hopefully i can get it working. Will post some shots of me progress some time.
Till then
MM