Hard Light Productions Forums
Modding, Mission Design, and Coding => The Modding Workshop => Topic started by: IPAndrews on June 18, 2003, 06:11:11 am
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. FRED
Set up a mission in FRED that puts all the action you want to capture in the field of view of Alpha 1. It's probably a good idea to make Alpha 1 invincible, protected, and beam protected so that all the ships in the mission leave him alone.
2. FRAPS
Boot up FRAPs and set the movie frame rate to 15. Untick show frame rate in screen capture. Leave it running whilst you load...
3. FS2
Set FS2 display to plain 640x480 (not 32 bit). Load up your mission and at the appropriate moments hit the FRAPs movie capture button to start, and later stop movie capture.
4. VirtualDub
A (large) .avi has been created in the FRAPS directory. Load it into VirtualDub and save it out to a temporary directory as an image sequence of .bmp images. Set the minimum no of digits to 4 so that filenames are output as thing0001, thing0002, thing0003 etc...
5. InfranView
Load InfranView and choose Batch Convert. Set input and output formats both to .bmp. Add all your .bmp files to the job. Enable Advanced Options and set them as follows. Enable crop. Y co-ord 90. Width 300. Enable resize. Width 440. Height 200 (pixels). Enable resample. Start the batch operation and watch your new resized images appear in the new temp directory.
6. Bright
Bring up a command prompt and go to your new temp directory. Run bright with the following parameters:
bright *.bmp -common
This will convert all your images into .pcx and give them a single shared palette.
7. ANI Builder
Go to settings -> set source files and point it at the first .pcx file. Hit start. Copy the resulting animation to data\intelanim and you can now use it.
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Nice one
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:eek2:
That looks awesome! Thanks man!
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this is sort of like something I made a long long time ago, back when I was planning on makeing the standard "make a secret hades to blow up the shivans new super ship with its mega ultra super uber beams" campain. the mission was you defending one of the five new hades ships wich was still in dock (and being defended by two other hades ships recently completed, but still lacking the mega ultra super uber beams, you had to settle for mear uber beams) from the remnents of the NTF who had found out about it and thought of it as there last chance for neoterra. this clip is from the end were the bad guy comes in and says "if I can't have this ship no one will!!!" and rams the station causeing what is to this day the single coolest explosion I have ever seen, comprised of 1 suicidal orion, 1 arcadia, 3 hades, 24 polaris docking struts, and countless fighters/bombers all explodeing in sequence.
I have uploaded it for you're viewing pleasure (it's in ani format) here (http://freespace.volitionwatch.com/blackwater/proc.zip)
remember I made this like four years ago, and every frame was converted manualy in PSP 1.0, I also made a version that fit into a comand breifing but it didn't come out looking so good.
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WOOOOO! My 1st ani! It isn't much but its something :p
Here it is :p Its just a simple flyby but still ;) (http://www.swooh.com/peon/Tiara/Freespace/Sathflyby.rar)
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Originally posted by IPAndrews
2. FRAPS
4. VirtualDub
5. InfranView
What, what and WHAT?
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A google search will turn up all three! :)
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Originally posted by Killfrenzy
What, what and WHAT?
This, (http://www.fraps.com/) this (http://virtualdub.sourceforge.net/) and THIS! (http://www.tucows.com/preview/194967.html)
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with photoshop you can easily skip the last two;)
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Where can I get bright?
Google search for Bright doesn't really do me any good...
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Lazy bastards! I found and so can you... Anyway:
Hint: Look for "unreal texture bright" (Without the quotes)
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Originally posted by KARMA
with photoshop you can easily skip the last two;)
Yes. And it will also cost you money while the other two are free.
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Hey... not bad. This method appears to be the most promising that I've seen yet. :yes:
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Thanks to Tiara, I'll have a play! :D
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Originally posted by Solatar
Where can I get bright?
Google search for Bright doesn't really do me any good...
I think this (http://www.planetunreal.com/lode/files.html) might be it...
(Bright183.ZIP)
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I what for a fs_open version was the HUD delte action i think it was CTRL+G or......?
and what version special.exe ?
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most later versions...just look in Phreak's sig. I think that is one of the most up-to-date.
And it is Shift-O.
Thanks for the link to Bright Joey.:)
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Bright is the best method of colour reduction I've used - and the only one that has no perceptible impact on the pre & post appearance. i.e. it's good.
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A HUD on/off toggle for FS Open would be a very nice feature. In the mean time you've got the option to turn off parts of the HUD in the HUD config screen. If there's anything that won't turn off then you can do this:
1. Use VPVIEW to find the HUD item's corresponding .ani file in the .vp package.
2. Extract it and use ANIVIEW32 to save out all it's frames.
3. Paint each frame pure black (transparent).
4. Use ANIBUILDER32 to put the .ani back together agaiin.
5. Place it in the data/interface folder so it is used in preference to the .vp version.
6. Once you've finished your movie capture using the invisible HUD element and want to return to normal, just delete and the original working .ani in the .vp will be used.
Originally posted by Free Terran
I what for a fs_open version was the HUD delte action i think it was CTRL+G or......?
and what version special.exe ?
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The SHIFT+O thing don't work.........
I think i try IPAndrews idea.....thx man